Player Matchup

King Arthur
King Arthur
Cuco125
King Arthur
Level 93
God Stats
2W - 5L
1,482 SR
Queue Stats
11W - 14L
1,299 Elo+
Party 1
Cliodhna
Cliodhna
Gauche24
Cliodhna
Level 126
God Stats
1W - 3L
1,123 SR
Queue Stats
17W - 16L
1,445 Elo+
Solo
Atlas
Atlas
Octopeieoofwowo
Atlas
Level 127
God Stats
5W - 4L
1,439 SR
Queue Stats
105W - 94L
1,465 Elo+
Solo
Janus
Janus
ZeVoYy
Janus
Level 89
God Stats
34W - 13L
1,624 SR
Queue Stats
52W - 35L
1,520 Elo+
Party 1
Medusa
Medusa
xXOiEuSouGokuXx
Medusa
Level 129
God Stats
23W - 17L
1,524 SR
Queue Stats
277W - 284L
1,438 Elo+
Solo
Team Averages
Level 113
1,438 SR
1,433 Elo+

VS

Team Averages
Level 111
1,599 SR
1,455 Elo+
Merlin
Merlin
SLVFade
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,393 Elo+
Solo
Achilles
Achilles
iAMgucci212
Achilles
Level 90
God Stats
5W - 3L
1,802 SR
Queue Stats
52W - 47L
1,462 Elo+
Solo
Bastet
Bastet
iCritical Hit
Bastet
Level 152
God Stats
20W - 19L
1,535 SR
Queue Stats
156W - 171L
1,340 Elo+
Solo
Maman Brigitte
Maman Brigitte
tucker997
Maman Brigitte
Level 128
God Stats
6W - 7L
1,533 SR
Queue Stats
731W - 707L
1,539 Elo+
Solo
Hachiman
Hachiman
wilskillz1012
Hachiman
Level 154
God Stats
1W - 2L
1,625 SR
Queue Stats
368W - 352L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cuco125
King Arthur
17
4 / 0 / 6
11,197
622
11,335
12,312
12,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Gauche24
Cliodhna
17
3 / 2 / 6
10,066
559
6,472
15,507
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 4 / 7
9,299
517
7,978
12,899
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
ZeVoYy
Janus
18
8 / 0 / 4
11,599
644
10,489
7,677
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 5
9,698
539
8,909
10,562
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SLVFade
Merlin
16
0 / 2 / 1
9,168
509
4,263
6,791
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iAMgucci212
Achilles
13
0 / 3 / 1
8,068
448
4,642
15,069
16,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 7 / 3
7,157
398
6,893
20,482
10,684
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
tucker997
Maman Brigitte
13
3 / 6 / 0
8,076
449
5,619
15,185
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
wilskillz1012
Hachiman
13
3 / 6 / 1
8,358
464
11,429
15,939
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
7
7
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cuco125
King Arthur
4
0
6
7
W
Cliodhna
Gauche24
Cliodhna
3
2
6
3
W
4
4
7
1.88
L
Merlin
SLVFade
Merlin
0
2
1
0.25
W
Janus
ZeVoYy
Janus
8
0
4
10
L
Achilles
iAMgucci212
Achilles
0
3
1
0.17
L
1
7
3
0.36
L
Maman Brigitte
tucker997
Maman Brigitte
3
6
0
0.5
L
Hachiman
wilskillz1012
Hachiman
3
6
1
0.58
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
32,846
58,957
Taken
73,466
39,069
Mitigated
42,141
17,211
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cuco125
King Arthur
11,335
1,731
0
1,073
12,312
12,900
308
1,985
10,327
405
81,684
W
Cliodhna
Gauche24
Cliodhna
6,472
1,352
0
7,092
15,507
6,499
0
5,320
10,187
0
83,984
W
7,978
3,109
0
2,264
12,899
12,020
164
942
11,957
28,367
0
L
Merlin
SLVFade
Merlin
4,263
134
0
2,028
6,791
2,782
831
1,574
5,101
95,416
0
W
Janus
ZeVoYy
Janus
10,489
782
0
3,195
7,677
3,484
396
2,145
5,532
108,024
0
L
Achilles
iAMgucci212
Achilles
4,642
828
0
2,275
15,069
16,538
0
2,048
12,913
0
50,608
L
6,893
1,187
111
5,593
20,482
10,684
0
7,333
13,035
0
30,801
L
Maman Brigitte
tucker997
Maman Brigitte
5,619
1,084
0
1,934
15,185
5,646
0
3,470
11,525
54,837
1,339
L
Hachiman
wilskillz1012
Hachiman
11,429
6,004
0
4,117
15,939
6,491
984
4,684
11,209
0
66,317
W
8,909
2,470
0
3,587
10,562
4,166
0
237
10,325
0
66,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
40,827
550
Minions Killed
467
0
Camps Cleared
0
1,861,190
Distance Traveled
1,682,855
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,197
622
134
7
0
369,567
1
W
Cliodhna
10,066
559
99
6
0
432,675
0
W
Atlas
9,299
517
35
2
0
327,336
2
L
Merlin
9,168
509
161
9
0
377,565
2
W
Janus
11,599
644
180
10
0
375,918
3
L
Achilles
8,068
448
80
4
0
315,334
1
L
Bastet
7,157
398
44
2
0
356,354
0
L
Maman Brigitte
8,076
449
83
5
0
345,658
0
L
Hachiman
8,358
464
99
6
0
287,944
0
W
Medusa
9,698
539
102
6
0
355,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role