Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
T1dymc
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,072 Elo+
Party 1
Izanami
Izanami
Tuck_Mix
Izanami
Level 36
God Stats
0W - 2L
1,289 SR
Queue Stats
63W - 113L
1,230 Elo+
Party 1
Medusa
Medusa
VelociraptorFr
Medusa
Level 122
God Stats
20W - 21L
1,561 SR
Queue Stats
117W - 115L
1,498 Elo+
Solo
Arachne
Arachne
x29secwonderkid
Arachne
Level 117
God Stats
47W - 50L
1,555 SR
Queue Stats
239W - 296L
1,388 Elo+
Party 1
Team Averages
Level 84
1,481 SR
1,338 Elo+

VS

Team Averages
Level 76
1,570 SR
1,438 Elo+
Bastet
Bastet
DevilzHand-66777
Bastet
Level 130
God Stats
9W - 8L
1,615 SR
Queue Stats
276W - 271L
1,503 Elo+
Solo
Osiris
Osiris
HOT-barell
Osiris
Level 68
God Stats
6W - 4L
1,551 SR
Queue Stats
127W - 102L
1,484 Elo+
Solo
Anubis
Anubis
KING1DRAGON
Anubis
Level 75
God Stats
23W - 23L
1,424 SR
Queue Stats
54W - 72L
1,331 Elo+
Solo
Shiva
Shiva
TROYnick
Shiva
Level 69
God Stats
11W - 7L
1,732 SR
Queue Stats
524W - 475L
1,513 Elo+
Solo
Izanami
Izanami
centauro03
Izanami
Level 37
God Stats
3W - 5L
1,529 SR
Queue Stats
39W - 44L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 0
4,215
468
2,756
6,028
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Sol
T1dymc
Sol
6
0 / 5 / 0
4,286
476
1,662
5,856
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Izanami
Tuck_Mix
Izanami
7
0 / 4 / 0
4,331
481
2,029
7,499
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,681
520
2,340
5,132
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 0
4,216
468
2,130
5,074
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,276
697
3,091
6,615
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
HOT-barell
Osiris
10
1 / 1 / 1
6,058
673
2,310
6,245
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
7 / 1 / 0
7,052
784
5,491
5,471
2,194
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
TROYnick
Shiva
9
2 / 0 / 3
5,865
652
3,689
6,860
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
centauro03
Izanami
11
4 / 0 / 0
6,585
732
3,475
3,960
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
1
0
4
3
W
Osiris
HOT-barell
Osiris
1
1
1
1.5
W
Anubis
7
1
0
7
L
Sol
T1dymc
Sol
0
5
0
0
W
Shiva
TROYnick
Shiva
2
0
3
3.5
L
Izanami
Tuck_Mix
Izanami
0
4
0
0
L
1
2
0
0.5
W
Izanami
centauro03
Izanami
4
0
0
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
18,056
29,589
Taken
29,151
9,642
Mitigated
15,115
6,326
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,756
34
460
2,000
6,028
3,648
0
0
6,028
19,082
0
W
3,091
1,250
0
5,124
6,615
2,331
36
936
5,679
0
41,852
W
Osiris
HOT-barell
Osiris
2,310
662
0
2,170
6,245
4,981
473
0
6,245
0
31,917
W
Anubis
5,491
170
0
3,944
5,471
2,194
69
726
4,745
47,021
0
L
Sol
T1dymc
Sol
1,662
691
0
690
5,856
1,137
29
2,996
2,860
17,794
0
W
Shiva
TROYnick
Shiva
3,689
873
0
2,087
6,860
4,315
101
2,184
4,676
0
17,315
L
Izanami
Tuck_Mix
Izanami
2,029
1,610
0
828
7,499
2,162
0
0
7,499
0
23,719
L
2,340
1,025
0
946
5,132
1,532
0
416
4,716
0
18,651
W
Izanami
centauro03
Izanami
3,475
2,168
0
1,137
3,960
1,294
112
572
3,388
0
56,038
L
2,130
1,820
0
1,402
5,074
1,163
0
2,079
2,995
0
13,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,729
Gold Earned
31,836
170
Minions Killed
342
0
Camps Cleared
0
686,697
Distance Traveled
901,965
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,215
468
31
3
0
180,358
3
W
Bastet
6,276
697
82
9
0
213,875
0
W
Osiris
6,058
673
52
6
0
165,058
2
W
Anubis
7,052
784
82
9
0
155,856
2
L
Sol
4,286
476
27
3
0
113,416
0
W
Shiva
5,865
652
22
2
0
196,794
3
L
Izanami
4,331
481
53
6
0
159,946
1
L
Medusa
4,681
520
34
4
0
119,021
2
W
Izanami
6,585
732
104
12
0
170,382
0
L
Arachne
4,216
468
25
3
0
113,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role