Player Matchup

Olorun
Olorun
AuroreBoreale
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Charon
Charon
MrJeorjica
Charon
Level 69
God Stats
19W - 8L
1,474 SR
Queue Stats
46W - 25L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
Scorpix
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 1
Team Averages
Level 65
1,491 SR
1,440 Elo+

VS

Team Averages
Level 109
1,418 SR
1,426 Elo+
Anhur
Anhur
OIe moley
Anhur
Level 71
God Stats
1W - 3L
1,268 SR
Queue Stats
58W - 62L
1,332 Elo+
Party 2
Maui
Maui
Ole moIey
Maui
Level 132
God Stats
2W - 4L
1,471 SR
Queue Stats
83W - 88L
1,420 Elo+
Party 2
Ra
Ra
Otakuqq_-__-_
Ra
Level 125
God Stats
5W - 4L
1,514 SR
Queue Stats
69W - 64L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
10,411
946
14,202
8,975
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
MrJeorjica
Charon
12
2 / 0 / 10
9,145
831
10,711
8,742
6,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Scorpix
Ne Zha
12
2 / 3 / 10
9,098
827
9,062
8,208
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OIe moley
Anhur
10
1 / 6 / 3
7,966
724
4,642
10,574
4,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
10
1 / 3 / 2
7,665
697
5,148
15,993
13,842
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 2
9,023
820
7,384
9,364
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
12
Kills
4
4
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Charon
MrJeorjica
Charon
2
0
10
7
L
Anhur
OIe moley
Anhur
1
6
3
0.42
L
Maui
1
3
2
0.67
L
2
3
2
1
W
Ne Zha
Scorpix
Ne Zha
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,975
Damage
17,174
25,925
Taken
35,931
14,945
Mitigated
22,016
9,790
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,202
8,360
620
5,136
8,975
4,849
1,095
5,402
3,573
51,334
5,760
W
Charon
MrJeorjica
Charon
10,711
1,460
0
2,336
8,742
6,301
272
3,698
4,942
23,745
0
L
Anhur
OIe moley
Anhur
4,642
1,378
0
499
10,574
4,071
0
6,186
4,388
0
22,506
L
Maui
5,148
640
0
2,603
15,993
13,842
0
11,230
4,763
14,494
0
L
7,384
51
1,526
2,735
9,364
4,103
0
6,478
2,886
44,395
0
W
Ne Zha
Scorpix
Ne Zha
9,062
1,632
0
1,698
8,208
3,795
493
3,666
4,422
0
31,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
24,654
138
Minions Killed
116
0
Camps Cleared
0
630,975
Distance Traveled
626,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,411
946
78
7
0
205,236
0
W
Charon
9,145
831
16
1
0
212,505
0
L
Anhur
7,966
724
31
3
0
199,025
0
L
Maui
7,665
697
13
1
0
210,719
0
L
Ra
9,023
820
72
7
0
216,892
0
W
Ne Zha
9,098
827
44
4
0
213,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role