Player Matchup

Discordia
Discordia
BBBsloan20
Discordia
Level 116
God Stats
4W - 2L
1,298 SR
Queue Stats
87W - 80L
1,361 Elo+
Party 2
Xing Tian
Xing Tian
MJN Stuty9368
Xing Tian
Level 108
God Stats
1W - 2L
1,345 SR
Queue Stats
77W - 95L
1,241 Elo+
Party 2
Artemis
Artemis
iSLAY956
Artemis
Level 114
God Stats
35W - 40L
1,385 SR
Queue Stats
545W - 551L
1,403 Elo+
Solo
Team Averages
Level 113
1,343 SR
1,335 Elo+

VS

Team Averages
Level 89
1,288 SR
1,197 Elo+
Thanatos
Thanatos
FIREGHOST202
Thanatos
Level 89
God Stats
233W - 210L
1,576 SR
Queue Stats
369W - 371L
1,456 Elo+
Solo
Horus
Horus
Rikjaims
Horus
Level 116
God Stats
1W - 4L
1,312 SR
Queue Stats
8W - 23L
1,121 Elo+
Party 1
Sol
Sol
blackjesus1026
Sol
Level 62
God Stats
1W - 9L
975 SR
Queue Stats
10W - 25L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BBBsloan20
Discordia
12
5 / 1 / 1
9,023
820
13,524
6,413
2,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
MJN Stuty9368
Xing Tian
11
1 / 1 / 4
7,993
727
2,123
8,429
4,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
iSLAY956
Artemis
11
1 / 2 / 6
8,130
739
4,731
6,033
1,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FIREGHOST202
Thanatos
11
2 / 3 / 1
8,021
729
3,983
8,654
3,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Rikjaims
Horus
11
1 / 1 / 2
7,654
696
2,647
9,018
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 2
7,859
714
7,184
10,077
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BBBsloan20
Discordia
5
1
1
5.5
L
Thanatos
FIREGHOST202
Thanatos
2
3
1
0.83
W
Xing Tian
MJN Stuty9368
Xing Tian
1
1
4
3
L
Horus
Rikjaims
Horus
1
1
2
2
L
0
3
2
0.33
W
Artemis
iSLAY956
Artemis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
13,814
20,875
Taken
27,749
8,527
Mitigated
11,615
4,017
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BBBsloan20
Discordia
13,524
338
125
1,615
6,413
2,083
378
2,650
3,763
38,557
0
L
Thanatos
FIREGHOST202
Thanatos
3,983
542
0
4,967
8,654
3,541
0
2,926
5,728
0
21,617
W
Xing Tian
MJN Stuty9368
Xing Tian
2,123
100
339
824
8,429
4,753
228
3,083
5,346
18,166
0
L
Horus
Rikjaims
Horus
2,647
1,027
751
1,869
9,018
4,611
0
6,634
2,384
0
9,796
L
7,184
1,494
0
2,516
10,077
3,463
696
6,616
3,461
46,425
0
W
Artemis
iSLAY956
Artemis
4,731
1,831
0
1,114
6,033
1,691
1,019
2,056
3,977
0
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
23,534
98
Minions Killed
118
0
Camps Cleared
0
609,532
Distance Traveled
605,482
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,023
820
45
4
0
207,703
3
L
Thanatos
8,021
729
30
3
0
225,745
1
W
Xing Tian
7,993
727
16
1
0
216,249
0
L
Horus
7,654
696
16
1
0
207,654
0
L
Sol
7,859
714
72
7
0
172,083
0
W
Artemis
8,130
739
37
3
0
185,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role