Player Matchup

Ix Chel
Ix Chel
ACrypticGalaxy
Ix Chel
Level 87
God Stats
4W - 1L
1,519 SR
Queue Stats
59W - 53L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MeleeMiner
Heimdallr
Level 118
God Stats
17W - 12L
1,573 SR
Queue Stats
158W - 126L
1,586 Elo+
Party 2
Cerberus
Cerberus
Palafex
Cerberus
Level 108
God Stats
5W - 3L
1,520 SR
Queue Stats
158W - 125L
1,588 Elo+
Party 2
Maman Brigitte
Maman Brigitte
VisaSexyback
Maman Brigitte
Level 131
God Stats
5W - 4L
1,314 SR
Queue Stats
40W - 41L
1,537 Elo+
Solo
Horus
Horus
bannanar
Horus
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 119L
1,571 Elo+
Party 2
Team Averages
Level 106
1,485 SR
1,556 Elo+

VS

Team Averages
Level 138
1,594 SR
1,516 Elo+
Chang'e
Chang'e
AZBigLawtMAN
Chang'e
Level 136
God Stats
9W - 4L
1,844 SR
Queue Stats
221W - 221L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
BabyChan2290
Amaterasu
Level 134
God Stats
5W - 5L
1,500 SR
Queue Stats
280W - 320L
1,479 Elo+
Party 1
Ullr
Ullr
Chepothy
Ullr
Level 149
God Stats
0W - 1L
1,670 SR
Queue Stats
44W - 49L
1,508 Elo+
Solo
Serqet
Serqet
DaLegendaryOdin
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 256L
1,610 Elo+
Solo
Sylvanus
Sylvanus
NIKE BABY
Sylvanus
Level 116
God Stats
6W - 10L
1,454 SR
Queue Stats
196W - 205L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,180
509
12,943
19,700
7,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
MeleeMiner
Heimdallr
19
6 / 2 / 5
11,339
567
18,211
13,296
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Palafex
Cerberus
18
2 / 0 / 5
11,618
581
17,596
22,175
30,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
VisaSexyback
Maman Brigitte
18
9 / 2 / 5
11,469
573
16,375
19,219
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
bannanar
Horus
14
0 / 0 / 9
9,416
471
4,895
17,300
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AZBigLawtMAN
Chang'e
16
5 / 7 / 2
10,106
505
18,696
25,114
11,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
BabyChan2290
Amaterasu
17
0 / 4 / 0
10,795
540
10,857
27,674
17,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
2 / 4 / 0
8,285
414
9,891
15,032
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 2
9,130
457
7,407
18,776
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NIKE BABY
Sylvanus
14
0 / 2 / 1
8,745
437
5,776
15,731
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
8
8
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Chang'e
AZBigLawtMAN
Chang'e
5
7
2
0.86
L
Amaterasu
BabyChan2290
Amaterasu
0
4
0
0
L
Ullr
2
4
0
0.5
L
1
2
2
1
W
Heimdallr
MeleeMiner
Heimdallr
6
2
5
4.25
L
Sylvanus
NIKE BABY
Sylvanus
0
2
1
0.25
W
Cerberus
Palafex
Cerberus
2
0
5
4.5
W
Maman Brigitte
VisaSexyback
Maman Brigitte
9
2
5
5.75
W
Horus
bannanar
Horus
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,020
Damage
52,627
91,690
Taken
102,327
68,095
Mitigated
59,474
44,051
Healing
34,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,943
2,771
1,414
8,471
19,700
7,670
0
10,588
8,041
90,680
0
L
Chang'e
AZBigLawtMAN
Chang'e
18,696
700
1,365
9,228
25,114
11,534
0
15,159
9,955
92,172
0
L
Amaterasu
BabyChan2290
Amaterasu
10,857
5,710
0
8,008
27,674
17,013
0
14,116
12,211
0
96,561
L
Ullr
9,891
4,578
0
1,344
15,032
6,718
235
2,111
12,867
0
69,049
L
7,407
1,269
0
6,884
18,776
8,659
0
8,556
9,991
0
76,542
W
Heimdallr
MeleeMiner
Heimdallr
18,211
9,266
0
5,486
13,296
5,949
823
4,371
8,925
0
124,772
L
Sylvanus
NIKE BABY
Sylvanus
5,776
1,397
1,549
6,056
15,731
15,550
125
3,196
12,535
31,637
0
W
Cerberus
Palafex
Cerberus
17,596
2,142
0
7,743
22,175
30,851
128
1,198
20,977
94,160
1,117
W
Maman Brigitte
VisaSexyback
Maman Brigitte
16,375
1,246
0
9,388
19,219
8,130
683
4,419
14,404
94,085
2,962
W
Horus
bannanar
Horus
4,895
3,018
4,121
7,428
17,300
15,495
0
5,676
11,624
0
22,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
47,061
646
Minions Killed
551
0
Camps Cleared
0
1,993,913
Distance Traveled
1,890,202
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,180
509
126
6
0
376,835
0
L
Chang'e
10,106
505
120
6
0
378,528
0
L
Amaterasu
10,795
540
166
8
0
379,581
8
L
Ullr
8,285
414
104
5
0
354,504
0
L
Serqet
9,130
457
114
6
0
472,419
1
W
Heimdallr
11,339
567
145
7
0
396,701
2
L
Sylvanus
8,745
437
47
2
0
305,170
0
W
Cerberus
11,618
581
219
11
0
348,362
0
W
Maman Brigitte
11,469
573
112
6
0
434,737
3
W
Horus
9,416
471
44
2
0
437,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role