Player Matchup

Ares
Ares
CxMiLLL
Ares
Level 63
God Stats
1W - 3L
1,380 SR
Queue Stats
50W - 48L
1,518 Elo+
Party 1
Bacchus
Bacchus
KakashisNUT
Bacchus
Level 45
God Stats
5W - 5L
1,577 SR
Queue Stats
105W - 122L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
SageMango
Zhong Kui
Level 104
God Stats
14W - 8L
1,673 SR
Queue Stats
218W - 179L
1,555 Elo+
Solo
Chernobog
Chernobog
foofmeow
Chernobog
Level 15
God Stats
2W - 4L
1,285 SR
Queue Stats
39W - 31L
1,523 Elo+
Party 1
Nemesis
Nemesis
tatlingo17
Nemesis
Level 46
God Stats
0W - 2L
1,227 SR
Queue Stats
143W - 173L
1,498 Elo+
Party 1
Team Averages
Level 55
1,428 SR
1,524 Elo+

VS

Team Averages
Level 96
1,528 SR
1,515 Elo+
Maman Brigitte
Maman Brigitte
Azurlen
Maman Brigitte
Level 125
God Stats
4W - 2L
1,499 SR
Queue Stats
91W - 57L
1,645 Elo+
Party 2
Skadi
Skadi
KrypticOblivion
Skadi
Level 103
God Stats
21W - 14L
1,588 SR
Queue Stats
510W - 495L
1,529 Elo+
Solo
Janus
Janus
Leoyescribo
Janus
Level 128
God Stats
20W - 16L
1,578 SR
Queue Stats
312W - 303L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
WOLFAbstract
Kuzenbo
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 89L
1,447 Elo+
Party 2
Tyr
Tyr
xXxborreBetoxXx
Tyr
Level 81
God Stats
4W - 5L
1,477 SR
Queue Stats
210W - 216L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CxMiLLL
Ares
9
0 / 2 / 0
4,870
487
4,254
6,348
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
KakashisNUT
Bacchus
8
0 / 2 / 0
5,077
508
4,082
7,987
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SageMango
Zhong Kui
8
0 / 4 / 0
4,653
465
4,636
6,534
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
foofmeow
Chernobog
10
0 / 2 / 0
5,252
525
2,203
8,888
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tatlingo17
Nemesis
9
0 / 2 / 0
5,003
500
2,327
9,050
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Azurlen
Maman Brigitte
11
8 / 0 / 4
6,967
697
9,701
8,767
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,709
571
3,438
4,195
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 1
6,271
627
4,314
3,765
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
WOLFAbstract
Kuzenbo
9
1 / 0 / 8
5,780
578
2,891
7,952
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 1
6,774
677
3,066
8,017
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Azurlen
Maman Brigitte
8
0
4
10
L
Ares
CxMiLLL
Ares
0
2
0
0
L
Bacchus
KakashisNUT
Bacchus
0
2
0
0
W
1
0
3
2.5
W
0
0
1
0.5
L
Zhong Kui
SageMango
Zhong Kui
0
4
0
0
W
Kuzenbo
WOLFAbstract
Kuzenbo
1
0
8
5
L
Chernobog
foofmeow
Chernobog
0
2
0
0
L
Nemesis
tatlingo17
Nemesis
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
23,410
38,807
Taken
32,696
23,569
Mitigated
17,499
12,426
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Azurlen
Maman Brigitte
9,701
665
0
6,052
8,767
3,243
0
2,196
6,549
54,273
1,325
L
Ares
CxMiLLL
Ares
4,254
270
0
1,214
6,348
4,900
0
650
5,698
18,870
118
L
Bacchus
KakashisNUT
Bacchus
4,082
802
0
2,465
7,987
6,921
0
3,742
4,209
16,643
0
W
3,438
1,089
0
702
4,195
1,427
29
2,055
2,140
0
33,904
W
4,314
165
0
426
3,765
1,397
668
702
3,063
54,967
0
L
Zhong Kui
SageMango
Zhong Kui
4,636
1,489
0
1,566
6,534
5,479
0
4,153
2,359
27,707
6,735
W
Kuzenbo
WOLFAbstract
Kuzenbo
2,891
1,460
0
2,036
7,952
6,696
162
3,564
4,388
13,354
0
L
Chernobog
foofmeow
Chernobog
2,203
919
0
3,153
8,888
3,108
0
5,537
3,125
0
35,790
L
Nemesis
tatlingo17
Nemesis
2,327
1,028
0
4,028
9,050
3,161
0
2,061
6,985
0
32,671
W
3,066
931
0
4,830
8,017
4,736
0
3,631
4,052
0
44,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
31,501
238
Minions Killed
349
0
Camps Cleared
0
959,285
Distance Traveled
1,046,365
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,967
697
82
8
0
249,952
0
L
Ares
4,870
487
32
3
0
180,974
0
L
Bacchus
5,077
508
25
3
0
207,849
0
W
Skadi
5,709
571
55
6
0
192,956
1
W
Janus
6,271
627
106
11
0
203,268
0
L
Zhong Kui
4,653
465
56
6
0
173,943
0
W
Kuzenbo
5,780
578
12
1
0
201,795
4
L
Chernobog
5,252
525
72
7
0
196,960
0
L
Nemesis
5,003
500
53
5
0
199,559
0
W
Tyr
6,774
677
94
9
0
198,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role