Player Matchup

Bacchus
Bacchus
Silver I
Gabri40fps
Bacchus
Silver I
Level 88
God Stats
70W - 60L
1,571 SR
Queue Stats
128W - 131L
1,282 MMR
Solo
Raijin
Raijin
Silver I
UgotBEEFson
Raijin
Silver I
Level 125
God Stats
6W - 3L
1,724 SR
Queue Stats
230W - 257L
1,279 MMR
Solo
Ishtar
Ishtar
Silver I
locklamber
Ishtar
Silver I
Level 154
God Stats
10W - 7L
1,503 SR
Queue Stats
117W - 139L
1,276 MMR
Solo
Hun Batz
Hun Batz
Silver I
mauriiciio__8
Hun Batz
Silver I
Level 141
God Stats
2W - 0L
1,819 SR
Queue Stats
238W - 246L
1,201 MMR
Solo
Osiris
Osiris
Silver II
spiritwarlus
Osiris
Silver II
Level 149
God Stats
3W - 1L
1,413 SR
Queue Stats
43W - 65L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,606 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,455 SR
1,287 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
JustOdin
Ganesha
Silver I
Level 146
God Stats
5W - 2L
1,430 SR
Queue Stats
91W - 101L
1,123 MMR
Party 1
Pele
Pele
Gold V
Magus
Pele
Gold V
Level 132
God Stats
7W - 5L
1,722 SR
Queue Stats
84W - 89L
1,235 MMR
Party 1
Neith
Neith
Silver I
cojatutajrobie
Neith
Silver I
Level 145
God Stats
0W - 2L
1,218 SR
Queue Stats
35W - 40L
1,282 MMR
Solo
Bellona
Bellona
Bronze III
martian679
Bellona
Bronze III
Level 83
God Stats
2W - 7L
1,407 SR
Queue Stats
43W - 55L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gabri40fps
Bacchus
5
0 / 0 / 1
3,795
759
1,482
4,190
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
6
0 / 1 / 0
3,777
755
1,673
1,845
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
locklamber
Ishtar
5
1 / 0 / 0
3,671
734
2,171
2,045
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
mauriiciio__8
Hun Batz
7
0 / 0 / 0
3,646
729
322
4,235
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
7
0 / 0 / 0
3,782
756
2,461
5,370
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BakasuraAo KuangSusanoHades

VS

Bans
AwilixThorZhong KuiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 0 / 0
2,751
550
472
1,217
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JustOdin
Ganesha
5
0 / 0 / 0
3,437
687
927
2,503
960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Magus
Pele
6
1 / 0 / 0
3,098
620
1,407
2,563
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
2,759
552
2,449
2,856
788
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
martian679
Bellona
6
0 / 0 / 0
3,336
667
2,157
4,698
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Bacchus
Gabri40fps
Bacchus
0
0
1
0.5
L
Ganesha
JustOdin
Ganesha
0
0
0
0
L
Pele
Magus
Pele
1
0
0
1
W
Raijin
0
1
0
0
L
0
1
0
0
W
Ishtar
locklamber
Ishtar
1
0
0
1
L
Bellona
martian679
Bellona
0
0
0
0
W
Hun Batz
mauriiciio__8
Hun Batz
0
0
0
0
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,109
Damage
7,412
17,685
Taken
13,837
8,371
Mitigated
6,275
6,779
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
472
76
0
230
1,217
230
0
170
1,047
5,847
0
W
Bacchus
Gabri40fps
Bacchus
1,482
69
0
2,100
4,190
2,677
0
516
3,674
9,246
0
L
Ganesha
JustOdin
Ganesha
927
0
758
995
2,503
960
0
821
1,682
5,192
0
L
Pele
Magus
Pele
1,407
331
0
860
2,563
772
0
1,503
1,060
0
11,185
W
Raijin
1,673
45
0
389
1,845
458
0
181
1,644
24,208
0
L
2,449
1,238
0
544
2,856
788
0
661
2,195
0
9,697
W
Ishtar
locklamber
Ishtar
2,171
1,825
0
1,082
2,045
665
0
411
1,634
0
18,927
L
Bellona
martian679
Bellona
2,157
859
0
1,691
4,698
3,525
0
0
4,698
0
14,841
W
Hun Batz
mauriiciio__8
Hun Batz
322
63
0
730
4,235
1,290
0
253
3,964
0
22,168
W
Osiris
2,461
909
0
2,478
5,370
3,281
0
0
5,370
0
21,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,671
Gold Earned
15,381
170
Minions Killed
76
0
Camps Cleared
0
497,997
Distance Traveled
429,127
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,751
550
19
4
0
47,254
0
W
Bacchus
3,795
759
12
2
0
103,021
2
L
Ganesha
3,437
687
1
0
0
79,627
1
L
Pele
3,098
620
9
2
0
109,533
0
W
Raijin
3,777
755
49
10
0
91,891
0
L
Neith
2,759
552
21
4
0
92,343
0
W
Ishtar
3,671
734
36
7
0
87,385
0
L
Bellona
3,336
667
26
5
0
100,370
2
W
Hun Batz
3,646
729
41
8
0
114,844
0
W
Osiris
3,782
756
32
6
0
100,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role