Player Matchup

Khepri
Khepri
AllezLesBleus91
Khepri
Level 158
God Stats
2W - 1L
1,682 SR
Queue Stats
145W - 150L
1,536 Elo+
Solo
Maman Brigitte
Maman Brigitte
SavenDay
Maman Brigitte
Level 109
God Stats
4W - 1L
1,693 SR
Queue Stats
331W - 343L
1,458 Elo+
Solo
Vulcan
Vulcan
ScrubbyScrubs
Vulcan
Level 143
God Stats
2W - 0L
1,734 SR
Queue Stats
221W - 220L
1,536 Elo+
Party 2
Xbalanque
Xbalanque
Yosoyunonelove
Xbalanque
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 188L
1,519 Elo+
Solo
Zeus
Zeus
ЖMrMeeseeksЖ
Zeus
Level 142
God Stats
14W - 8L
1,445 SR
Queue Stats
641W - 635L
1,545 Elo+
Party 2
Team Averages
Level 143
1,611 SR
1,519 Elo+

VS

Team Averages
Level 127
1,478 SR
1,475 Elo+
Ne Zha
Ne Zha
AbyssRayda007
Ne Zha
Level 164
God Stats
1W - 5L
1,497 SR
Queue Stats
384W - 404L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Amhranna
Xing Tian
Level 156
God Stats
6W - 7L
1,659 SR
Queue Stats
671W - 678L
1,481 Elo+
Solo
Kali
Kali
BosSoxfan15
Kali
Level 140
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 1
Arachne
Arachne
Maett3r
Arachne
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,457 Elo+
Solo
Anhur
Anhur
ShrodingersFat
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,364
936
4,296
7,080
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maman Brigitte
SavenDay
Maman Brigitte
14
2 / 2 / 11
8,138
814
6,542
8,822
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 11
8,188
819
9,405
8,500
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Yosoyunonelove
Xbalanque
17
5 / 2 / 10
9,423
942
10,248
9,448
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 1 / 5
9,458
946
11,360
6,437
2,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,015
802
13,141
6,455
3,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Amhranna
Xing Tian
14
3 / 5 / 4
8,253
825
7,377
14,146
9,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 6
7,593
759
2,450
7,556
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Maett3r
Arachne
11
1 / 6 / 7
7,069
707
5,803
13,759
13,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 2
7,980
798
6,803
8,549
3,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
19
Kills
10
10
Deaths
20
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
2
1
13
8.5
L
Xing Tian
Amhranna
Xing Tian
3
5
4
1
L
0
2
6
1.5
L
Arachne
Maett3r
Arachne
1
6
7
0.75
W
Maman Brigitte
SavenDay
Maman Brigitte
2
2
11
3.75
W
2
4
11
1.88
L
4
5
2
1
W
Xbalanque
Yosoyunonelove
Xbalanque
5
2
10
5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,851
Damage
35,574
40,287
Taken
50,465
22,699
Mitigated
33,899
8,662
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,141
542
820
1,093
6,455
3,479
1,027
3,963
2,492
0
30,521
W
4,296
0
1,866
1,231
7,080
7,549
84
2,385
4,695
10,058
0
L
Xing Tian
Amhranna
Xing Tian
7,377
362
793
1,472
14,146
9,826
0
8,314
5,832
15,155
0
L
2,450
506
743
3,139
7,556
3,386
182
5,321
2,235
0
8,974
L
Arachne
Maett3r
Arachne
5,803
4,518
532
2,848
13,759
13,670
36
8,955
4,804
0
7,101
W
Maman Brigitte
SavenDay
Maman Brigitte
6,542
842
1,209
1,090
8,822
3,812
653
952
7,870
14,025
0
W
9,405
5,550
261
548
8,500
3,741
348
1,454
7,046
19,749
0
L
6,803
1,607
0
199
8,549
3,538
990
5,050
3,499
0
15,376
W
Xbalanque
Yosoyunonelove
Xbalanque
10,248
2,887
856
977
9,448
5,056
1,044
923
8,525
0
32,807
W
11,360
729
0
624
6,437
2,541
2,157
1,663
4,774
23,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
38,910
142
Minions Killed
78
0
Camps Cleared
0
941,077
Distance Traveled
949,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,015
802
16
2
0
199,933
0
W
Khepri
9,364
936
9
1
0
212,266
0
L
Xing Tian
8,253
825
12
1
0
180,090
0
L
Kali
7,593
759
17
2
0
223,867
0
L
Arachne
7,069
707
4
0
0
193,849
0
W
Maman Brigitte
8,138
814
15
2
0
207,893
0
W
Vulcan
8,188
819
31
3
0
181,712
0
L
Anhur
7,980
798
29
3
0
152,239
0
W
Xbalanque
9,423
942
56
6
0
172,645
0
W
Zeus
9,458
946
31
3
0
166,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role