Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FunkleNB
Bastet
Level 129
God Stats
17W - 17L
1,634 SR
Queue Stats
53W - 70L
1,457 Elo+
Party 2
Baron Samedi
Baron Samedi
GinkoWeed
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,466 Elo+
Party 2
Charon
Charon
NimbusArchon
Charon
Level 112
God Stats
3W - 2L
1,845 SR
Queue Stats
49W - 64L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
fluffyweresheep
Danzaburou
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 16L
1,339 Elo+
Party 2
Team Averages
Level 128
1,544 SR
1,447 Elo+

VS

Team Averages
Level 148
1,449 SR
1,485 Elo+
Fafnir
Fafnir
Crisanti Car
Fafnir
Level 171
God Stats
1W - 2L
1,544 SR
Queue Stats
71W - 65L
1,481 Elo+
Party 3
Surtr
Surtr
HAVOK594
Surtr
Level 155
God Stats
14W - 15L
1,435 SR
Queue Stats
70W - 70L
1,443 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KrewWolf
Tsukuyomi
Level 127
God Stats
33W - 19L
1,734 SR
Queue Stats
125W - 115L
1,581 Elo+
Party 1
Poseidon
Poseidon
Rabidd1
Poseidon
Level 159
God Stats
1W - 1L
1,160 SR
Queue Stats
228W - 238L
1,503 Elo+
Party 1
Neith
Neith
RedMoonKnight25
Neith
Level 127
God Stats
1W - 4L
1,373 SR
Queue Stats
39W - 44L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 5 / 1
8,228
823
5,744
12,502
7,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
FunkleNB
Bastet
14
0 / 1 / 3
7,964
796
10,884
9,656
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GinkoWeed
Baron Samedi
15
1 / 1 / 1
8,237
824
6,595
4,332
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
14
1 / 0 / 1
8,629
863
7,221
9,654
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
fluffyweresheep
Danzaburou
15
1 / 1 / 2
8,656
866
5,509
7,205
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 0 / 5
9,208
921
4,163
11,414
14,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
HAVOK594
Surtr
13
0 / 1 / 1
7,636
764
3,115
11,107
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tsukuyomi
KrewWolf
Tsukuyomi
15
2 / 0 / 1
8,543
854
5,521
5,017
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Rabidd1
Poseidon
16
2 / 2 / 5
9,195
920
12,090
9,420
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 3
8,300
830
6,434
7,319
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
8
8
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
5
1
0.3
W
Fafnir
2
0
5
4.5
L
Bastet
FunkleNB
Bastet
0
1
3
1.5
L
Baron Samedi
GinkoWeed
Baron Samedi
1
1
1
1.5
W
Surtr
HAVOK594
Surtr
0
1
1
0.5
W
Tsukuyomi
KrewWolf
Tsukuyomi
2
0
1
2.5
L
Charon
1
0
1
1.5
W
Poseidon
Rabidd1
Poseidon
2
2
5
2.25
W
2
1
3
3.5
L
Danzaburou
fluffyweresheep
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,953
Damage
31,323
43,349
Taken
44,277
27,079
Mitigated
31,113
11,460
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,744
994
0
2,370
12,502
7,532
700
6,552
5,950
29,783
0
W
Fafnir
4,163
890
0
4,198
11,414
14,477
72
3,614
7,800
14,032
0
L
Bastet
FunkleNB
Bastet
10,884
2,835
0
2,362
9,656
4,266
0
1,793
7,863
0
24,350
L
Baron Samedi
GinkoWeed
Baron Samedi
6,595
94
1,027
1,039
4,332
2,052
0
1,669
2,663
33,898
0
W
Surtr
HAVOK594
Surtr
3,115
700
0
1,700
11,107
7,696
515
5,724
5,383
883
13,673
W
Tsukuyomi
KrewWolf
Tsukuyomi
5,521
1,394
0
1,375
5,017
2,234
0
2,342
2,675
0
28,300
L
Charon
7,221
1,059
0
2,598
9,654
10,051
0
2,587
7,067
15,648
275
W
Poseidon
Rabidd1
Poseidon
12,090
2,330
0
529
9,420
3,894
858
4,529
4,891
47,925
0
W
6,434
2,036
101
1,378
7,319
2,812
2,016
3,076
4,243
0
22,645
L
Danzaburou
fluffyweresheep
Danzaburou
5,509
1,884
0
2,064
7,205
3,178
0
3,931
3,274
0
31,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
42,882
227
Minions Killed
247
0
Camps Cleared
0
1,101,314
Distance Traveled
1,100,707
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,228
823
46
5
0
189,801
0
W
Fafnir
9,208
921
16
2
0
213,881
2
L
Bastet
7,964
796
33
3
0
254,785
3
L
Baron Samedi
8,237
824
56
6
0
214,105
4
W
Surtr
7,636
764
37
4
0
211,443
0
W
Tsukuyomi
8,543
854
55
6
0
254,659
0
L
Charon
8,629
863
24
2
0
220,240
1
W
Poseidon
9,195
920
84
8
0
208,721
0
W
Neith
8,300
830
55
6
0
212,003
0
L
Danzaburou
8,656
866
68
7
0
222,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role