Player Matchup

Apollo
Apollo
Izzheim
Apollo
Level 84
God Stats
5W - 2L
1,713 SR
Queue Stats
103W - 91L
1,510 Elo+
Party 1
Cerberus
Cerberus
LittleKanip
Cerberus
Level 38
God Stats
1W - 2L
1,652 SR
Queue Stats
85W - 79L
1,493 Elo+
Solo
Vamana
Vamana
MellowHowl
Vamana
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,469 Elo+
Solo
Cthulhu
Cthulhu
MoonDrop7
Cthulhu
Level 69
God Stats
1W - 1L
1,545 SR
Queue Stats
105W - 87L
1,511 Elo+
Party 1
Ra
Ra
bouncyrizzlord
Ra
Level 64
God Stats
29W - 32L
1,501 SR
Queue Stats
315W - 285L
1,475 Elo+
Solo
Team Averages
Level 58
1,582 SR
1,492 Elo+

VS

Team Averages
Level 64
1,505 SR
1,513 Elo+
Zhong Kui
Zhong Kui
LoBiTobrn
Zhong Kui
Level 65
God Stats
23W - 20L
1,549 SR
Queue Stats
280W - 290L
1,481 Elo+
Solo
Cerberus
Cerberus
Pathixx
Cerberus
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
83W - 43L
1,577 Elo+
Solo
Surtr
Surtr
SirCrazybone
Surtr
Level 84
God Stats
1W - 2L
1,235 SR
Queue Stats
89W - 82L
1,571 Elo+
Solo
Arachne
Arachne
WaWaVision
Arachne
Level 62
God Stats
7W - 9L
1,742 SR
Queue Stats
62W - 77L
1,429 Elo+
Solo
Chang'e
Chang'e
idolHuang
Chang'e
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 102L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Izzheim
Apollo
16
3 / 7 / 5
10,305
448
12,222
21,244
9,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
LittleKanip
Cerberus
18
4 / 6 / 7
11,345
493
16,308
34,924
18,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
MellowHowl
Vamana
19
5 / 3 / 1
12,180
530
20,814
25,281
25,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
MoonDrop7
Cthulhu
13
1 / 9 / 8
9,712
422
12,215
24,608
26,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 5
11,087
482
19,406
13,710
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoBiTobrn
Zhong Kui
19
6 / 1 / 4
12,333
536
26,344
21,082
17,637
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Pathixx
Cerberus
16
3 / 4 / 17
11,482
499
15,223
30,319
39,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 7 / 7
10,328
449
15,904
26,640
22,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
WaWaVision
Arachne
20
14 / 3 / 7
12,865
559
17,786
22,424
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
idolHuang
Chang'e
19
5 / 3 / 5
11,311
492
19,886
20,857
9,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
17
Kills
29
29
Deaths
18
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Izzheim
Apollo
3
7
5
0.79
L
Cerberus
LittleKanip
Cerberus
4
6
7
1.25
W
Zhong Kui
LoBiTobrn
Zhong Kui
6
1
4
8
L
Vamana
MellowHowl
Vamana
5
3
1
1.83
L
Cthulhu
MoonDrop7
Cthulhu
1
9
8
0.56
W
Cerberus
Pathixx
Cerberus
3
4
17
2.88
W
1
7
7
0.64
W
Arachne
WaWaVision
Arachne
14
3
7
5.83
L
4
4
5
1.63
W
Chang'e
idolHuang
Chang'e
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,965
Damage
95,143
119,767
Taken
121,322
85,378
Mitigated
100,191
28,789
Healing
49,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Izzheim
Apollo
12,222
7,236
0
5,940
21,244
9,537
0
15,127
6,117
0
65,660
L
Cerberus
LittleKanip
Cerberus
16,308
1,528
0
9,711
34,924
18,387
0
14,251
20,673
107,027
0
W
Zhong Kui
LoBiTobrn
Zhong Kui
26,344
5,051
0
15,999
21,082
17,637
2,608
6,257
14,705
130,638
2,390
L
Vamana
MellowHowl
Vamana
20,814
8,595
73
2,867
25,281
25,481
304
9,522
15,759
0
115,322
L
Cthulhu
MoonDrop7
Cthulhu
12,215
1,077
603
1,829
24,608
26,308
0
15,218
9,390
38,343
0
W
Cerberus
Pathixx
Cerberus
15,223
1,459
0
8,499
30,319
39,914
0
12,142
17,352
52,276
0
W
15,904
4,847
0
4,719
26,640
22,613
454
8,936
16,615
884
75,222
W
Arachne
WaWaVision
Arachne
17,786
13,409
0
5,132
22,424
10,655
454
9,702
12,080
0
97,820
L
19,406
1,359
2,946
4,820
13,710
5,665
556
7,213
6,497
105,779
0
W
Chang'e
idolHuang
Chang'e
19,886
2,513
6,159
8,542
20,857
9,372
381
9,369
11,090
90,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
58,319
671
Minions Killed
647
0
Camps Cleared
0
2,216,515
Distance Traveled
2,227,740
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,305
448
104
5
0
461,897
3
L
Cerberus
11,345
493
142
6
0
431,590
0
W
Zhong Kui
12,333
536
168
7
0
387,216
0
L
Vamana
12,180
530
191
8
0
451,572
0
L
Cthulhu
9,712
422
43
2
0
421,059
1
W
Cerberus
11,482
499
103
4
0
450,500
3
W
Surtr
10,328
449
105
5
0
403,556
0
W
Arachne
12,865
559
126
5
0
519,923
0
L
Ra
11,087
482
191
8
0
450,397
0
W
Chang'e
11,311
492
145
6
0
466,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role