Player Matchup

Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
GlizzyDestructor
Serqet
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 95L
1,472 Elo+
Party 2
Vulcan
Vulcan
ImSooFknFadedRn
Vulcan
Level 145
God Stats
3W - 6L
1,522 SR
Queue Stats
36W - 82L
1,433 Elo+
Party 2
Maui
Maui
JGorman
Maui
Level 159
God Stats
0W - 11L
1,374 SR
Queue Stats
40W - 95L
1,422 Elo+
Party 2
Team Averages
Level 145
1,479 SR
1,465 Elo+

VS

Team Averages
Level 141
1,609 SR
1,647 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jissyrum69
Janus
Level 156
God Stats
8W - 12L
1,506 SR
Queue Stats
139W - 105L
1,645 Elo+
Party 1
Mulan
Mulan
Levoski
Mulan
Level 159
God Stats
11W - 7L
1,670 SR
Queue Stats
107W - 70L
1,617 Elo+
Solo
Achilles
Achilles
OR26
Achilles
Level 158
God Stats
1W - 0L
1,809 SR
Queue Stats
40W - 11L
1,808 Elo+
Solo
Charybdis
Charybdis
llerej
Charybdis
Level 132
God Stats
2W - 0L
1,561 SR
Queue Stats
118W - 72L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 3 / 0
5,791
526
4,194
6,895
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
 
Cu Chulainn
8
0 / 5 / 1
5,145
468
7,193
13,257
8,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 5 / 0
5,568
506
2,522
11,364
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,603
509
2,212
5,056
1,802
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
JGorman
Maui
9
1 / 2 / 3
5,878
534
3,009
9,803
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 3
6,209
564
5,425
10,426
9,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
12
3 / 0 / 3
7,428
675
5,655
3,382
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Levoski
Mulan
12
4 / 1 / 2
7,493
681
10,145
10,940
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
OR26
Achilles
13
6 / 1 / 0
7,308
664
7,392
10,082
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
llerej
Charybdis
11
3 / 1 / 3
6,726
611
6,780
5,453
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
17
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
W
Kuzenbo
 
Kuzenbo
1
2
3
1.25
L
2
5
0
0.4
L
1
2
0
0.5
L
Maui
JGorman
Maui
1
2
3
1.25
W
Janus
3
0
3
4.5
W
Mulan
Levoski
Mulan
4
1
2
5
W
Achilles
OR26
Achilles
6
1
0
6
W
Charybdis
llerej
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
35,397
46,375
Taken
40,283
24,359
Mitigated
26,233
7,549
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,194
1,458
0
1,782
6,895
2,458
0
2,168
4,713
32,908
726
L
Cu Chulainn
 
Cu Chulainn
7,193
2,068
0
1,602
13,257
8,918
0
805
12,446
0
35,837
W
Kuzenbo
 
Kuzenbo
5,425
2,276
141
2,518
10,426
9,640
78
4,951
5,062
19,428
0
L
2,522
634
0
1,533
11,364
3,931
0
2,895
8,355
0
31,173
L
2,212
724
0
1,198
5,056
1,802
0
1,993
2,997
37,878
0
L
Maui
JGorman
Maui
3,009
902
0
1,434
9,803
7,250
0
2,987
6,784
15,686
0
W
Janus
5,655
190
0
1,464
3,382
1,147
567
765
2,617
55,093
0
W
Mulan
Levoski
Mulan
10,145
2,492
0
3,872
10,940
8,621
0
593
10,347
0
46,672
W
Achilles
OR26
Achilles
7,392
3,161
0
2,802
10,082
4,543
0
558
9,524
0
62,085
W
Charybdis
llerej
Charybdis
6,780
3,988
0
3,096
5,453
2,282
726
2,134
3,029
0
51,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
35,164
289
Minions Killed
389
0
Camps Cleared
0
1,141,398
Distance Traveled
1,110,376
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,791
526
92
8
0
217,102
4
L
Cu Chulainn
5,145
468
52
5
0
219,512
0
W
Kuzenbo
6,209
564
21
2
0
228,002
4
L
Serqet
5,568
506
43
4
0
243,072
0
L
Vulcan
5,603
509
78
7
0
228,905
3
L
Maui
5,878
534
24
2
0
232,807
0
W
Janus
7,428
675
113
10
0
221,203
1
W
Mulan
7,493
681
81
7
0
222,271
4
W
Achilles
7,308
664
91
8
0
241,211
0
W
Charybdis
6,726
611
83
8
0
197,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role