Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
LampShadeLover
Ganesha
Silver II
Level 87
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 7L
1,517 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
Secrete_Juice
Heimdallr
Silver IV
Level 102
God Stats
1W - 1L
1,443 SR
Queue Stats
8W - 15L
1,335 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,460 SR
1,451 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,532 SR
1,526 MMR
Anubis
Anubis
Bronze I
SCARLXORD8980
Anubis
Bronze I
Level 69
God Stats
1W - 2L
1,368 SR
Queue Stats
67W - 99L
451 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
iikoro
Danzaburou
Platinum IV
Level 107
God Stats
21W - 21L
1,573 SR
Queue Stats
692W - 679L
1,819 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
jaybecrucial
Baron Samedi
Diamond II
Level 100
God Stats
133W - 92L
1,654 SR
Queue Stats
688W - 686L
2,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 3 / 1
8,272
827
9,397
6,722
2,654
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 2
7,132
713
1,182
10,416
8,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Secrete_Juice
Heimdallr
11
1 / 1 / 2
7,895
790
7,419
6,449
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaAchillesKuzenboCharonThor

VS

Bans
ThothAresHou YiCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,183
818
4,197
6,383
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
iikoro
Danzaburou
11
3 / 2 / 5
8,840
884
9,036
7,576
3,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
jaybecrucial
Baron Samedi
12
4 / 1 / 4
8,746
875
7,471
9,556
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
L
0
4
2
0.25
W
1
0
5
3.5
L
Heimdallr
Secrete_Juice
Heimdallr
1
1
2
2
W
Danzaburou
iikoro
Danzaburou
3
2
5
2.75
W
Baron Samedi
jaybecrucial
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
20,704
23,587
Taken
23,515
14,697
Mitigated
15,594
3,775
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,397
574
0
940
6,722
2,654
0
2,889
3,756
46,579
0
L
1,182
49
0
580
10,416
8,688
0
4,252
5,638
7,586
0
W
4,197
0
0
2,782
6,383
2,914
132
3,274
3,109
32,430
0
L
Heimdallr
Secrete_Juice
Heimdallr
7,419
3,325
0
2,255
6,449
3,355
48
3,949
2,161
0
31,478
W
Danzaburou
iikoro
Danzaburou
9,036
4,995
0
3,043
7,576
3,190
1,075
4,341
3,235
0
34,371
W
Baron Samedi
jaybecrucial
Baron Samedi
7,471
386
748
4,019
9,556
9,490
60
3,199
6,357
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
25,769
130
Minions Killed
129
0
Camps Cleared
0
543,455
Distance Traveled
620,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,272
827
80
8
0
174,868
0
L
Ganesha
7,132
713
1
0
0
185,174
0
W
Anubis
8,183
818
50
5
0
233,786
0
L
Heimdallr
7,895
790
49
5
0
183,413
4
W
Danzaburou
8,840
884
54
5
0
173,672
2
W
Baron Samedi
8,746
875
25
3
0
212,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role