Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MILK SORROW
Cerberus
Level 72
God Stats
1W - 3L
1,337 SR
Queue Stats
152W - 201L
1,310 Elo+
Solo
Martichoras
Martichoras
MOESTRO999T2
Martichoras
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 189L
1,396 Elo+
Solo
Kali
Kali
ZXZRQ
Kali
Level 27
God Stats
4W - 3L
1,809 SR
Queue Stats
66W - 73L
1,344 Elo+
Party 1
Hercules
Hercules
sal1123em
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 123L
1,371 Elo+
Party 1
Team Averages
Level 57
1,529 SR
1,384 Elo+

VS

Team Averages
Level 109
1,560 SR
1,454 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mustasurma
Da Ji
Level 154
God Stats
7W - 2L
1,607 SR
Queue Stats
637W - 599L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
falete3jrYT
Zhong Kui
Level 107
God Stats
3W - 0L
1,792 SR
Queue Stats
110W - 98L
1,507 Elo+
Solo
Ares
Ares
gudu169
Ares
Level 61
God Stats
3W - 5L
1,417 SR
Queue Stats
130W - 150L
1,384 Elo+
Solo
Loki
Loki
leo_Nidas19
Loki
Level 67
God Stats
17W - 18L
1,483 SR
Queue Stats
116W - 135L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,597
509
4,178
4,174
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MILK SORROW
Cerberus
6
1 / 3 / 1
5,079
462
2,172
11,101
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
MOESTRO999T2
Martichoras
9
1 / 1 / 1
5,100
464
4,931
5,607
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kali
ZXZRQ
Kali
10
3 / 2 / 3
6,152
559
6,347
10,813
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
sal1123em
Hercules
11
2 / 5 / 2
6,291
572
5,241
11,885
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 1
6,243
568
5,869
8,142
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
11
5 / 0 / 1
7,002
637
5,316
7,607
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
falete3jrYT
Zhong Kui
12
5 / 4 / 0
7,578
689
9,021
10,976
7,393
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
gudu169
Ares
9
1 / 2 / 2
6,167
561
3,131
10,602
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 1 / 2
5,843
531
3,527
6,979
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
13
13
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Xbalanque
 
Xbalanque
1
0
1
1.5
L
Cerberus
MILK SORROW
Cerberus
1
3
1
0.5
L
Martichoras
MOESTRO999T2
Martichoras
1
1
1
1.5
W
Da Ji
5
0
1
5.5
L
Kali
ZXZRQ
Kali
3
2
3
2.25
W
Zhong Kui
falete3jrYT
Zhong Kui
5
4
0
1.25
W
Ares
gudu169
Ares
1
2
2
1
W
1
1
2
2
L
Hercules
sal1123em
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
26,864
43,580
Taken
44,306
20,810
Mitigated
23,047
10,947
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,178
315
0
765
4,174
1,084
0
185
3,989
36,635
0
W
Xbalanque
 
Xbalanque
5,869
3,755
0
4,435
8,142
3,030
747
440
7,702
0
48,415
L
Cerberus
MILK SORROW
Cerberus
2,172
338
64
3,446
11,101
5,721
27
1,737
9,364
14,636
0
L
Martichoras
MOESTRO999T2
Martichoras
4,931
1,942
0
1,157
5,607
2,083
12
995
4,612
0
30,423
W
Da Ji
5,316
1,286
0
1,657
7,607
2,905
570
1,031
6,466
0
44,343
L
Kali
ZXZRQ
Kali
6,347
4,121
0
2,237
10,813
4,040
0
2,148
8,665
0
32,053
W
Zhong Kui
falete3jrYT
Zhong Kui
9,021
1,226
0
5,053
10,976
7,393
442
0
10,976
48,066
0
W
Ares
gudu169
Ares
3,131
162
0
3,306
10,602
7,579
640
2,267
8,231
14,025
0
W
3,527
1,506
0
1,741
6,979
2,140
1,006
2,214
4,581
0
34,487
L
Hercules
sal1123em
Hercules
5,241
1,232
0
3,278
11,885
7,882
0
7,087
4,798
0
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
32,833
214
Minions Killed
303
0
Camps Cleared
0
1,045,316
Distance Traveled
1,067,297
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,597
509
63
6
0
180,466
1
W
Xbalanque
6,243
568
79
7
0
172,397
0
L
Cerberus
5,079
462
31
3
0
197,815
0
L
Martichoras
5,100
464
36
3
0
190,358
1
W
Da Ji
7,002
637
61
6
0
249,495
0
L
Kali
6,152
559
41
4
0
277,251
0
W
Zhong Kui
7,578
689
89
8
0
201,238
0
W
Ares
6,167
561
25
2
0
205,071
0
W
Loki
5,843
531
49
4
0
239,096
0
L
Hercules
6,291
572
43
4
0
199,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role