Player Matchup

Bacchus
Bacchus
Silver II
DaedalJaimeJL
Bacchus
Silver II
Level 142
God Stats
1W - 2L
1,452 SR
Queue Stats
65W - 79L
1,081 MMR
Solo
Medusa
Medusa
Silver III
Eternity33
Medusa
Silver III
Level 129
God Stats
2W - 2L
1,630 SR
Queue Stats
55W - 79L
933 MMR
Solo
Thanatos
Thanatos
Silver III
Gedo Mazo7848
Thanatos
Silver III
Level 89
God Stats
2W - 4L
1,458 SR
Queue Stats
51W - 76L
1,084 MMR
Solo
Achilles
Achilles
Silver III
dementedkoala24
Achilles
Silver III
Level 147
God Stats
52W - 48L
1,551 SR
Queue Stats
384W - 406L
970 MMR
Solo
Poseidon
Poseidon
Silver I
usuksowhytry
Poseidon
Silver I
Level 156
God Stats
9W - 6L
1,514 SR
Queue Stats
248W - 256L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,521 SR
1,068 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,463 SR
1,065 MMR
Surtr
Surtr
Bronze III
R1FL3TH3ORY
Surtr
Bronze III
Level 126
God Stats
1W - 0L
1,576 SR
Queue Stats
2W - 7L
1,317 MMR
Solo
Janus
Janus
Silver I
RektzYT
Janus
Silver I
Level 65
God Stats
8W - 14L
1,150 SR
Queue Stats
175W - 185L
1,099 MMR
Solo
Xing Tian
Xing Tian
Silver II
TY2ST0N3D
Xing Tian
Silver II
Level 152
God Stats
122W - 124L
1,531 SR
Queue Stats
920W - 942L
1,146 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Team x Iron x
Jormungandr
Bronze I
Level 131
God Stats
4W - 5L
1,455 SR
Queue Stats
23W - 49L
769 MMR
Solo
Hachiman
Hachiman
Silver II
joker290
Hachiman
Silver II
Level 126
God Stats
14W - 16L
1,601 SR
Queue Stats
287W - 306L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
4
0 / 0 / 0
6,398
291
0
340
196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Eternity33
Medusa
16
2 / 3 / 3
10,402
473
11,750
15,207
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Gedo Mazo7848
Thanatos
15
3 / 7 / 5
9,874
449
10,617
19,497
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
1 / 8 / 1
9,737
443
15,291
30,865
29,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
usuksowhytry
Poseidon
20
10 / 1 / 1
15,379
699
20,013
12,269
5,068
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
RaijinArachneAo Kuang

VS

Bans
KaliChernobogBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
12,540
570
16,399
18,621
10,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
RektzYT
Janus
15
2 / 6 / 7
10,310
469
9,265
11,627
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
TY2ST0N3D
Xing Tian
16
4 / 1 / 4
10,711
487
10,153
16,719
11,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Team x Iron x
Jormungandr
16
1 / 3 / 10
9,601
436
4,181
23,041
23,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
joker290
Hachiman
16
4 / 4 / 1
10,707
487
13,155
19,213
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
16
Kills
19
19
Deaths
16
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
0
0
0
L
Medusa
Eternity33
Medusa
2
3
3
1.17
L
Thanatos
Gedo Mazo7848
Thanatos
3
7
5
0.79
W
8
2
6
5.5
W
Janus
RektzYT
Janus
2
6
7
0.92
W
Xing Tian
TY2ST0N3D
Xing Tian
4
1
4
6
W
Jormungandr
Team x Iron x
Jormungandr
1
3
10
2
L
Achilles
1
8
1
0.19
W
Hachiman
joker290
Hachiman
4
4
1
1.13
L
Poseidon
usuksowhytry
Poseidon
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,671
Damage
53,153
78,178
Taken
89,221
49,860
Mitigated
57,438
23,850
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
0
0
0
94
340
196
0
0
340
1,693
0
L
Medusa
Eternity33
Medusa
11,750
6,152
0
5,527
15,207
6,606
899
3,200
11,826
0
77,511
L
Thanatos
Gedo Mazo7848
Thanatos
10,617
2,695
0
10,207
19,497
8,199
0
4,723
14,634
0
77,213
W
16,399
7,829
0
1,921
18,621
10,863
848
3,221
15,282
3,445
118,936
W
Janus
RektzYT
Janus
9,265
473
0
950
11,627
4,357
0
5,745
5,642
76,733
0
W
Xing Tian
TY2ST0N3D
Xing Tian
10,153
393
0
3,854
16,719
11,239
0
2,287
14,432
53,941
102
W
Jormungandr
Team x Iron x
Jormungandr
4,181
973
0
500
23,041
23,610
543
7,512
15,395
39,999
652
L
Achilles
15,291
3,483
0
6,683
30,865
29,791
999
9,596
20,275
0
65,462
W
Hachiman
joker290
Hachiman
13,155
8,472
0
5,092
19,213
7,369
376
3,184
16,029
0
94,888
L
Poseidon
usuksowhytry
Poseidon
20,013
4,376
0
1,339
12,269
5,068
902
4,573
7,340
176,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
53,869
561
Minions Killed
554
0
Camps Cleared
0
1,726,526
Distance Traveled
2,022,614
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,398
291
6
0
0
25,720
0
L
Medusa
10,402
473
121
6
0
391,934
7
L
Thanatos
9,874
449
88
4
0
412,347
0
W
Surtr
12,540
570
154
7
0
427,150
4
W
Janus
10,310
469
124
6
0
418,307
0
W
Xing Tian
10,711
487
90
4
0
451,826
4
W
Jormungandr
9,601
436
59
3
0
357,605
0
L
Achilles
9,737
443
76
3
0
401,032
0
W
Hachiman
10,707
487
127
6
0
367,726
4
L
Poseidon
15,379
699
270
12
0
495,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role