Player Matchup

Hera
Hera
CABL6969
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,379 Elo+
Party 1
Izanami
Izanami
CridoDynor
Izanami
Level 109
God Stats
9W - 10L
1,601 SR
Queue Stats
149W - 136L
1,421 Elo+
Party 1
Chaac
Chaac
Cris_20_
Chaac
Level 50
God Stats
7W - 7L
1,597 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EdalWinder
Kumbhakarna
Level 41
God Stats
2W - 7L
1,229 SR
Queue Stats
57W - 84L
1,405 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SmashDaddyJ
Maman Brigitte
Level 108
God Stats
2W - 2L
1,335 SR
Queue Stats
24W - 21L
1,490 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,434 Elo+

VS

Team Averages
Level 90
1,496 SR
1,412 Elo+
Ne Zha
Ne Zha
Lolo78910
Ne Zha
Level 112
God Stats
13W - 6L
1,731 SR
Queue Stats
429W - 397L
1,501 Elo+
Solo
Sylvanus
Sylvanus
Nacho-2931
Sylvanus
Level 66
God Stats
2W - 1L
1,319 SR
Queue Stats
155W - 167L
1,411 Elo+
Party 2
Mulan
Mulan
Prince-Adriel
Mulan
Level 128
God Stats
2W - 0L
1,484 SR
Queue Stats
168W - 169L
1,420 Elo+
Solo
Danzaburou
Danzaburou
TheMaxDy
Danzaburou
Level 59
God Stats
9W - 11L
1,425 SR
Queue Stats
24W - 41L
1,310 Elo+
Party 2
Zhong Kui
Zhong Kui
rondrid66
Zhong Kui
Level 84
God Stats
19W - 14L
1,519 SR
Queue Stats
166W - 179L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 7 / 0
7,740
430
5,289
11,494
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CridoDynor
Izanami
13
2 / 4 / 3
8,911
495
11,927
10,387
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Cris_20_
Chaac
14
3 / 7 / 4
9,535
530
14,781
22,991
22,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
EdalWinder
Kumbhakarna
12
3 / 4 / 5
8,236
458
3,818
19,384
19,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
SmashDaddyJ
Maman Brigitte
17
7 / 3 / 5
10,536
585
16,679
15,944
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lolo78910
Ne Zha
18
8 / 1 / 5
11,051
614
14,889
13,941
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Nacho-2931
Sylvanus
16
3 / 3 / 8
10,145
564
4,824
17,516
16,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 3 / 4
10,127
563
13,776
20,872
10,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TheMaxDy
Danzaburou
15
4 / 4 / 10
9,790
544
12,913
15,489
6,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
rondrid66
Zhong Kui
16
3 / 4 / 6
9,791
544
10,887
14,962
11,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
15
Kills
25
25
Deaths
15
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
0
0
L
Izanami
CridoDynor
Izanami
2
4
3
0.88
L
Chaac
Cris_20_
Chaac
3
7
4
0.71
L
Kumbhakarna
EdalWinder
Kumbhakarna
3
4
5
1.38
W
Ne Zha
Lolo78910
Ne Zha
8
1
5
10.5
W
Sylvanus
Nacho-2931
Sylvanus
3
3
8
2.33
W
7
3
4
3
L
Maman Brigitte
SmashDaddyJ
Maman Brigitte
7
3
5
3.17
W
Danzaburou
TheMaxDy
Danzaburou
4
4
10
2.25
W
Zhong Kui
rondrid66
Zhong Kui
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,494
Damage
57,289
80,200
Taken
82,780
55,935
Mitigated
53,514
13,228
Healing
26,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,289
1,459
0
610
11,494
3,922
0
5,409
6,085
48,602
0
L
Izanami
CridoDynor
Izanami
11,927
8,803
0
2,394
10,387
3,552
3,564
2,063
8,324
0
73,760
L
Chaac
Cris_20_
Chaac
14,781
3,307
0
5,595
22,991
22,151
505
1,300
21,691
0
67,017
L
Kumbhakarna
EdalWinder
Kumbhakarna
3,818
209
363
2,356
19,384
19,085
0
4,113
15,271
17,215
0
W
Ne Zha
Lolo78910
Ne Zha
14,889
3,786
0
2,908
13,941
7,031
54
1,754
12,187
0
118,973
W
Sylvanus
Nacho-2931
Sylvanus
4,824
1,896
2,966
3,469
17,516
16,720
266
6,113
11,403
34,698
0
W
13,776
3,306
0
6,550
20,872
10,887
0
4,910
15,962
89
62,054
L
Maman Brigitte
SmashDaddyJ
Maman Brigitte
16,679
1,947
0
1,910
15,944
7,225
0
4,028
11,916
90,726
735
W
Danzaburou
TheMaxDy
Danzaburou
12,913
5,700
730
5,262
15,489
6,910
941
4,381
11,108
0
68,823
W
Zhong Kui
rondrid66
Zhong Kui
10,887
512
0
4,459
14,962
11,966
995
8,794
6,168
64,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
50,904
427
Minions Killed
487
0
Camps Cleared
0
1,506,095
Distance Traveled
1,656,231
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,740
430
78
4
0
247,332
0
L
Izanami
8,911
495
116
6
0
297,720
8
L
Chaac
9,535
530
96
5
0
279,226
0
L
Kumbhakarna
8,236
458
22
1
0
318,115
2
W
Ne Zha
11,051
614
156
9
0
431,481
3
W
Sylvanus
10,145
564
40
2
0
272,934
2
W
Mulan
10,127
563
83
5
0
307,852
0
L
Maman Brigitte
10,536
585
115
6
0
363,702
0
W
Danzaburou
9,790
544
103
6
0
322,491
6
W
Zhong Kui
9,791
544
105
6
0
321,473
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role