Player Matchup

Apollo
Apollo
Platinum IV
Dеnver
Apollo
Platinum IV
Level 128
God Stats
3W - 1L
1,233 SR
Queue Stats
146W - 145L
1,637 MMR
Solo
Thor
Thor
Gold I
Jarphy
Thor
Gold I
Level 101
God Stats
17W - 20L
1,632 SR
Queue Stats
223W - 220L
1,626 MMR
Solo
Sobek
Sobek
Gold II
LazerBeamsz
Sobek
Gold II
Level 117
God Stats
9W - 6L
1,707 SR
Queue Stats
159W - 163L
1,626 MMR
Solo
Raijin
Raijin
Platinum V
YodakBlack
Raijin
Platinum V
Level 159
God Stats
2W - 1L
1,765 SR
Queue Stats
93W - 87L
1,652 MMR
Solo
Pele
Pele
Gold I
rainbownuts-
Pele
Gold I
Level 142
God Stats
1W - 1L
1,434 SR
Queue Stats
281W - 277L
1,615 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,554 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,652 SR
1,631 MMR
Ares
Ares
Gold III
DivineSenju
Ares
Gold III
Level 158
God Stats
2W - 3L
1,266 SR
Queue Stats
41W - 42L
1,535 MMR
Party 1
Sol
Sol
Gold V
Kalikill3r322
Sol
Gold V
Level 52
God Stats
8W - 6L
1,780 SR
Queue Stats
71W - 65L
1,739 MMR
Party 1
Bastet
Bastet
Platinum IV
LovelyFawn7875
Bastet
Platinum IV
Level 69
God Stats
9W - 6L
1,724 SR
Queue Stats
73W - 69L
1,626 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
edudivince
Zhong Kui
Platinum III
Level 158
God Stats
1W - 1L
1,577 SR
Queue Stats
280W - 271L
1,611 MMR
Solo
Eset
Eset
Gold I
joseA38
Eset
Gold I
Level 170
God Stats
1W - 0L
1,913 SR
Queue Stats
247W - 237L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dеnver
Apollo
9
0 / 4 / 2
5,052
561
2,452
7,379
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Jarphy
Thor
10
2 / 3 / 2
5,759
640
4,470
7,304
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 0
4,322
480
1,400
8,881
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
YodakBlack
Raijin
6
1 / 3 / 1
4,493
499
803
3,674
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 3 / 2
6,105
678
6,128
7,920
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangMercuryKali

VS

Bans
AthenaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,537
726
2,360
6,681
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 2 / 4
6,593
733
8,233
5,064
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 1
7,425
825
4,499
6,616
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
edudivince
Zhong Kui
11
2 / 3 / 0
6,821
758
2,998
6,301
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Eset
joseA38
Eset
11
3 / 3 / 2
6,820
758
5,053
4,724
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
17
17
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Apollo
Dеnver
Apollo
0
4
2
0.25
L
Thor
Jarphy
Thor
2
3
2
1
W
3
2
4
2.5
L
0
4
0
0
W
6
0
1
6.5
L
Raijin
YodakBlack
Raijin
1
3
1
0.5
W
Zhong Kui
edudivince
Zhong Kui
2
3
0
0.67
W
Eset
joseA38
Eset
3
3
2
1.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
23,143
35,158
Taken
29,386
16,239
Mitigated
14,963
7,075
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,360
298
0
2,435
6,681
5,336
386
659
6,022
14,501
0
L
Apollo
Dеnver
Apollo
2,452
1,766
0
1,450
7,379
2,549
185
3,228
4,151
0
33,550
L
Thor
Jarphy
Thor
4,470
1,079
0
1,260
7,304
3,081
0
4,410
2,894
0
31,242
W
8,233
3,724
0
1,472
5,064
2,096
1,068
294
4,770
42,035
7,573
L
1,400
226
0
3,061
8,881
6,596
0
5,784
3,097
8,832
0
W
4,499
1,014
0
5,800
6,616
2,339
0
413
6,197
0
58,666
L
Raijin
YodakBlack
Raijin
803
45
0
250
3,674
1,099
0
1,759
1,915
15,142
0
W
Zhong Kui
edudivince
Zhong Kui
2,998
583
0
2,884
6,301
3,884
762
0
6,301
42,631
0
W
Eset
joseA38
Eset
5,053
635
168
470
4,724
1,308
370
753
3,893
46,647
0
L
6,128
1,748
0
1,054
7,920
2,914
0
2,898
5,022
0
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
34,196
225
Minions Killed
358
0
Camps Cleared
0
795,467
Distance Traveled
953,889
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,537
726
23
3
0
203,893
1
L
Apollo
5,052
561
57
6
0
166,493
2
L
Thor
5,759
640
58
6
0
152,801
4
W
Sol
6,593
733
77
9
0
182,158
4
L
Sobek
4,322
480
9
1
0
159,539
0
W
Bastet
7,425
825
101
11
0
233,019
0
L
Raijin
4,493
499
38
4
0
101,263
0
W
Zhong Kui
6,821
758
86
10
0
168,998
0
W
Eset
6,820
758
71
8
0
165,821
0
L
Pele
6,105
678
63
7
0
215,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role