Player Matchup

Anhur
Anhur
 
Anhur
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CSide6725
Mulan
Level 98
God Stats
8W - 13L
1,497 SR
Queue Stats
91W - 105L
1,453 Elo+
Solo
Pele
Pele
GTboss94
Pele
Level 79
God Stats
1W - 0L
1,367 SR
Queue Stats
74W - 85L
1,415 Elo+
Solo
Sobek
Sobek
LTspartan1172
Sobek
Level 125
God Stats
2W - 1L
1,180 SR
Queue Stats
155W - 150L
1,446 Elo+
Solo
Poseidon
Poseidon
coming-warrant
Poseidon
Level 109
God Stats
2W - 2L
1,282 SR
Queue Stats
16W - 24L
1,111 Elo+
Solo
Team Averages
Level 97
1,365 SR
1,385 Elo+

VS

Team Averages
Level 84
1,357 SR
1,324 Elo+
Zhong Kui
Zhong Kui
Mach_Theta
Zhong Kui
Level 137
God Stats
90W - 72L
1,521 SR
Queue Stats
418W - 384L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Margo7716
Danzaburou
Level 48
God Stats
1W - 3L
1,300 SR
Queue Stats
19W - 14L
1,079 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Serving_fishh
Maman Brigitte
Level 120
God Stats
14W - 16L
1,415 SR
Queue Stats
169W - 156L
1,507 Elo+
Solo
Poseidon
Poseidon
Sleyder1741
Poseidon
Level 23
God Stats
5W - 5L
1,255 SR
Queue Stats
5W - 10L
1,079 Elo+
Party 1
Charon
Charon
Wise Watermelon
Charon
Level 90
God Stats
1W - 3L
1,293 SR
Queue Stats
55W - 46L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 2 / 3
8,452
604
7,277
10,195
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
CSide6725
Mulan
14
4 / 4 / 4
8,962
640
11,390
15,838
12,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
16
7 / 1 / 5
9,581
684
7,749
12,230
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 11
8,204
586
4,718
13,270
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
14
5 / 2 / 8
8,785
628
9,614
6,832
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mach_Theta
Zhong Kui
14
3 / 4 / 2
8,843
632
11,741
12,925
9,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Margo7716
Danzaburou
8
0 / 6 / 1
5,651
404
4,128
10,440
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
Serving_fishh
Maman Brigitte
12
4 / 6 / 0
7,245
518
9,610
13,415
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Sleyder1741
Poseidon
10
2 / 6 / 0
6,471
462
5,196
10,169
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 5 / 3
6,570
469
6,428
11,677
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
26
Kills
9
10
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
3
4.75
W
Mulan
CSide6725
Mulan
4
4
4
1.5
W
Pele
7
1
5
9.5
W
2
1
11
7.5
L
Zhong Kui
Mach_Theta
Zhong Kui
3
4
2
1
L
Danzaburou
Margo7716
Danzaburou
0
6
1
0.08
L
Maman Brigitte
Serving_fishh
Maman Brigitte
4
6
0
0.67
L
Poseidon
Sleyder1741
Poseidon
2
6
0
0.33
L
0
5
3
0.3
W
Poseidon
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
37,103
58,365
Taken
58,626
38,169
Mitigated
30,006
15,839
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,277
3,624
0
3,923
10,195
4,066
1,258
4,934
5,261
0
47,093
W
Mulan
CSide6725
Mulan
11,390
1,586
0
4,323
15,838
12,219
879
11,232
4,606
0
59,335
W
Pele
7,749
2,126
0
3,318
12,230
5,529
0
6,437
5,793
0
93,226
W
4,718
544
0
2,570
13,270
13,653
479
5,064
8,206
21,008
0
L
Zhong Kui
Mach_Theta
Zhong Kui
11,741
3,283
0
5,340
12,925
9,897
0
864
12,061
56,298
14,708
L
Danzaburou
Margo7716
Danzaburou
4,128
1,274
256
1,403
10,440
3,881
0
2,632
7,808
0
25,797
L
Maman Brigitte
Serving_fishh
Maman Brigitte
9,610
741
0
3,198
13,415
4,873
0
2,365
11,050
47,385
0
L
Poseidon
Sleyder1741
Poseidon
5,196
856
0
540
10,169
3,126
90
4,048
6,121
31,465
0
L
6,428
1,425
292
1,593
11,677
8,229
0
4,423
7,254
21,978
0
W
Poseidon
9,614
1,703
0
1,705
6,832
2,702
2,074
4,474
2,358
59,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
34,780
453
Minions Killed
278
0
Camps Cleared
0
1,334,689
Distance Traveled
1,246,426
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,452
604
71
5
0
257,784
3
W
Mulan
8,962
640
104
7
0
251,033
0
W
Pele
9,581
684
135
10
0
296,251
2
W
Sobek
8,204
586
45
3
0
287,432
1
L
Zhong Kui
8,843
632
107
8
0
216,473
1
L
Danzaburou
5,651
404
27
2
0
211,830
0
L
Maman Brigitte
7,245
518
73
5
0
280,437
0
L
Poseidon
6,471
462
39
3
0
269,625
0
L
Charon
6,570
469
32
2
0
268,061
0
W
Poseidon
8,785
628
98
7
0
242,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role