Player Matchup

Tiamat
Tiamat
Copeslayer
Tiamat
Level 125
God Stats
2W - 0L
1,524 SR
Queue Stats
37W - 32L
1,497 Elo+
Solo
Da Ji
Da Ji
Drsirloin
Da Ji
Level 136
God Stats
5W - 0L
1,841 SR
Queue Stats
174W - 129L
1,599 Elo+
Solo
Chang'e
Chang'e
HawThornKatz87
Chang'e
Level 107
God Stats
12W - 9L
1,506 SR
Queue Stats
234W - 228L
1,453 Elo+
Solo
Izanami
Izanami
LIBxHaas
Izanami
Level 96
God Stats
13W - 20L
1,439 SR
Queue Stats
49W - 62L
1,458 Elo+
Solo
Khepri
Khepri
S0TR
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,483 Elo+

VS

Team Averages
Level 105
1,448 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bongripper4495
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,521 SR
Queue Stats
94W - 90L
1,467 Elo+
Party 2
Atlas
Atlas
Dave38396
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Kingstanni
Sun Wukong
Level 118
God Stats
9W - 5L
1,665 SR
Queue Stats
224W - 235L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Mr Meepsta
Ao Kuang
Level 14
God Stats
10W - 12L
1,143 SR
Queue Stats
129W - 149L
1,397 Elo+
Party 1
Vulcan
Vulcan
NiesonWyatt
Vulcan
Level 140
God Stats
5W - 10L
1,409 SR
Queue Stats
944W - 956L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Copeslayer
Tiamat
17
6 / 2 / 10
11,264
593
13,698
9,741
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
Drsirloin
Da Ji
18
11 / 2 / 9
11,861
624
24,985
16,822
9,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 1
10,907
574
10,909
18,685
8,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Izanami
LIBxHaas
Izanami
15
4 / 1 / 6
10,298
542
12,825
13,355
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
S0TR
Khepri
14
1 / 2 / 15
10,083
531
5,484
14,265
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bongripper4495
Ah Muzen Cab
15
2 / 6 / 3
8,973
472
9,785
16,312
6,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Dave38396
Atlas
11
1 / 4 / 3
8,440
444
6,697
20,690
16,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Kingstanni
Sun Wukong
17
1 / 1 / 1
10,373
546
13,905
21,051
18,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Mr Meepsta
Ao Kuang
12
3 / 3 / 1
8,610
453
5,284
16,405
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
15
2 / 10 / 3
10,037
528
6,499
18,017
7,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
9
9
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bongripper4495
Ah Muzen Cab
2
6
3
0.58
W
Tiamat
Copeslayer
Tiamat
6
2
10
5.5
L
Atlas
Dave38396
Atlas
1
4
3
0.63
W
Da Ji
Drsirloin
Da Ji
11
2
9
7.75
W
2
2
1
1.25
L
Sun Wukong
Kingstanni
Sun Wukong
1
1
1
1.5
W
Izanami
LIBxHaas
Izanami
4
1
6
7
L
Ao Kuang
Mr Meepsta
Ao Kuang
3
3
1
1.17
L
Vulcan
2
10
3
0.35
W
Khepri
S0TR
Khepri
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,901
Damage
42,170
72,868
Taken
92,475
46,925
Mitigated
55,273
26,206
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bongripper4495
Ah Muzen Cab
9,785
3,975
0
550
16,312
6,563
605
2,619
13,693
0
84,319
W
Tiamat
Copeslayer
Tiamat
13,698
855
0
2,189
9,741
6,456
108
5,925
3,816
87,301
0
L
Atlas
Dave38396
Atlas
6,697
2,654
1,793
4,505
20,690
16,641
0
5,611
15,079
26,766
0
W
Da Ji
Drsirloin
Da Ji
24,985
7,344
0
2,002
16,822
9,458
816
4,493
12,329
0
116,274
W
10,909
1,911
4,376
12,092
18,685
8,325
790
1,694
16,991
87,940
1,153
L
Sun Wukong
Kingstanni
Sun Wukong
13,905
1,335
0
7,519
21,051
18,425
0
9,046
12,005
0
101,177
W
Izanami
LIBxHaas
Izanami
12,825
8,004
0
3,610
13,355
6,896
2,517
2,775
10,580
0
89,044
L
Ao Kuang
Mr Meepsta
Ao Kuang
5,284
2,105
0
957
16,405
6,179
0
4,287
12,118
43,522
0
L
Vulcan
6,499
3,134
0
625
18,017
7,465
159
8,499
9,518
68,617
56
W
Khepri
S0TR
Khepri
5,484
1,232
0
1,937
14,265
15,790
250
4,265
10,000
21,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
46,433
597
Minions Killed
485
0
Camps Cleared
0
1,820,435
Distance Traveled
1,828,697
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,973
472
131
7
0
347,613
0
W
Tiamat
11,264
593
144
8
0
361,453
0
L
Atlas
8,440
444
27
1
0
383,018
2
W
Da Ji
11,861
624
129
7
0
411,631
0
W
Chang'e
10,907
574
162
9
0
316,346
0
L
Sun Wukong
10,373
546
149
8
0
357,103
0
W
Izanami
10,298
542
144
8
0
352,480
0
L
Ao Kuang
8,610
453
56
3
0
412,662
0
L
Vulcan
10,037
528
122
6
0
328,301
0
W
Khepri
10,083
531
18
1
0
378,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role