Player Matchup

Nu Wa
Nu Wa
Medihhv
Nu Wa
Level 29
God Stats
3W - 0L
1,732 SR
Queue Stats
41W - 34L
1,482 Elo+
Party 1
Surtr
Surtr
RiddleMyDock420
Surtr
Level 60
God Stats
2W - 0L
1,755 SR
Queue Stats
5W - 10L
1,372 Elo+
Party 1
Terra
Terra
Vieta8957
Terra
Level 118
God Stats
4W - 0L
1,852 SR
Queue Stats
98W - 95L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
Yuno
Ne Zha
Level 143
God Stats
8W - 2L
1,600 SR
Queue Stats
180W - 166L
1,488 Elo+
Party 1
Chronos
Chronos
chocolate monky
Chronos
Level 135
God Stats
5W - 4L
1,390 SR
Queue Stats
150W - 137L
1,509 Elo+
Party 1
Team Averages
Level 97
1,666 SR
1,462 Elo+

VS

Team Averages
Level 131
1,443 SR
1,523 Elo+
Amaterasu
Amaterasu
Elliphiane
Amaterasu
Level 149
God Stats
5W - 5L
1,381 SR
Queue Stats
406W - 383L
1,531 Elo+
Solo
Agni
Agni
Pabski2001
Agni
Level 64
God Stats
1W - 2L
1,551 SR
Queue Stats
269W - 287L
1,511 Elo+
Solo
He Bo
He Bo
SculptorOvFlesh
He Bo
Level 142
God Stats
0W - 5L
1,109 SR
Queue Stats
399W - 393L
1,592 Elo+
Solo
Sylvanus
Sylvanus
Slapadanuts
Sylvanus
Level 139
God Stats
3W - 2L
1,608 SR
Queue Stats
202W - 187L
1,531 Elo+
Solo
Ishtar
Ishtar
Tragedy671
Ishtar
Level 160
God Stats
7W - 6L
1,565 SR
Queue Stats
546W - 551L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Medihhv
Nu Wa
17
2 / 2 / 18
9,720
810
18,249
8,666
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 16
9,654
805
9,527
11,874
13,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
Vieta8957
Terra
16
4 / 1 / 9
9,956
830
6,087
15,185
13,332
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Yuno
Ne Zha
16
5 / 3 / 13
9,936
828
18,231
11,564
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
9 / 5 / 7
10,004
834
14,193
12,287
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elliphiane
Amaterasu
17
6 / 2 / 7
9,142
762
10,322
19,158
24,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 9
8,173
681
7,703
11,843
4,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 6 / 2
8,779
732
6,509
8,664
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Slapadanuts
Sylvanus
16
0 / 4 / 12
7,872
656
9,027
19,461
17,237
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Tragedy671
Ishtar
14
2 / 6 / 7
8,479
707
11,897
11,888
4,989
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
25
Kills
13
13
Deaths
25
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Elliphiane
Amaterasu
6
2
7
4.75
W
Nu Wa
Medihhv
Nu Wa
2
2
18
5.5
L
1
7
9
0.79
W
5
2
16
6.5
L
4
6
2
0.83
L
Sylvanus
Slapadanuts
Sylvanus
0
4
12
1.5
L
Ishtar
Tragedy671
Ishtar
2
6
7
0.92
W
Terra
Vieta8957
Terra
4
1
9
8.5
W
Ne Zha
Yuno
Ne Zha
5
3
13
3.83
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,287
Damage
45,458
59,576
Taken
71,014
43,906
Mitigated
55,188
25,436
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Elliphiane
Amaterasu
10,322
4,288
971
5,852
19,158
24,336
0
11,158
8,000
0
27,247
W
Nu Wa
Medihhv
Nu Wa
18,249
4,806
1,520
964
8,666
4,559
1,148
3,876
4,658
35,588
0
L
7,703
697
1,307
294
11,843
4,909
0
6,600
5,243
24,405
0
W
9,527
2,499
554
1,627
11,874
13,348
374
4,863
6,739
448
18,490
L
6,509
519
0
107
8,664
3,717
0
4,736
3,928
12,843
0
L
Sylvanus
Slapadanuts
Sylvanus
9,027
1,167
6,546
6,609
19,461
17,237
0
8,944
10,517
20,552
0
L
Ishtar
Tragedy671
Ishtar
11,897
6,578
399
1,038
11,888
4,989
0
7,379
4,509
0
33,589
W
Terra
Vieta8957
Terra
6,087
577
6,275
6,626
15,185
13,332
560
6,365
8,446
10,758
0
W
Ne Zha
Yuno
Ne Zha
18,231
4,335
2,371
4,585
11,564
6,117
697
3,397
7,683
0
38,239
W
14,193
4,664
330
584
12,287
6,550
948
4,275
7,775
19,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
42,445
142
Minions Killed
166
0
Camps Cleared
0
1,048,622
Distance Traveled
901,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,142
762
33
3
0
217,449
0
W
Nu Wa
9,720
810
42
4
0
215,012
0
L
Agni
8,173
681
45
4
0
191,133
0
W
Surtr
9,654
805
25
2
0
229,448
0
L
He Bo
8,779
732
19
2
0
134,799
0
L
Sylvanus
7,872
656
20
2
0
207,413
0
L
Ishtar
8,479
707
49
4
0
150,597
0
W
Terra
9,956
830
17
1
0
185,261
0
W
Ne Zha
9,936
828
38
3
0
238,151
0
W
Chronos
10,004
834
20
2
0
180,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role