Player Matchup

Chronos
Chronos
Socialie
Chronos
Level 108
God Stats
3W - 0L
1,800 SR
Queue Stats
78W - 59L
1,562 Elo+
Party 1
Chernobog
Chernobog
SuaveBluegill
Chernobog
Level 87
God Stats
11W - 2L
1,766 SR
Queue Stats
64W - 44L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
SweatiestRaptor
Aphrodite
Level 141
God Stats
5W - 3L
1,770 SR
Queue Stats
51W - 44L
1,506 Elo+
Party 2
Susano
Susano
daddyronald
Susano
Level 46
God Stats
4W - 1L
1,722 SR
Queue Stats
179W - 152L
1,509 Elo+
Solo
Hercules
Hercules
senorwildcatTTV
Hercules
Level 119
God Stats
2W - 3L
1,570 SR
Queue Stats
15W - 6L
1,647 Elo+
Party 2
Team Averages
Level 100
1,726 SR
1,555 Elo+

VS

Team Averages
Level 59
1,552 SR
1,474 Elo+
Vulcan
Vulcan
BadEvolution
Vulcan
Level 47
God Stats
9W - 4L
1,719 SR
Queue Stats
39W - 26L
1,556 Elo+
Solo
Arachne
Arachne
FLORIDAMAN91
Arachne
Level 88
God Stats
16W - 9L
1,735 SR
Queue Stats
150W - 161L
1,527 Elo+
Party 3
Ah Puch
Ah Puch
Swarm944
Ah Puch
Level 36
God Stats
1W - 6L
1,303 SR
Queue Stats
187W - 216L
1,291 Elo+
Solo
Pele
Pele
Sydeephekt
Pele
Level 40
God Stats
13W - 7L
1,616 SR
Queue Stats
119W - 116L
1,468 Elo+
Solo
Olorun
Olorun
WoodlandWoods
Olorun
Level 85
God Stats
22W - 15L
1,388 SR
Queue Stats
145W - 140L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Socialie
Chronos
14
1 / 0 / 1
8,863
633
5,476
7,177
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SuaveBluegill
Chernobog
13
2 / 1 / 7
7,790
556
4,963
8,568
3,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
SweatiestRaptor
Aphrodite
14
3 / 0 / 4
8,491
607
7,051
8,091
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
7 / 2 / 4
8,501
607
7,489
11,340
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
12
4 / 2 / 6
8,205
586
6,388
15,649
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 2 / 0
8,034
574
6,453
9,729
5,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FLORIDAMAN91
Arachne
8
0 / 3 / 0
5,505
393
3,110
9,122
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Swarm944
Ah Puch
12
2 / 4 / 0
6,582
470
10,771
7,621
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 3 / 0
8,031
574
10,234
13,911
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 5 / 2
6,336
453
3,580
8,219
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
5
5
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
0
0
L
Arachne
FLORIDAMAN91
Arachne
0
3
0
0
W
Chronos
Socialie
Chronos
1
0
1
1.5
W
Chernobog
SuaveBluegill
Chernobog
2
1
7
5.5
L
Ah Puch
Swarm944
Ah Puch
2
4
0
0.5
W
Aphrodite
SweatiestRaptor
Aphrodite
3
0
4
5
L
2
3
0
0.67
L
1
5
2
0.4
W
Susano
7
2
4
4.5
W
Hercules
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
34,148
50,825
Taken
48,602
25,710
Mitigated
21,160
20,535
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,453
1,684
0
4,092
9,729
5,320
0
4,964
4,547
68,045
0
L
Arachne
FLORIDAMAN91
Arachne
3,110
2,090
0
3,223
9,122
3,949
0
1,463
7,627
0
28,028
W
Chronos
Socialie
Chronos
5,476
874
0
3,110
7,177
2,769
697
4,781
2,396
70,575
0
W
Chernobog
SuaveBluegill
Chernobog
4,963
2,705
0
2,860
8,568
3,099
1,342
4,655
3,681
0
57,665
L
Ah Puch
Swarm944
Ah Puch
10,771
325
0
1,155
7,621
2,819
0
785
6,836
36,556
0
W
Aphrodite
SweatiestRaptor
Aphrodite
7,051
446
1,759
5,104
8,091
2,580
147
0
8,091
64,035
0
L
10,234
1,420
0
4,477
13,911
5,967
0
4,780
9,131
0
82,059
L
3,580
1,523
60
1,785
8,219
3,105
0
285
7,934
34,153
0
W
Susano
7,489
1,697
0
919
11,340
4,296
0
2,263
8,915
0
52,058
W
Hercules
6,388
1,376
0
6,783
15,649
12,966
299
8,187
6,938
0
22,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
34,488
494
Minions Killed
424
0
Camps Cleared
0
1,452,372
Distance Traveled
1,229,694
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,034
574
137
10
0
248,452
2
L
Arachne
5,505
393
45
3
0
238,361
5
W
Chronos
8,863
633
146
10
0
284,825
0
W
Chernobog
7,790
556
106
8
0
262,566
0
L
Ah Puch
6,582
470
56
4
0
250,603
0
W
Aphrodite
8,491
607
124
9
0
279,734
4
L
Pele
8,031
574
126
9
0
272,803
1
L
Olorun
6,336
453
60
4
0
219,475
4
W
Susano
8,501
607
85
6
0
345,845
3
W
Hercules
8,205
586
33
2
0
279,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role