Player Matchup

Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Skynthia_Skitty
Freya
Level 86
God Stats
4W - 0L
1,619 SR
Queue Stats
29W - 27L
1,430 Elo+
Solo
Set
Set
clinical-spite48
Set
Level 47
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 102L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
datPhileX
Gilgamesh
Level 64
God Stats
3W - 1L
1,285 SR
Queue Stats
26W - 33L
1,440 Elo+
Solo
Aphrodite
Aphrodite
zack1604za
Aphrodite
Level 82
God Stats
10W - 2L
1,632 SR
Queue Stats
76W - 64L
1,481 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,429 Elo+

VS

Team Averages
Level 84
1,516 SR
1,442 Elo+
Chang'e
Chang'e
DOPE_HaraKirii__
Chang'e
Level 145
God Stats
78W - 54L
1,619 SR
Queue Stats
390W - 392L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
HakaArticZ
Cliodhna
Level 49
God Stats
3W - 3L
1,559 SR
Queue Stats
66W - 90L
1,419 Elo+
Party 2
Persephone
Persephone
MinTtG
Persephone
Level 29
God Stats
25W - 29L
1,457 SR
Queue Stats
45W - 54L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
REminalabase
Erlang Shen
Level 149
God Stats
1W - 1L
1,741 SR
Queue Stats
315W - 304L
1,496 Elo+
Party 1
Jing Wei
Jing Wei
kaysan1
Jing Wei
Level 49
God Stats
4W - 6L
1,205 SR
Queue Stats
117W - 138L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
4 / 1 / 2
5,940
540
12,071
6,815
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,645
604
4,339
6,646
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 2
6,215
565
2,504
8,744
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
datPhileX
Gilgamesh
11
2 / 0 / 0
6,450
586
6,874
11,602
11,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
zack1604za
Aphrodite
9
1 / 0 / 4
6,028
548
2,748
7,577
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,708
428
5,574
10,013
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
HakaArticZ
Cliodhna
9
0 / 3 / 0
5,111
465
3,353
11,230
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
MinTtG
Persephone
9
0 / 2 / 0
6,073
552
3,663
3,195
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
REminalabase
Erlang Shen
9
0 / 2 / 0
5,455
496
6,886
12,144
11,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
kaysan1
Jing Wei
9
1 / 4 / 0
5,340
485
5,220
10,071
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
L
0
3
0
0
L
Cliodhna
HakaArticZ
Cliodhna
0
3
0
0
L
Persephone
MinTtG
Persephone
0
2
0
0
L
Erlang Shen
REminalabase
Erlang Shen
0
2
0
0
W
4
0
0
4
W
3
0
2
4
W
Gilgamesh
datPhileX
Gilgamesh
2
0
0
2
L
Jing Wei
kaysan1
Jing Wei
1
4
0
0.25
W
Aphrodite
zack1604za
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
24,696
41,384
Taken
46,653
26,709
Mitigated
22,844
17,018
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,071
4,545
391
1,024
6,815
2,805
430
1,999
4,816
0
45,700
L
5,574
412
2,287
4,731
10,013
3,111
0
1,562
8,451
25,692
0
L
Cliodhna
HakaArticZ
Cliodhna
3,353
265
0
4,472
11,230
3,855
0
2,149
9,081
0
35,122
L
Persephone
MinTtG
Persephone
3,663
316
0
402
3,195
1,219
351
2,474
711
36,024
0
L
Erlang Shen
REminalabase
Erlang Shen
6,886
4,405
0
4,418
12,144
11,397
0
0
12,144
0
35,830
W
4,339
1,522
0
2,749
6,646
2,452
94
2,542
4,104
38,757
0
W
2,504
927
0
2,014
8,744
4,526
0
1,997
6,747
0
45,388
W
Gilgamesh
datPhileX
Gilgamesh
6,874
2,437
0
1,766
11,602
11,857
0
0
11,602
0
37,441
L
Jing Wei
kaysan1
Jing Wei
5,220
3,671
0
2,122
10,071
3,262
70
892
9,179
0
36,657
W
Aphrodite
zack1604za
Aphrodite
2,748
649
3,560
5,514
7,577
5,069
164
2,699
4,878
23,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
26,687
300
Minions Killed
279
0
Camps Cleared
0
1,048,207
Distance Traveled
1,019,151
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,940
540
49
4
0
186,265
0
L
Chang'e
4,708
428
33
3
0
201,121
0
L
Cliodhna
5,111
465
51
5
0
223,889
2
L
Persephone
6,073
552
68
6
0
189,009
0
L
Erlang Shen
5,455
496
65
6
0
209,719
0
W
Freya
6,645
604
70
6
0
213,161
0
W
Set
6,215
565
69
6
0
245,488
0
W
Gilgamesh
6,450
586
67
6
0
192,747
0
L
Jing Wei
5,340
485
62
6
0
195,413
0
W
Aphrodite
6,028
548
45
4
0
210,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role