Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
ChronicPain7
Agni
Gold IV
Level 152
God Stats
41W - 28L
1,619 SR
Queue Stats
96W - 105L
1,491 MMR
Party 1
Ishtar
Ishtar
Gold IV
KareemLloyd13
Ishtar
Gold IV
Level 157
God Stats
21W - 20L
1,589 SR
Queue Stats
784W - 799L
1,458 MMR
Solo
Chang'e
Chang'e
Gold III
T3PP3N
Chang'e
Gold III
Level 149
God Stats
3W - 3L
1,708 SR
Queue Stats
191W - 186L
1,444 MMR
Solo
Set
Set
Gold IV
elambia32
Set
Gold IV
Level 152
God Stats
99W - 83L
1,589 SR
Queue Stats
475W - 479L
1,469 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,601 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,704 SR
1,461 MMR
Thor
Thor
Gold V
GOODFORUGRIF
Thor
Gold V
Level 147
God Stats
8W - 5L
1,660 SR
Queue Stats
406W - 408L
1,403 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
InSTaKILLA1999
Kuzenbo
Gold III
Level 130
God Stats
22W - 12L
1,566 SR
Queue Stats
190W - 193L
1,478 MMR
Solo
Scylla
Scylla
Gold II
Lay MEme
Scylla
Gold II
Level 147
God Stats
1W - 0L
1,857 SR
Queue Stats
85W - 80L
1,612 MMR
Party 2
Rama
Rama
Silver III
abbanop
Rama
Silver III
Level 80
God Stats
7W - 7L
1,639 SR
Queue Stats
26W - 19L
1,444 MMR
Solo
Bastet
Bastet
Gold V
ultmeme
Bastet
Gold V
Level 153
God Stats
3W - 1L
1,800 SR
Queue Stats
48W - 46L
1,369 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 0 / 0
3,503
701
1,024
3,316
1,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,624
725
1,025
2,739
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 1 / 0
2,685
537
1,198
1,611
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
T3PP3N
Chang'e
7
3 / 0 / 0
4,371
874
3,706
2,619
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 2
3,607
721
1,404
3,314
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
RavanaAo KuangHachimanNe Zha

VS

Bans
ArachneKaliFreyaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,518
704
1,394
4,999
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,751
750
1,394
3,182
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Lay MEme
Scylla
7
2 / 0 / 0
4,028
806
1,062
2,226
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
abbanop
Rama
6
1 / 0 / 0
3,593
719
1,579
1,652
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
ultmeme
Bastet
6
0 / 1 / 2
3,548
710
1,945
3,284
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
0
1
0
0
W
0
2
1
0.25
W
0
0
1
0.5
L
0
1
0
0
W
Scylla
Lay MEme
Scylla
2
0
0
2
L
Chang'e
T3PP3N
Chang'e
3
0
0
3
W
Rama
abbanop
Rama
1
0
0
1
L
0
1
2
1
W
Bastet
ultmeme
Bastet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,357
Damage
7,374
13,599
Taken
15,343
4,207
Mitigated
5,897
4,617
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,024
563
0
1,405
3,316
1,204
0
975
2,341
0
12,491
L
1,025
137
0
990
2,739
728
0
329
2,410
21,302
0
W
1,394
307
0
875
4,999
1,921
0
2,751
2,022
0
18,185
W
1,394
575
0
1,905
3,182
2,036
0
0
3,182
9,131
0
L
1,198
1,032
0
500
1,611
435
0
419
1,192
0
8,610
W
Scylla
Lay MEme
Scylla
1,062
313
0
744
2,226
575
0
487
1,727
18,412
0
L
Chang'e
T3PP3N
Chang'e
3,706
548
40
1,020
2,619
660
0
357
2,224
21,013
0
W
Rama
abbanop
Rama
1,579
1,501
0
666
1,652
395
0
0
1,652
0
24,751
L
1,404
826
0
662
3,314
1,180
0
284
2,976
0
16,294
W
Bastet
ultmeme
Bastet
1,945
716
0
600
3,284
970
0
1,211
2,029
0
14,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,790
Gold Earned
18,438
156
Minions Killed
157
0
Camps Cleared
0
470,792
Distance Traveled
501,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,503
701
24
5
0
93,774
0
L
Agni
3,624
725
43
9
0
110,480
0
W
Thor
3,518
704
28
6
0
103,989
0
W
Kuzenbo
3,751
750
12
2
0
106,072
2
L
Ishtar
2,685
537
10
2
0
48,897
0
W
Scylla
4,028
806
41
8
0
88,187
0
L
Chang'e
4,371
874
46
9
0
95,764
0
W
Rama
3,593
719
44
9
0
88,734
0
L
Set
3,607
721
33
7
0
121,877
0
W
Bastet
3,548
710
32
6
0
114,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role