Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
General-_-Kolvax
Athena
Level 159
God Stats
3W - 3L
1,785 SR
Queue Stats
103W - 82L
1,575 Elo+
Party 1
Nemesis
Nemesis
Momentum917
Nemesis
Level 65
God Stats
2W - 2L
1,745 SR
Queue Stats
96W - 97L
1,418 Elo+
Solo
Skadi
Skadi
Special P23
Skadi
Level 123
God Stats
4W - 4L
1,209 SR
Queue Stats
346W - 423L
1,490 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,497 Elo+

VS

Team Averages
Level 97
1,513 SR
1,484 Elo+
Charon
Charon
 
Charon
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CerealMurmur
Artemis
Level 43
God Stats
7W - 10L
1,523 SR
Queue Stats
82W - 94L
1,473 Elo+
Solo
Surtr
Surtr
LeesGNutz
Surtr
Level 15
God Stats
1W - 2L
1,682 SR
Queue Stats
2W - 6L
1,465 Elo+
Party 2
Thanatos
Thanatos
Philkeethus
Thanatos
Level 107
God Stats
46W - 41L
1,582 SR
Queue Stats
85W - 88L
1,516 Elo+
Solo
Scylla
Scylla
WilmaTipFIt
Scylla
Level 68
God Stats
0W - 5L
1,276 SR
Queue Stats
2W - 6L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
2 / 0 / 0
4,334
867
1,893
3,429
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
 
Raijin
6
1 / 1 / 0
3,823
765
1,360
2,956
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 2
3,687
737
1,382
4,291
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Momentum917
Nemesis
6
0 / 0 / 2
3,630
726
153
1,364
367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,777
755
3,428
2,545
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
2 / 0 / 0
3,764
753
1,951
3,751
1,737
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
CerealMurmur
Artemis
5
0 / 2 / 1
3,042
608
2,229
3,660
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
LeesGNutz
Surtr
6
0 / 2 / 0
3,478
696
1,493
4,347
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Philkeethus
Thanatos
1
0 / 0 / 0
2,412
482
0
0
0
Scylla
6
0 / 1 / 0
3,113
623
1,127
1,987
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
0
2
W
Raijin
 
Raijin
1
1
0
1
L
Charon
 
Charon
2
0
0
2
L
Artemis
CerealMurmur
Artemis
0
2
1
0.25
W
0
1
2
1
L
Surtr
LeesGNutz
Surtr
0
2
0
0
W
Nemesis
Momentum917
Nemesis
0
0
2
1
L
Thanatos
Philkeethus
Thanatos
0
0
0
0
W
2
0
0
2
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
6,800
14,585
Taken
13,745
6,198
Mitigated
5,143
4,966
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,893
1,007
0
1,485
3,429
1,765
0
59
3,370
0
21,603
W
Raijin
 
Raijin
1,360
53
0
960
2,956
805
0
884
1,952
21,709
0
L
Charon
 
Charon
1,951
514
0
1,641
3,751
1,737
0
486
3,265
9,573
0
L
Artemis
CerealMurmur
Artemis
2,229
1,420
0
1,342
3,660
1,082
0
914
2,746
0
11,984
W
1,382
740
0
1,646
4,291
2,543
0
955
3,336
9,862
0
L
Surtr
LeesGNutz
Surtr
1,493
633
0
1,196
4,347
1,683
0
0
4,172
89
18,241
W
Nemesis
Momentum917
Nemesis
153
0
0
0
1,364
367
506
400
900
0
10,428
L
Thanatos
Philkeethus
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
3,428
1,846
0
875
2,545
718
0
655
1,890
0
18,851
L
Scylla
1,127
0
0
750
1,987
641
0
1,342
645
12,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
15,809
156
Minions Killed
91
0
Camps Cleared
0
470,073
Distance Traveled
383,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,334
867
44
9
0
94,413
0
W
Raijin
3,823
765
38
8
0
80,757
0
L
Charon
3,764
753
11
2
0
88,246
0
L
Artemis
3,042
608
24
5
0
95,541
0
W
Athena
3,687
737
16
3
0
91,216
2
L
Surtr
3,478
696
33
7
0
109,323
0
W
Nemesis
3,630
726
24
5
0
115,454
0
L
Thanatos
2,412
482
0
0
0
0
0
W
Skadi
3,777
755
34
7
0
88,233
0
L
Scylla
3,113
623
23
5
0
90,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role