Player Matchup

Hera
Hera
B1az1n719
Hera
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,481 Elo+
Solo
Charybdis
Charybdis
Facukpos
Charybdis
Level 139
God Stats
5W - 3L
1,630 SR
Queue Stats
227W - 229L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
PicaDourada
Kuzenbo
Level 95
God Stats
4W - 0L
1,944 SR
Queue Stats
249W - 271L
1,393 Elo+
Solo
Sol
Sol
Styr2112
Sol
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sorryimdrunk
Morgan Le Fay
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 284L
1,509 Elo+
Solo
Team Averages
Level 85
1,615 SR
1,452 Elo+

VS

Team Averages
Level 132
1,608 SR
1,470 Elo+
Thanatos
Thanatos
BATAWOLF
Thanatos
Level 120
God Stats
2W - 2L
1,644 SR
Queue Stats
147W - 123L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
Demeter92802
Baba Yaga
Level 136
God Stats
13W - 18L
1,449 SR
Queue Stats
960W - 976L
1,394 Elo+
Solo
Da Ji
Da Ji
I MISS BONES I
Da Ji
Level 169
God Stats
0W - 4L
1,558 SR
Queue Stats
80W - 89L
1,496 Elo+
Solo
Charybdis
Charybdis
NiceChillinDilly
Charybdis
Level 108
God Stats
1W - 2L
1,833 SR
Queue Stats
67W - 69L
1,503 Elo+
Solo
Cthulhu
Cthulhu
abelgomez01
Cthulhu
Level 129
God Stats
2W - 2L
1,557 SR
Queue Stats
425W - 442L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 4 / 12
9,985
768
6,093
8,718
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Facukpos
Charybdis
19
7 / 2 / 12
11,575
890
9,878
8,930
3,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
PicaDourada
Kuzenbo
19
7 / 3 / 16
11,215
863
8,215
15,248
21,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
8 / 2 / 9
10,663
820
10,212
10,760
3,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
sorryimdrunk
Morgan Le Fay
17
1 / 3 / 15
10,158
781
15,049
10,488
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BATAWOLF
Thanatos
17
3 / 9 / 7
9,637
741
6,528
15,636
9,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Demeter92802
Baba Yaga
17
2 / 5 / 5
9,492
730
13,925
11,244
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 6 / 1
10,877
837
13,148
14,457
9,545
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
18
1 / 5 / 7
9,621
740
10,362
13,545
6,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
abelgomez01
Cthulhu
1
0 / 0 / 0
3,368
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
25
Kills
14
14
Deaths
25
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
2
4
12
2
L
Thanatos
BATAWOLF
Thanatos
3
9
7
0.72
L
Baba Yaga
Demeter92802
Baba Yaga
2
5
5
0.9
W
Charybdis
Facukpos
Charybdis
7
2
12
6.5
L
8
6
1
1.42
L
Charybdis
1
5
7
0.9
W
Kuzenbo
PicaDourada
Kuzenbo
7
3
16
5
W
8
2
9
6.25
L
Cthulhu
abelgomez01
Cthulhu
0
0
0
0
W
Morgan Le Fay
sorryimdrunk
Morgan Le Fay
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,447
Damage
43,963
54,144
Taken
54,882
36,855
Mitigated
31,718
19,492
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,093
1,900
1,069
1,419
8,718
2,786
68
979
7,739
20,201
0
L
Thanatos
BATAWOLF
Thanatos
6,528
1,839
283
2,991
15,636
9,390
0
10,782
4,854
182
14,023
L
Baba Yaga
Demeter92802
Baba Yaga
13,925
430
755
2,193
11,244
6,092
0
8,432
2,812
38,044
0
W
Charybdis
Facukpos
Charybdis
9,878
4,325
2,337
2,483
8,930
3,897
3,922
2,866
6,064
0
23,188
L
13,148
3,122
1,035
2,180
14,457
9,545
0
10,026
4,431
0
21,439
L
Charybdis
10,362
4,627
1,632
2,829
13,545
6,691
0
9,555
3,990
0
31,674
W
Kuzenbo
PicaDourada
Kuzenbo
8,215
2,502
2,385
3,493
15,248
21,821
591
4,217
11,031
15,099
774
W
10,212
1,944
532
3,302
10,760
3,763
605
3,536
7,224
17,298
0
L
Cthulhu
abelgomez01
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
sorryimdrunk
Morgan Le Fay
15,049
1,935
685
1,787
10,488
4,588
1,511
2,462
8,026
36,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
42,995
144
Minions Killed
129
0
Camps Cleared
0
1,243,561
Distance Traveled
838,474
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,985
768
29
2
0
239,176
0
L
Thanatos
9,637
741
17
1
0
216,813
4
L
Baba Yaga
9,492
730
48
4
0
209,107
0
W
Charybdis
11,575
890
43
3
0
242,270
0
L
Da Ji
10,877
837
17
1
0
196,009
0
L
Charybdis
9,621
740
47
4
0
216,545
0
W
Kuzenbo
11,215
863
15
1
0
257,945
0
W
Sol
10,663
820
16
1
0
255,508
0
L
Cthulhu
3,368
259
0
0
0
0
0
W
Morgan Le Fay
10,158
781
41
3
0
248,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role