Player Matchup

Nemesis
Nemesis
RinAdamantus
Nemesis
Level 69
God Stats
1W - 4L
1,298 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SteelIdeal
Morgan Le Fay
Level 77
God Stats
0W - 2L
1,458 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
XGrievousX25
Cthulhu
Level 62
God Stats
9W - 11L
1,738 SR
Queue Stats
21W - 27L
1,436 Elo+
Party 1
Izanami
Izanami
billsyismyhero
Izanami
Level 40
God Stats
2W - 4L
1,405 SR
Queue Stats
9W - 15L
1,359 Elo+
Solo
Achilles
Achilles
hramosPLUS
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 1
Team Averages
Level 59
1,480 SR
1,389 Elo+

VS

Team Averages
Level 69
1,548 SR
1,443 Elo+
Anubis
Anubis
CryoDiablo
Anubis
Level 91
God Stats
11W - 10L
1,548 SR
Queue Stats
50W - 49L
1,500 Elo+
Party 3
Hades
Hades
ShawtyTrippn
Hades
Level 104
God Stats
1W - 1L
1,528 SR
Queue Stats
259W - 219L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TxZop
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,316 Elo+
Party 3
Awilix
Awilix
dogeguy17
Awilix
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 153L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
xImAtlas
Sun Wukong
Level 100
God Stats
14W - 7L
1,664 SR
Queue Stats
50W - 50L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RinAdamantus
Nemesis
9
1 / 4 / 0
5,313
443
3,083
8,964
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SteelIdeal
Morgan Le Fay
11
1 / 4 / 0
5,928
494
7,889
8,936
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
XGrievousX25
Cthulhu
9
3 / 5 / 1
5,817
485
5,804
10,330
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
5,656
471
1,205
6,169
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
hramosPLUS
Achilles
9
0 / 0 / 0
5,351
446
2,623
7,692
7,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CryoDiablo
Anubis
13
6 / 1 / 1
8,398
700
7,299
8,098
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 5
7,107
592
7,500
8,321
4,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
TxZop
Tsukuyomi
11
4 / 2 / 3
6,345
529
4,365
6,264
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
dogeguy17
Awilix
12
2 / 1 / 4
7,133
594
3,397
10,575
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
xImAtlas
Sun Wukong
12
0 / 1 / 1
7,664
639
7,656
8,855
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
CryoDiablo
Anubis
6
1
1
6.5
L
Nemesis
RinAdamantus
Nemesis
1
4
0
0.25
W
4
0
5
6.5
L
Morgan Le Fay
SteelIdeal
Morgan Le Fay
1
4
0
0.25
W
Tsukuyomi
TxZop
Tsukuyomi
4
2
3
2.75
L
Cthulhu
XGrievousX25
Cthulhu
3
5
1
0.7
L
0
3
1
0.17
W
Awilix
dogeguy17
Awilix
2
1
4
4
L
Achilles
hramosPLUS
Achilles
0
0
0
0
W
Sun Wukong
xImAtlas
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
30,217
42,091
Taken
42,113
22,045
Mitigated
20,588
4,435
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CryoDiablo
Anubis
7,299
94
0
4,163
8,098
3,912
441
4,337
3,717
70,569
0
L
Nemesis
RinAdamantus
Nemesis
3,083
1,589
0
373
8,964
2,528
0
2,631
6,333
0
24,233
W
7,500
1,184
560
4,939
8,321
4,324
321
3,547
4,401
46,941
0
L
Morgan Le Fay
SteelIdeal
Morgan Le Fay
7,889
1,216
45
969
8,936
2,802
0
5,006
3,930
43,327
0
W
Tsukuyomi
TxZop
Tsukuyomi
4,365
1,074
0
669
6,264
2,224
0
1,028
5,080
0
25,282
L
Cthulhu
XGrievousX25
Cthulhu
5,804
414
302
884
10,330
7,398
0
4,688
5,642
15,521
0
L
1,205
743
0
680
6,169
1,722
685
2,474
3,695
0
31,605
W
Awilix
dogeguy17
Awilix
3,397
1,195
0
5,665
10,575
4,018
0
2,153
8,345
0
49,291
L
Achilles
hramosPLUS
Achilles
2,623
725
48
1,134
7,692
7,595
0
0
7,692
0
20,820
W
Sun Wukong
xImAtlas
Sun Wukong
7,656
2,036
0
2,273
8,855
6,110
164
1,852
6,877
0
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
36,647
216
Minions Killed
396
0
Camps Cleared
0
1,139,498
Distance Traveled
1,197,463
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,398
700
118
10
0
236,608
0
L
Nemesis
5,313
443
33
3
0
257,099
0
W
Hades
7,107
592
66
6
0
213,022
0
L
Morgan Le Fay
5,928
494
69
6
0
232,674
0
W
Tsukuyomi
6,345
529
34
3
0
248,131
0
L
Cthulhu
5,817
485
25
2
0
212,574
1
L
Izanami
5,656
471
55
5
0
203,366
0
W
Awilix
7,133
594
84
7
0
284,187
0
L
Achilles
5,351
446
34
3
0
233,785
0
W
Sun Wukong
7,664
639
94
8
0
215,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role