Player Matchup

Arachne
Arachne
Aries-Senpai_713
Arachne
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,592 Elo+
Solo
Scylla
Scylla
B34N42
Scylla
Level 145
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 16L
1,544 Elo+
Solo
Kukulkan
Kukulkan
FabledMyth6664
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,470 Elo+
Solo
Aphrodite
Aphrodite
TalkToYouuLater
Aphrodite
Level 106
God Stats
2W - 0L
1,827 SR
Queue Stats
44W - 42L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dancerboy23
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,480 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,508 Elo+

VS

Team Averages
Level 75
1,489 SR
1,405 Elo+
Achilles
Achilles
Azda Llumi
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
ElaCR
Aphrodite
Level 127
God Stats
1W - 3L
1,447 SR
Queue Stats
87W - 79L
1,489 Elo+
Party 2
He Bo
He Bo
Eripocalypse
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Erlang Shen
Erlang Shen
MekaDwagon69
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,408 Elo+
Party 1
Janus
Janus
Nandahm
Janus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 14
11,626
684
12,030
23,201
12,264
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
B34N42
Scylla
20
7 / 0 / 19
13,467
792
22,788
8,492
3,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
8 / 1 / 17
13,263
780
27,218
10,818
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TalkToYouuLater
Aphrodite
18
7 / 2 / 13
11,540
679
9,866
15,839
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
dancerboy23
Ah Muzen Cab
19
3 / 1 / 22
11,850
697
15,566
18,889
8,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azda Llumi
Achilles
17
0 / 8 / 3
9,877
581
8,239
29,855
21,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ElaCR
Aphrodite
20
4 / 3 / 2
11,400
671
14,647
24,194
14,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 11 / 1
9,325
549
6,800
18,543
7,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MekaDwagon69
Erlang Shen
6
0 / 1 / 1
7,415
436
1,081
2,915
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Nandahm
Janus
19
2 / 7 / 2
10,959
645
18,754
17,526
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
16
30
Kills
7
8
Deaths
30
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Achilles
Azda Llumi
Achilles
0
8
3
0.19
W
Scylla
B34N42
Scylla
7
0
19
16.5
L
Aphrodite
ElaCR
Aphrodite
4
3
2
1.67
L
1
11
1
0.14
W
Kukulkan
8
1
17
16.5
L
Erlang Shen
MekaDwagon69
Erlang Shen
0
1
1
0.5
L
Janus
Nandahm
Janus
2
7
2
0.43
W
Aphrodite
TalkToYouuLater
Aphrodite
7
2
13
6.75
W
Ah Muzen Cab
dancerboy23
Ah Muzen Cab
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,468
Damage
49,521
77,239
Taken
93,033
38,764
Mitigated
54,895
44,756
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,030
7,601
2,855
6,279
23,201
12,264
1,729
11,489
11,472
0
20,088
L
Achilles
Azda Llumi
Achilles
8,239
1,101
280
1,921
29,855
21,481
0
20,064
9,791
0
27,398
W
Scylla
B34N42
Scylla
22,788
1,124
2,206
1,974
8,492
3,840
1,644
3,358
5,050
59,079
0
L
Aphrodite
ElaCR
Aphrodite
14,647
1,111
16,462
17,255
24,194
14,901
0
15,031
9,163
40,522
0
L
6,800
854
0
0
18,543
7,833
0
12,005
6,538
13,885
0
W
Kukulkan
27,218
1,492
366
587
10,818
5,143
3,270
6,362
4,358
52,979
0
L
Erlang Shen
MekaDwagon69
Erlang Shen
1,081
0
65
64
2,915
1,878
0
1,524
1,391
0
1,381
L
Janus
Nandahm
Janus
18,754
986
761
1,026
17,526
8,802
0
11,248
6,278
40,190
0
W
Aphrodite
TalkToYouuLater
Aphrodite
9,866
199
18,504
10,306
15,839
8,716
1,253
8,966
6,547
20,027
0
W
Ah Muzen Cab
dancerboy23
Ah Muzen Cab
15,566
3,303
1,047
632
18,889
8,801
2,391
9,008
9,611
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
48,976
212
Minions Killed
237
0
Camps Cleared
0
1,623,481
Distance Traveled
1,128,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,626
684
12
1
0
307,979
0
L
Achilles
9,877
581
39
2
0
278,621
0
W
Scylla
13,467
792
84
5
0
325,562
0
L
Aphrodite
11,400
671
93
5
0
307,384
0
L
He Bo
9,325
549
23
1
0
213,787
0
W
Kukulkan
13,263
780
63
4
0
341,230
0
L
Erlang Shen
7,415
436
3
0
0
70,695
0
L
Janus
10,959
645
79
5
0
258,072
0
W
Aphrodite
11,540
679
16
1
0
321,664
0
W
Ah Muzen Cab
11,850
697
37
2
0
327,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role