Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GlennGreenwald
Ah Muzen Cab
Level 43
God Stats
3W - 1L
1,241 SR
Queue Stats
241W - 273L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Zalb3
Guan Yu
Level 58
God Stats
1W - 2L
1,605 SR
Queue Stats
57W - 76L
1,301 Elo+
Solo
Ra
Ra
maxb710
Ra
Level 45
God Stats
6W - 13L
1,397 SR
Queue Stats
62W - 76L
1,406 Elo+
Solo
Team Averages
Level 49
1,414 SR
1,388 Elo+

VS

Team Averages
Level 115
1,511 SR
1,448 Elo+
Geb
Geb
DHokage420
Geb
Level 69
God Stats
9W - 9L
1,464 SR
Queue Stats
339W - 277L
1,564 Elo+
Solo
Ix Chel
Ix Chel
M0taku
Ix Chel
Level 174
God Stats
25W - 21L
1,690 SR
Queue Stats
215W - 216L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aliveam
Ah Muzen Cab
Level 102
God Stats
34W - 26L
1,379 SR
Queue Stats
94W - 91L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GlennGreenwald
Ah Muzen Cab
13
1 / 3 / 0
10,028
669
7,792
13,194
6,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Zalb3
Guan Yu
12
1 / 3 / 1
9,794
653
4,939
15,770
15,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
9,379
625
3,543
8,515
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
10,987
732
5,917
12,286
10,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
M0taku
Ix Chel
15
5 / 0 / 4
11,638
776
10,034
5,119
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
aliveam
Ah Muzen Cab
15
2 / 0 / 7
11,344
756
17,931
9,518
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Ah Muzen Cab
GlennGreenwald
Ah Muzen Cab
1
3
0
0.33
W
Ix Chel
M0taku
Ix Chel
5
0
4
7
L
Guan Yu
Zalb3
Guan Yu
1
3
1
0.5
W
Ah Muzen Cab
aliveam
Ah Muzen Cab
2
0
7
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
33,882
37,479
Taken
26,923
25,070
Mitigated
16,358
11,969
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,917
402
0
1,585
12,286
10,639
555
2,539
9,144
35,020
0
L
Ah Muzen Cab
GlennGreenwald
Ah Muzen Cab
7,792
4,022
0
2,338
13,194
6,088
0
4,767
8,209
0
43,661
W
Ix Chel
M0taku
Ix Chel
10,034
1,034
2,126
3,078
5,119
2,073
699
361
4,678
43,386
0
L
Guan Yu
Zalb3
Guan Yu
4,939
645
563
1,813
15,770
15,493
0
5,892
9,552
0
17,232
W
Ah Muzen Cab
aliveam
Ah Muzen Cab
17,931
5,341
0
3,263
9,518
3,646
1,780
1,388
7,870
0
67,548
L
3,543
326
3,596
3,659
8,515
3,489
0
4,944
3,295
37,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
33,969
174
Minions Killed
188
0
Camps Cleared
0
758,972
Distance Traveled
788,935
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,987
732
37
2
0
246,087
0
L
Ah Muzen Cab
10,028
669
66
4
0
278,477
4
W
Ix Chel
11,638
776
68
5
0
246,041
9
L
Guan Yu
9,794
653
37
2
0
268,784
4
W
Ah Muzen Cab
11,344
756
83
6
0
296,807
2
L
Ra
9,379
625
71
5
0
211,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role