Player Matchup

Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
GTboss94
Cu Chulainn
Silver III
Level 79
God Stats
45W - 64L
1,458 SR
Queue Stats
153W - 178L
944 MMR
Solo
Ares
Ares
Silver IV
LucidGuts
Ares
Silver IV
Level 152
God Stats
10W - 11L
1,191 SR
Queue Stats
237W - 273L
762 MMR
Party 1
Fenrir
Fenrir
Silver III
Usseles123
Fenrir
Silver III
Level 154
God Stats
13W - 25L
1,411 SR
Queue Stats
427W - 436L
959 MMR
Solo
Kukulkan
Kukulkan
Silver III
jaskiel871
Kukulkan
Silver III
Level 181
God Stats
46W - 35L
1,546 SR
Queue Stats
257W - 279L
1,026 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,421 SR
1,038 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,545 SR
1,032 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
A Flakey Dog
Anubis
Silver IV
Level 159
God Stats
2W - 0L
1,577 SR
Queue Stats
189W - 193L
770 MMR
Solo
Thanatos
Thanatos
Silver III
Grimm23
Thanatos
Silver III
Level 109
God Stats
17W - 15L
1,565 SR
Queue Stats
285W - 312L
816 MMR
Solo
Izanami
Izanami
Gold V
YeetusMcKleetus
Izanami
Gold V
Level 137
God Stats
11W - 5L
1,595 SR
Queue Stats
283W - 286L
1,352 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
chriscoh12
Gilgamesh
Silver IV
Level 104
God Stats
2W - 2L
1,486 SR
Queue Stats
132W - 163L
720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 5 / 0
4,964
414
3,701
8,511
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GTboss94
Cu Chulainn
10
0 / 3 / 0
6,172
514
6,739
12,285
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
8
0 / 2 / 1
5,454
455
2,059
10,621
7,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Usseles123
Fenrir
11
4 / 2 / 0
6,897
575
4,522
11,052
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
jaskiel871
Kukulkan
12
0 / 0 / 0
6,634
553
2,431
1,975
621
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Zhong KuiAthenaSolThor

VS

Bans
LancelotHadesRavanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 6
6,235
520
7,576
4,537
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
13
0 / 0 / 0
7,159
597
674
4,439
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Grimm23
Thanatos
12
3 / 1 / 1
6,878
573
5,293
11,027
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 2 / 2
7,636
636
11,147
9,032
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
chriscoh12
Gilgamesh
12
1 / 0 / 2
6,713
559
5,257
9,125
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
0
0
W
Nu Wa
 
Nu Wa
2
1
6
5
W
Anubis
0
0
0
0
L
Cu Chulainn
GTboss94
Cu Chulainn
0
3
0
0
W
Thanatos
Grimm23
Thanatos
3
1
1
3.5
L
Ares
0
2
1
0.25
L
Fenrir
Usseles123
Fenrir
4
2
0
2
W
6
2
2
3.5
W
Gilgamesh
chriscoh12
Gilgamesh
1
0
2
2
L
Kukulkan
jaskiel871
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
29,947
44,444
Taken
38,160
24,332
Mitigated
19,106
7,478
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,701
2,136
0
1,154
8,511
2,503
645
1,687
6,824
0
31,288
W
Nu Wa
 
Nu Wa
7,576
3,079
0
559
4,537
1,218
665
437
4,100
31,742
0
W
Anubis
674
45
0
2,378
4,439
2,123
0
2,197
2,242
66,072
0
L
Cu Chulainn
GTboss94
Cu Chulainn
6,739
1,801
0
2,318
12,285
9,105
0
880
11,405
0
47,955
W
Thanatos
Grimm23
Thanatos
5,293
1,523
0
7,634
11,027
4,142
276
234
10,793
0
54,693
L
Ares
2,059
260
0
1,373
10,621
7,680
210
3,146
7,475
15,581
0
L
Fenrir
Usseles123
Fenrir
4,522
1,211
0
2,058
11,052
4,423
0
2,039
9,013
0
42,243
W
11,147
8,407
0
3,235
9,032
3,243
1,590
1,622
7,410
0
59,601
W
Gilgamesh
chriscoh12
Gilgamesh
5,257
1,427
0
1,771
9,125
8,380
498
0
9,125
647
35,940
L
Kukulkan
jaskiel871
Kukulkan
2,431
126
0
575
1,975
621
0
718
1,257
58,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
34,621
298
Minions Killed
395
0
Camps Cleared
0
1,107,864
Distance Traveled
1,112,703
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,964
414
37
3
0
203,853
1
W
Nu Wa
6,235
520
41
3
0
230,752
0
W
Anubis
7,159
597
114
10
0
187,590
0
L
Cu Chulainn
6,172
514
63
5
0
200,043
1
W
Thanatos
6,878
573
88
7
0
256,473
4
L
Ares
5,454
455
25
2
0
244,529
2
L
Fenrir
6,897
575
63
5
0
247,276
0
W
Izanami
7,636
636
88
7
0
206,619
2
W
Gilgamesh
6,713
559
64
5
0
231,269
0
L
Kukulkan
6,634
553
110
9
0
212,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role