Player Matchup

Cthulhu
Cthulhu
COB VEK7CODE974
Cthulhu
Level 42
God Stats
12W - 9L
1,518 SR
Queue Stats
38W - 50L
1,265 Elo+
Solo
Da Ji
Da Ji
GAUZER05
Da Ji
Level 48
God Stats
3W - 1L
1,455 SR
Queue Stats
68W - 75L
1,405 Elo+
Party 2
Tiamat
Tiamat
NutellaNipLips
Tiamat
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 30L
1,299 Elo+
Party 2
Team Averages
Level 39
1,491 SR
1,323 Elo+

VS

Team Averages
Level 63
1,711 SR
1,393 Elo+
Xbalanque
Xbalanque
Alimpnoodle8309
Xbalanque
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 112L
1,361 Elo+
Party 1
Thor
Thor
Grimzyop
Thor
Level 40
God Stats
1W - 3L
1,715 SR
Queue Stats
56W - 46L
1,312 Elo+
Solo
Chang'e
Chang'e
WSNumbrz
Chang'e
Level 84
God Stats
1W - 1L
1,916 SR
Queue Stats
54W - 42L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
8,058
806
5,208
7,784
6,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
GAUZER05
Da Ji
12
11 / 4 / 1
9,434
943
12,486
12,815
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 5 / 9
8,590
859
7,152
8,464
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alimpnoodle8309
Xbalanque
10
2 / 7 / 4
8,195
820
5,745
11,285
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
11
4 / 4 / 3
8,647
865
7,420
7,097
2,511
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
WSNumbrz
Chang'e
10
3 / 4 / 5
8,235
824
9,969
10,533
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
9
9
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Alimpnoodle8309
Xbalanque
2
7
4
0.57
W
1
0
10
6
W
Da Ji
GAUZER05
Da Ji
11
4
1
2.88
L
Thor
4
4
3
1.38
W
3
5
9
1.5
L
Chang'e
WSNumbrz
Chang'e
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
23,134
29,063
Taken
28,915
17,045
Mitigated
9,407
2,053
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Alimpnoodle8309
Xbalanque
5,745
3,148
0
0
11,285
3,630
425
4,289
6,996
0
24,908
W
5,208
288
0
370
7,784
6,047
0
2,653
4,912
27,817
0
W
Da Ji
GAUZER05
Da Ji
12,486
3,816
0
1,416
12,815
6,279
0
4,642
7,773
0
26,045
L
Thor
7,420
2,467
0
102
7,097
2,511
0
3,461
3,636
0
25,070
W
7,152
1,085
0
267
8,464
4,719
0
2,513
5,783
14,579
0
L
Chang'e
WSNumbrz
Chang'e
9,969
631
647
2,212
10,533
3,266
90
5,330
5,203
25,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
25,077
65
Minions Killed
90
0
Camps Cleared
0
539,169
Distance Traveled
516,841
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,195
820
39
4
0
167,740
0
W
Cthulhu
8,058
806
35
4
0
199,878
0
W
Da Ji
9,434
943
20
2
0
177,291
0
L
Thor
8,647
865
18
2
0
164,260
1
W
Tiamat
8,590
859
10
1
0
162,000
0
L
Chang'e
8,235
824
33
3
0
184,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role