Player Matchup

Cerberus
Cerberus
OrcoMalo03
Cerberus
Level 24
God Stats
30W - 26L
1,575 SR
Queue Stats
33W - 29L
1,475 Elo+
Party 3
Arachne
Arachne
TN1 Rogue
Arachne
Level 60
God Stats
4W - 3L
1,553 SR
Queue Stats
12W - 20L
1,379 Elo+
Party 2
Ravana
Ravana
boogitybop
Ravana
Level 28
God Stats
2W - 1L
1,518 SR
Queue Stats
68W - 59L
1,458 Elo+
Party 3
Osiris
Osiris
brutalcagna
Osiris
Level 108
God Stats
4W - 2L
1,898 SR
Queue Stats
7W - 8L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
iiTzTuckem
Xbalanque
Level 15
God Stats
3W - 0L
1,696 SR
Queue Stats
10W - 17L
1,823 Elo+
Party 2
Team Averages
Level 47
1,648 SR
1,525 Elo+

VS

Team Averages
Level 40
1,528 SR
1,484 Elo+
Ra
Ra
Awpper
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,555 Elo+
Party 1
Thor
Thor
Gibsoñ
Thor
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,540 Elo+
Solo
Achilles
Achilles
JohnaANDmari87
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Ix Chel
Ix Chel
Kreckz92
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
SunniDeee
Ishtar
Level 108
God Stats
9W - 5L
1,639 SR
Queue Stats
111W - 83L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OrcoMalo03
Cerberus
15
0 / 2 / 6
9,277
773
4,460
14,460
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
TN1 Rogue
Arachne
15
1 / 4 / 4
8,906
742
7,419
14,791
7,817
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
boogitybop
Ravana
18
7 / 0 / 2
10,958
913
12,537
6,233
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
5 / 2 / 2
10,188
849
10,713
14,060
12,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iiTzTuckem
Xbalanque
17
4 / 1 / 6
10,439
870
10,251
13,505
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 2 / 2
9,823
819
10,716
10,070
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Gibsoñ
Thor
16
3 / 2 / 3
9,827
819
10,561
6,809
2,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
2 / 6 / 2
8,549
712
8,351
14,752
10,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Kreckz92
Ix Chel
14
1 / 5 / 2
8,466
706
4,632
8,230
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SunniDeee
Ishtar
16
0 / 2 / 5
9,222
769
14,003
10,707
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
8
9
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
2
2
2
1.5
L
Thor
Gibsoñ
Thor
3
2
3
2.25
L
Achilles
2
6
2
0.5
L
Ix Chel
Kreckz92
Ix Chel
1
5
2
0.4
W
Cerberus
OrcoMalo03
Cerberus
0
2
6
1.5
L
Ishtar
SunniDeee
Ishtar
0
2
5
1.25
W
Arachne
TN1 Rogue
Arachne
1
4
4
0.75
W
Ravana
boogitybop
Ravana
7
0
2
8
W
Osiris
5
2
2
3
W
Xbalanque
iiTzTuckem
Xbalanque
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
48,263
63,049
Taken
50,568
45,580
Mitigated
25,761
10,138
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,716
1,298
582
2,282
10,070
4,120
0
1,013
9,057
50,971
0
L
Thor
Gibsoñ
Thor
10,561
1,948
0
38
6,809
2,841
0
185
6,624
0
25,809
L
Achilles
8,351
1,869
35
2,472
14,752
10,615
0
2,162
12,590
0
16,636
L
Ix Chel
Kreckz92
Ix Chel
4,632
410
197
587
8,230
3,784
120
336
7,894
13,151
0
W
Cerberus
OrcoMalo03
Cerberus
4,460
248
0
1,667
14,460
14,642
31
3,099
11,288
12,266
0
L
Ishtar
SunniDeee
Ishtar
14,003
9,311
0
1,508
10,707
4,401
0
764
9,943
0
36,734
W
Arachne
TN1 Rogue
Arachne
7,419
5,991
0
1,303
14,791
7,817
1,212
3,591
11,088
0
16,606
W
Ravana
boogitybop
Ravana
12,537
4,216
0
2,195
6,233
4,275
0
1,258
4,975
0
50,914
W
Osiris
10,713
3,815
0
1,990
14,060
12,648
78
5,583
8,477
0
39,713
W
Xbalanque
iiTzTuckem
Xbalanque
10,251
5,039
0
2,983
13,505
6,198
2,651
1,553
11,873
0
49,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
45,887
275
Minions Killed
234
0
Camps Cleared
0
1,342,249
Distance Traveled
1,150,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,823
819
97
8
0
256,106
0
L
Thor
9,827
819
37
3
0
218,971
0
L
Achilles
8,549
712
15
1
0
252,354
0
L
Ix Chel
8,466
706
16
1
0
196,308
0
W
Cerberus
9,277
773
13
1
0
252,742
0
L
Ishtar
9,222
769
69
6
0
227,067
0
W
Arachne
8,906
742
25
2
0
288,154
0
W
Ravana
10,958
913
96
8
0
295,973
0
W
Osiris
10,188
849
51
4
0
264,529
0
W
Xbalanque
10,439
870
90
8
0
240,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role