Player Matchup

Cerberus
Cerberus
Deception_King
Cerberus
Level 185
God Stats
8W - 5L
1,568 SR
Queue Stats
456W - 453L
1,595 Elo+
Solo
Chiron
Chiron
RaveMom
Chiron
Level 125
God Stats
4W - 4L
1,485 SR
Queue Stats
271W - 279L
1,501 Elo+
Party 2
Skadi
Skadi
ShaduKat
Skadi
Level 118
God Stats
2W - 2L
1,751 SR
Queue Stats
206W - 188L
1,545 Elo+
Solo
Cthulhu
Cthulhu
TechJere
Cthulhu
Level 84
God Stats
1W - 2L
1,460 SR
Queue Stats
71W - 72L
1,498 Elo+
Party 2
Poseidon
Poseidon
bigboodyjuju
Poseidon
Level 55
God Stats
2W - 1L
1,698 SR
Queue Stats
288W - 293L
1,505 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,529 Elo+

VS

Team Averages
Level 131
1,533 SR
1,555 Elo+
Yu Huang
Yu Huang
DapperName
Yu Huang
Level 105
God Stats
2W - 0L
1,892 SR
Queue Stats
157W - 133L
1,536 Elo+
Solo
Vulcan
Vulcan
DarksoldierJB
Vulcan
Level 136
God Stats
3W - 4L
1,282 SR
Queue Stats
217W - 209L
1,565 Elo+
Party 1
Janus
Janus
DeusSpectre
Janus
Level 102
God Stats
5W - 4L
1,634 SR
Queue Stats
135W - 134L
1,540 Elo+
Party 1
Hercules
Hercules
LāArepa
Hercules
Level 143
God Stats
6W - 3L
1,273 SR
Queue Stats
347W - 330L
1,567 Elo+
Party 1
Charybdis
Charybdis
diregega7
Charybdis
Level 171
God Stats
6W - 3L
1,583 SR
Queue Stats
750W - 738L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 3 / 5
8,284
828
8,950
15,969
12,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
RaveMom
Chiron
16
3 / 2 / 6
9,001
900
13,542
9,096
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
ShaduKat
Skadi
15
2 / 3 / 3
8,173
817
7,548
8,529
3,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TechJere
Cthulhu
9
0 / 4 / 2
6,625
663
2,035
11,225
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
bigboodyjuju
Poseidon
14
3 / 5 / 3
7,825
783
6,820
9,281
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DapperName
Yu Huang
13
2 / 3 / 7
8,183
818
7,900
9,037
3,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 3
9,260
926
12,769
7,427
3,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 3 / 7
8,511
851
10,827
6,177
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LāArepa
Hercules
16
5 / 2 / 8
9,304
930
9,456
15,622
16,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
diregega7
Charybdis
15
1 / 3 / 8
8,639
864
8,065
9,892
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
10
Kills
17
17
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DapperName
Yu Huang
2
3
7
1.83
W
6
2
3
3.75
L
Cerberus
2
3
5
1.5
W
3
3
7
2.17
W
Hercules
LāArepa
Hercules
5
2
8
4.5
L
Chiron
RaveMom
Chiron
3
2
6
3
L
Skadi
ShaduKat
Skadi
2
3
3
1.17
L
Cthulhu
TechJere
Cthulhu
0
4
2
0.25
L
Poseidon
bigboodyjuju
Poseidon
3
5
3
0.9
W
Charybdis
diregega7
Charybdis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
49,017
54,100
Taken
48,155
33,325
Mitigated
29,135
15,717
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DapperName
Yu Huang
7,900
321
1,937
1,386
9,037
3,572
1,191
2,673
6,196
14,059
0
W
12,769
7,435
413
352
7,427
3,236
684
3,038
4,281
23,118
0
L
Cerberus
8,950
49
917
6,138
15,969
12,140
0
6,850
9,005
15,836
0
W
10,827
284
156
212
6,177
2,662
612
2,482
3,519
21,768
0
W
Hercules
LāArepa
Hercules
9,456
1,250
842
7,202
15,622
16,293
101
4,915
10,477
0
17,305
L
Chiron
RaveMom
Chiron
13,542
4,902
1,054
1,332
9,096
3,938
1,060
5,645
3,311
0
35,005
L
Skadi
ShaduKat
Skadi
7,548
1,046
672
543
8,529
3,575
460
5,198
3,153
0
26,049
L
Cthulhu
TechJere
Cthulhu
2,035
43
873
1,573
11,225
10,259
0
7,597
3,372
4,374
0
L
Poseidon
bigboodyjuju
Poseidon
6,820
1,171
492
2,123
9,281
3,413
0
5,394
3,763
13,111
0
W
Charybdis
diregega7
Charybdis
8,065
3,597
83
2,424
9,892
3,372
1,082
3,833
5,877
0
23,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
43,897
129
Minions Killed
127
0
Camps Cleared
0
943,006
Distance Traveled
1,048,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,183
818
12
1
0
221,053
0
W
Vulcan
9,260
926
31
3
0
224,385
0
L
Cerberus
8,284
828
18
2
0
206,783
0
W
Janus
8,511
851
36
4
0
205,091
0
W
Hercules
9,304
930
14
1
0
218,353
0
L
Chiron
9,001
900
54
5
0
190,725
0
L
Skadi
8,173
817
31
3
0
179,221
0
L
Cthulhu
6,625
663
10
1
0
180,184
0
L
Poseidon
7,825
783
16
2
0
186,093
0
W
Charybdis
8,639
864
34
3
0
180,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role