Player Matchup

Hachiman
Hachiman
Gestoso87
Hachiman
Level 27
God Stats
1W - 3L
1,202 SR
Queue Stats
58W - 64L
1,403 Elo+
Party 1
Atlas
Atlas
Imagine-Catt
Atlas
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 36L
1,327 Elo+
Party 3
Mulan
Mulan
JokerXP420
Mulan
Level 120
God Stats
7W - 5L
1,540 SR
Queue Stats
93W - 99L
1,434 Elo+
Solo
Ah Puch
Ah Puch
Possum__Princess
Ah Puch
Level 146
God Stats
4W - 6L
1,171 SR
Queue Stats
85W - 85L
1,426 Elo+
Party 1
Maman Brigitte
Maman Brigitte
korkam4488
Maman Brigitte
Level 52
God Stats
15W - 10L
1,556 SR
Queue Stats
112W - 142L
1,437 Elo+
Party 3
Team Averages
Level 79
1,394 SR
1,406 Elo+

VS

Team Averages
Level 75
1,581 SR
1,392 Elo+
Kali
Kali
JerryZheng
Kali
Level 108
God Stats
14W - 13L
1,925 SR
Queue Stats
346W - 351L
1,432 Elo+
Solo
Ares
Ares
KonaTheBest
Ares
Level 25
God Stats
9W - 6L
1,683 SR
Queue Stats
76W - 80L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soulshade12
Morgan Le Fay
Level 58
God Stats
28W - 32L
1,425 SR
Queue Stats
265W - 257L
1,377 Elo+
Party 2
Ishtar
Ishtar
XSilverangel
Ishtar
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 250L
1,388 Elo+
Solo
King Arthur
King Arthur
alecaverna
King Arthur
Level 127
God Stats
1W - 2L
1,371 SR
Queue Stats
195W - 192L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gestoso87
Hachiman
11
2 / 0 / 2
6,435
460
4,611
7,612
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 5
6,938
496
4,408
8,645
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
14
5 / 1 / 0
8,659
619
9,887
9,360
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 0
7,942
567
9,001
6,827
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
korkam4488
Maman Brigitte
14
8 / 1 / 1
8,244
589
7,936
11,166
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,176
441
1,339
8,622
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,839
417
2,138
13,548
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Soulshade12
Morgan Le Fay
12
1 / 3 / 0
6,393
457
3,576
9,448
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
10
0 / 4 / 0
6,234
445
5,621
8,241
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
alecaverna
King Arthur
11
1 / 5 / 0
6,260
447
6,688
16,249
13,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
18
Kills
2
2
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gestoso87
Hachiman
2
0
2
3
W
1
0
5
3.5
L
0
1
0
0
W
Mulan
5
1
0
5
L
0
5
1
0.1
W
2
0
0
2
L
Morgan Le Fay
Soulshade12
Morgan Le Fay
1
3
0
0.33
L
Ishtar
0
4
0
0
L
King Arthur
alecaverna
King Arthur
1
5
0
0.2
W
Maman Brigitte
korkam4488
Maman Brigitte
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
19,362
43,610
Taken
56,108
25,369
Mitigated
33,709
15,048
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gestoso87
Hachiman
4,611
1,833
0
3,288
7,612
2,301
2,126
513
7,099
0
39,906
W
4,408
1,989
0
3,280
8,645
7,333
612
1,452
7,183
25,211
0
L
1,339
770
0
1,609
8,622
3,244
0
1,688
6,934
0
47,384
W
Mulan
9,887
1,400
0
5,115
9,360
8,676
250
0
9,360
0
59,410
L
2,138
218
0
1,506
13,548
10,032
0
7,062
6,486
26,564
0
W
9,001
54
0
2,068
6,827
2,753
279
1,776
4,893
61,858
0
L
Morgan Le Fay
Soulshade12
Morgan Le Fay
3,576
86
0
2,990
9,448
4,020
0
5,927
3,521
40,321
0
L
Ishtar
5,621
2,843
0
1,117
8,241
3,196
0
4,556
3,685
0
37,789
L
King Arthur
alecaverna
King Arthur
6,688
534
0
360
16,249
13,217
0
2,112
13,299
0
39,071
W
Maman Brigitte
korkam4488
Maman Brigitte
7,936
261
0
1,297
11,166
4,306
0
1,685
9,361
55,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
30,902
363
Minions Killed
295
0
Camps Cleared
0
1,402,378
Distance Traveled
1,254,753
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,435
460
61
4
0
255,789
5
W
Atlas
6,938
496
32
2
0
246,461
0
L
Kali
6,176
441
75
5
0
218,784
0
W
Mulan
8,659
619
87
6
0
265,236
0
L
Ares
5,839
417
26
2
0
247,136
0
W
Ah Puch
7,942
567
100
7
0
285,380
5
L
Morgan Le Fay
6,393
457
77
6
0
249,285
0
L
Ishtar
6,234
445
65
5
0
241,361
0
L
King Arthur
6,260
447
52
4
0
298,187
0
W
Maman Brigitte
8,244
589
83
6
0
349,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role