Player Matchup

Surtr
Surtr
Kaise1014
Surtr
Level 184
God Stats
18W - 24L
1,393 SR
Queue Stats
327W - 315L
1,473 Elo+
Party 1
Awilix
Awilix
Mrsteelurkil396
Awilix
Level 105
God Stats
1W - 3L
1,728 SR
Queue Stats
452W - 401L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TwiceHype56
Morgan Le Fay
Level 127
God Stats
19W - 11L
1,655 SR
Queue Stats
920W - 815L
1,551 Elo+
Party 3
Sylvanus
Sylvanus
XolarisPhi
Sylvanus
Level 135
God Stats
11W - 9L
1,601 SR
Queue Stats
171W - 150L
1,511 Elo+
Party 1
Izanami
Izanami
kmomo388
Izanami
Level 120
God Stats
3W - 1L
1,551 SR
Queue Stats
217W - 200L
1,513 Elo+
Solo
Team Averages
Level 134
1,586 SR
1,513 Elo+

VS

Team Averages
Level 64
1,570 SR
1,494 Elo+
Discordia
Discordia
Bigfoothowl1
Discordia
Level 154
God Stats
18W - 10L
1,639 SR
Queue Stats
518W - 503L
1,491 Elo+
Solo
Sobek
Sobek
Policlinic
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,218 Elo+
Party 2
Anhur
Anhur
RP Soccer11
Anhur
Level 47
God Stats
3W - 0L
1,710 SR
Queue Stats
14W - 5L
1,642 Elo+
Party 2
Tyr
Tyr
YouTriiied
Tyr
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 43L
1,577 Elo+
Party 2
Bastet
Bastet
xNachoo
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 155L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kaise1014
Surtr
13
0 / 2 / 0
7,692
513
6,293
16,141
15,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 1
6,712
447
2,130
11,765
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TwiceHype56
Morgan Le Fay
13
4 / 2 / 0
7,943
530
12,000
11,485
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XolarisPhi
Sylvanus
11
0 / 2 / 3
6,838
456
3,498
10,860
7,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
kmomo388
Izanami
11
1 / 6 / 0
6,778
452
3,939
12,829
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bigfoothowl1
Discordia
13
1 / 3 / 1
7,703
514
8,166
9,717
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
12
1 / 1 / 1
7,235
482
3,204
9,777
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 1 / 1
10,431
695
15,167
8,537
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 1
8,749
583
9,828
11,982
12,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
xNachoo
Bastet
15
3 / 1 / 6
8,799
587
9,393
13,086
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
16
16
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bigfoothowl1
Discordia
1
3
1
0.5
L
Surtr
Kaise1014
Surtr
0
2
0
0
L
1
4
1
0.38
W
Sobek
1
1
1
1.5
W
9
1
1
9.5
L
Morgan Le Fay
TwiceHype56
Morgan Le Fay
4
2
0
2
L
Sylvanus
XolarisPhi
Sylvanus
0
2
3
0.75
W
2
0
1
2.5
L
Izanami
kmomo388
Izanami
1
6
0
0.17
W
Bastet
xNachoo
Bastet
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
45,758
63,080
Taken
53,099
33,696
Mitigated
33,733
16,288
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bigfoothowl1
Discordia
8,166
206
64
3,289
9,717
3,656
0
6,333
2,996
53,404
0
L
Surtr
Kaise1014
Surtr
6,293
1,814
0
4,463
16,141
15,141
0
381
15,760
868
59,215
L
2,130
832
0
964
11,765
3,724
0
553
11,212
0
47,312
W
Sobek
3,204
125
0
3,912
9,777
8,793
0
3,808
5,747
21,561
0
W
15,167
10,764
0
4,066
8,537
3,255
3,223
998
7,511
0
97,648
L
Morgan Le Fay
TwiceHype56
Morgan Le Fay
12,000
703
0
3,466
11,485
4,913
0
5,848
5,637
62,942
0
L
Sylvanus
XolarisPhi
Sylvanus
3,498
1,085
3,238
2,787
10,860
7,278
6
4,320
6,540
15,413
0
W
9,828
1,354
0
5,672
11,982
12,909
0
430
11,538
0
67,900
L
Izanami
kmomo388
Izanami
3,939
3,183
0
1,370
12,829
2,640
0
268
12,561
0
54,457
W
Bastet
xNachoo
Bastet
9,393
3,658
0
3,957
13,086
5,120
0
3,394
9,588
0
78,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
42,917
422
Minions Killed
516
0
Camps Cleared
0
1,384,938
Distance Traveled
1,539,005
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,703
514
103
7
0
249,645
0
L
Surtr
7,692
513
113
8
0
228,769
4
L
Awilix
6,712
447
78
5
0
336,280
0
W
Sobek
7,235
482
29
2
0
312,675
0
W
Anhur
10,431
695
164
11
0
285,924
2
L
Morgan Le Fay
7,943
530
125
8
0
291,978
0
L
Sylvanus
6,838
456
17
1
0
284,085
5
W
Tyr
8,749
583
119
8
0
318,741
2
L
Izanami
6,778
452
89
6
0
243,826
0
W
Bastet
8,799
587
101
7
0
372,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role