Player Matchup

Ganesha
Ganesha
Gamathroy
Ganesha
Level 148
God Stats
1W - 0L
1,466 SR
Queue Stats
24W - 19L
1,527 Elo+
Party 1
Freya
Freya
NerouVT
Freya
Level 18
God Stats
22W - 18L
1,552 SR
Queue Stats
74W - 67L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
RJoonV
Ix Chel
Level 8
God Stats
5W - 3L
1,627 SR
Queue Stats
60W - 29L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Saslum
Sun Wukong
Level 69
God Stats
6W - 2L
1,729 SR
Queue Stats
57W - 39L
1,459 Elo+
Party 1
Mercury
Mercury
Swammy2K
Mercury
Level 101
God Stats
6W - 5L
1,621 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Team Averages
Level 69
1,599 SR
1,489 Elo+

VS

Team Averages
Level 68
1,496 SR
1,460 Elo+
Tyr
Tyr
ArchiveTOG
Tyr
Level 85
God Stats
13W - 11L
1,583 SR
Queue Stats
123W - 138L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
Archrite
Amaterasu
Level 44
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 3
Izanami
Izanami
LucedDreamer
Izanami
Level 102
God Stats
15W - 14L
1,527 SR
Queue Stats
102W - 117L
1,514 Elo+
Party 2
Vulcan
Vulcan
SpotTrain847717
Vulcan
Level 83
God Stats
7W - 9L
1,590 SR
Queue Stats
54W - 65L
1,479 Elo+
Solo
Jormungandr
Jormungandr
TheTouchler
Jormungandr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gamathroy
Ganesha
16
0 / 0 / 14
10,983
1,098
7,840
14,762
18,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
NerouVT
Freya
16
0 / 0 / 6
9,252
925
2,541
4,251
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
RJoonV
Ix Chel
16
4 / 0 / 7
10,614
1,061
14,993
5,741
2,777
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Saslum
Sun Wukong
15
7 / 0 / 5
10,695
1,070
14,662
12,456
8,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Swammy2K
Mercury
15
3 / 1 / 7
9,957
996
8,442
14,188
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

313

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,699
870
6,056
5,711
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amaterasu
Archrite
Amaterasu
14
0 / 1 / 0
9,022
902
4,952
11,665
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
LucedDreamer
Izanami
14
0 / 2 / 1
9,109
911
8,233
11,198
4,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 1
9,112
911
16,243
9,638
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheTouchler
Jormungandr
15
1 / 5 / 0
9,309
931
7,958
14,074
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
14
Kills
1
1
Deaths
14
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Amaterasu
Archrite
Amaterasu
0
1
0
0
W
Ganesha
Gamathroy
Ganesha
0
0
14
7
L
Izanami
LucedDreamer
Izanami
0
2
1
0.25
W
Freya
NerouVT
Freya
0
0
6
3
W
Ix Chel
RJoonV
Ix Chel
4
0
7
7.5
W
Sun Wukong
Saslum
Sun Wukong
7
0
5
9.5
L
0
5
1
0.1
W
Mercury
Swammy2K
Mercury
3
1
7
6.5
L
Jormungandr
TheTouchler
Jormungandr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,478
Damage
43,442
51,398
Taken
52,286
39,108
Mitigated
37,418
11,726
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
771
0
514
5,711
5,154
0
2,653
3,058
0
10,323
L
Amaterasu
Archrite
Amaterasu
4,952
1,709
0
2,854
11,665
10,409
0
6,794
4,571
0
13,831
W
Ganesha
Gamathroy
Ganesha
7,840
607
0
1,961
14,762
18,709
0
7,798
5,874
18,939
0
L
Izanami
LucedDreamer
Izanami
8,233
6,029
0
876
11,198
4,557
0
6,113
4,935
0
26,342
W
Freya
NerouVT
Freya
2,541
824
0
758
4,251
1,758
0
2,681
1,071
9,647
0
W
Ix Chel
RJoonV
Ix Chel
14,993
733
3,686
867
5,741
2,777
0
2,688
2,586
39,416
0
W
Sun Wukong
Saslum
Sun Wukong
14,662
2,505
0
2,643
12,456
8,501
0
5,514
6,307
2,313
30,339
L
16,243
8,046
0
392
9,638
4,268
0
3,448
6,190
43,205
0
W
Mercury
Swammy2K
Mercury
8,442
5,079
0
1,811
14,188
7,363
0
5,879
7,446
0
30,319
L
Jormungandr
TheTouchler
Jormungandr
7,958
2,074
0
1,561
14,074
13,030
0
7,579
6,179
19,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,501
Gold Earned
45,251
205
Minions Killed
182
11
Camps Cleared
3
1,068,604
Distance Traveled
908,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,699
870
14
1
1
187,920
0
L
Amaterasu
9,022
902
37
4
2
184,085
0
W
Ganesha
10,983
1,098
0
0
0
217,443
0
L
Izanami
9,109
911
47
5
0
159,335
0
W
Freya
9,252
925
33
3
0
209,867
0
W
Ix Chel
10,614
1,061
80
8
3
203,494
0
W
Sun Wukong
10,695
1,070
41
4
5
208,652
0
L
Vulcan
9,112
911
56
6
0
191,898
0
W
Mercury
9,957
996
51
5
3
229,148
0
L
Jormungandr
9,309
931
28
3
0
184,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role