Player Matchup

Neith
Neith
Brntnf
Neith
Level 117
God Stats
8W - 10L
1,298 SR
Queue Stats
368W - 378L
1,437 Elo+
Solo
Atlas
Atlas
Margo7716
Atlas
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,053 Elo+
Party 1
Poseidon
Poseidon
Sleyder1741
Poseidon
Level 23
God Stats
5W - 5L
1,164 SR
Queue Stats
5W - 10L
1,053 Elo+
Party 1
Chaac
Chaac
StrawHat_856
Chaac
Level 147
God Stats
26W - 22L
1,668 SR
Queue Stats
627W - 608L
1,545 Elo+
Solo
Set
Set
TaiGuy6633
Set
Level 106
God Stats
1W - 3L
1,195 SR
Queue Stats
190W - 188L
1,469 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,311 Elo+

VS

Team Averages
Level 84
1,486 SR
1,492 Elo+
Anubis
Anubis
ElMonoLoco21
Anubis
Level 122
God Stats
2W - 1L
1,564 SR
Queue Stats
41W - 35L
1,590 Elo+
Solo
Cerberus
Cerberus
GimmyFisty9946
Cerberus
Level 79
God Stats
0W - 3L
1,237 SR
Queue Stats
204W - 185L
1,514 Elo+
Solo
Thor
Thor
Kaijulord223
Thor
Level 80
God Stats
2W - 3L
1,466 SR
Queue Stats
443W - 425L
1,488 Elo+
Solo
Ishtar
Ishtar
Kanax44
Ishtar
Level 52
God Stats
10W - 9L
1,565 SR
Queue Stats
77W - 80L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
NannyNarcotics
Kuzenbo
Level 86
God Stats
2W - 2L
1,599 SR
Queue Stats
23W - 28L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brntnf
Neith
13
6 / 2 / 7
9,135
609
8,764
9,820
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Margo7716
Atlas
10
3 / 4 / 10
8,272
551
4,734
12,862
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Sleyder1741
Poseidon
12
2 / 7 / 5
7,647
510
5,747
9,088
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 1 / 4
10,231
682
13,901
14,136
12,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 2 / 2
9,579
639
10,392
14,362
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 5 / 2
9,329
622
11,714
12,882
6,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 4 / 0
6,332
422
3,449
8,920
8,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 7
7,271
485
5,811
10,765
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
Kanax44
Ishtar
12
4 / 10 / 4
7,902
527
7,324
14,493
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 4
6,842
456
3,401
13,360
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
23
Kills
15
16
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Brntnf
Neith
6
2
7
4.75
L
Anubis
8
5
2
1.8
L
Cerberus
0
4
0
0
L
2
1
7
5.5
L
Ishtar
Kanax44
Ishtar
4
10
4
0.6
W
Atlas
Margo7716
Atlas
3
4
10
2
L
1
3
4
1
W
Poseidon
Sleyder1741
Poseidon
2
7
5
0.64
W
6
1
4
8
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
31,699
60,268
Taken
60,420
38,151
Mitigated
39,601
11,721
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brntnf
Neith
8,764
3,482
0
3,308
9,820
3,657
3,293
1,884
7,936
0
57,604
L
Anubis
11,714
397
0
4,956
12,882
6,875
220
2,082
10,800
71,474
0
L
Cerberus
3,449
610
0
2,316
8,920
8,523
0
0
8,920
28,682
0
L
5,811
1,962
0
232
10,765
4,306
0
510
10,255
0
34,761
L
Ishtar
Kanax44
Ishtar
7,324
3,074
0
335
14,493
5,787
0
3,292
11,201
0
39,092
W
Atlas
Margo7716
Atlas
4,734
2,004
0
1,263
12,862
12,152
0
3,942
8,920
16,701
0
L
3,401
1,655
0
971
13,360
14,110
0
4,597
8,763
15,316
0
W
Poseidon
Sleyder1741
Poseidon
5,747
987
0
242
9,088
2,492
266
5,777
3,311
34,894
0
W
13,901
2,466
0
5,029
14,136
12,568
285
3,766
10,370
0
70,920
W
10,392
4,170
0
1,879
14,362
7,282
0
3,993
10,369
0
75,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
37,676
375
Minions Killed
302
0
Camps Cleared
0
1,499,192
Distance Traveled
1,306,045
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,135
609
99
7
0
260,005
1
L
Anubis
9,329
622
106
7
0
253,587
2
L
Cerberus
6,332
422
79
5
0
153,673
0
L
Thor
7,271
485
50
3
0
328,866
0
L
Ishtar
7,902
527
54
4
0
276,343
0
W
Atlas
8,272
551
21
1
0
281,882
0
L
Kuzenbo
6,842
456
13
1
0
293,576
0
W
Poseidon
7,647
510
47
3
0
299,913
0
W
Chaac
10,231
682
101
7
0
328,340
2
W
Set
9,579
639
107
7
0
329,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role