Player Matchup

Medusa
Medusa
MsDice
Medusa
Level 79
God Stats
17W - 13L
1,459 SR
Queue Stats
35W - 38L
1,282 Elo+
Solo
Cabrakan
Cabrakan
PARISHILTONSTOY
Cabrakan
Level 107
God Stats
29W - 45L
1,402 SR
Queue Stats
335W - 355L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Qweeshey
Nu Wa
Level 107
God Stats
40W - 25L
1,648 SR
Queue Stats
227W - 214L
1,523 Elo+
Solo
Charon
Charon
dj321043
Charon
Level 165
God Stats
50W - 49L
1,489 SR
Queue Stats
327W - 332L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
k-kekko-k89
Baron Samedi
Level 107
God Stats
43W - 39L
1,530 SR
Queue Stats
1,198W - 1,232L
1,366 Elo+
Solo
Team Averages
Level 113
1,506 SR
1,381 Elo+

VS

Team Averages
Level 90
1,473 SR
1,388 Elo+
Mulan
Mulan
BVHAMrd3
Mulan
Level 104
God Stats
3W - 6L
1,341 SR
Queue Stats
127W - 138L
1,419 Elo+
Solo
Rama
Rama
Swaggg_Warfareee
Rama
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 134L
1,432 Elo+
Solo
Chaac
Chaac
nolecol
Chaac
Level 100
God Stats
3W - 1L
1,669 SR
Queue Stats
57W - 47L
1,351 Elo+
Party 1
Xbalanque
Xbalanque
parmage10
Xbalanque
Level 109
God Stats
46W - 59L
1,354 SR
Queue Stats
150W - 145L
1,363 Elo+
Solo
Ra
Ra
yflo313
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MsDice
Medusa
17
6 / 1 / 9
12,147
1,215
15,183
8,670
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
17
2 / 2 / 10
11,208
1,121
5,233
15,372
22,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Qweeshey
Nu Wa
18
8 / 0 / 12
12,397
1,240
21,227
4,203
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
dj321043
Charon
17
0 / 2 / 15
10,830
1,083
11,780
10,201
8,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
k-kekko-k89
Baron Samedi
17
5 / 1 / 12
11,443
1,144
18,575
10,865
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

293

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BVHAMrd3
Mulan
16
1 / 4 / 5
10,381
1,038
13,679
24,977
21,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 3
10,766
1,077
8,248
15,748
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
nolecol
Chaac
15
1 / 4 / 3
10,110
1,011
9,444
15,291
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
parmage10
Xbalanque
15
0 / 7 / 4
9,240
924
6,186
16,983
5,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 3
9,853
985
6,272
7,743
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
21
Kills
6
6
Deaths
21
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
BVHAMrd3
Mulan
1
4
5
0.88
W
Medusa
MsDice
Medusa
6
1
9
10.5
W
Cabrakan
2
2
10
3.5
W
Nu Wa
Qweeshey
Nu Wa
8
0
12
14
L
3
3
3
1.5
W
Charon
dj321043
Charon
0
2
15
3.75
W
Baron Samedi
k-kekko-k89
Baron Samedi
5
1
12
11
L
Chaac
nolecol
Chaac
1
4
3
0.63
L
Xbalanque
parmage10
Xbalanque
0
7
4
0.29
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,998
Damage
43,829
49,311
Taken
80,742
45,366
Mitigated
51,163
13,640
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BVHAMrd3
Mulan
13,679
1,480
327
1,276
24,977
21,167
0
17,436
7,391
1,109
27,885
W
Medusa
MsDice
Medusa
15,183
7,956
326
2,304
8,670
5,384
0
763
7,260
0
37,406
W
Cabrakan
5,233
603
0
2,375
15,372
22,749
0
3,698
10,713
17,572
0
W
Nu Wa
Qweeshey
Nu Wa
21,227
6,024
0
1,244
4,203
1,997
0
1,429
2,602
42,427
0
L
8,248
6,469
0
2,104
15,748
6,058
0
11,918
3,680
0
39,656
W
Charon
dj321043
Charon
11,780
2,545
322
3,231
10,201
8,266
0
751
8,856
28,305
0
W
Baron Samedi
k-kekko-k89
Baron Samedi
18,575
921
1,687
2,151
10,865
6,970
0
1,676
8,651
27,685
0
L
Chaac
nolecol
Chaac
9,444
490
0
1,592
15,291
15,359
0
11,491
3,500
481
29,716
L
Xbalanque
parmage10
Xbalanque
6,186
1,486
0
0
16,983
5,569
0
10,451
5,632
0
23,479
L
6,272
746
1,320
163
7,743
3,010
0
6,347
1,246
23,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
50,350
235
Minions Killed
218
9
Camps Cleared
5
968,777
Distance Traveled
799,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,381
1,038
42
4
1
201,323
0
W
Medusa
12,147
1,215
59
6
1
203,318
0
W
Cabrakan
11,208
1,121
31
3
4
179,328
0
W
Nu Wa
12,397
1,240
41
4
1
215,242
0
L
Rama
10,766
1,077
64
6
2
172,179
0
W
Charon
10,830
1,083
61
6
2
181,249
0
W
Baron Samedi
11,443
1,144
43
4
1
189,640
0
L
Chaac
10,110
1,011
54
5
1
158,853
0
L
Xbalanque
9,240
924
23
2
0
136,126
0
L
Ra
9,853
985
35
4
1
131,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role