Player Matchup

Heimdallr
Heimdallr
Platinum III
AlanOnSwitch
Heimdallr
Platinum III
Level 203
God Stats
5W - 2L
1,689 SR
Queue Stats
276W - 261L
1,807 MMR
Solo
Agni
Agni
Platinum III
Jyuhnn
Agni
Platinum III
Level 154
God Stats
8W - 5L
1,620 SR
Queue Stats
147W - 140L
1,703 MMR
Party 1
Chaac
Chaac
Platinum I
SkrtAndErnie
Chaac
Platinum I
Level 85
God Stats
75W - 52L
1,631 SR
Queue Stats
145W - 134L
2,040 MMR
Party 1
Horus
Horus
Platinum IV
Steezyyyyy
Horus
Platinum IV
Level 154
God Stats
7W - 5L
1,701 SR
Queue Stats
137W - 137L
1,813 MMR
Solo
Anubis
Anubis
Platinum IV
xKxVents
Anubis
Platinum IV
Level 109
God Stats
9W - 8L
1,632 SR
Queue Stats
301W - 292L
1,843 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,654 SR
1,841 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,519 SR
1,704 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold I
NoXiousPower
Artemis
Gold I
Level 109
God Stats
0W - 1L
1,496 SR
Queue Stats
21W - 22L
1,831 MMR
Party 2
King Arthur
King Arthur
Platinum V
TheVincent27
King Arthur
Platinum V
Level 128
God Stats
6W - 6L
1,599 SR
Queue Stats
31W - 23L
1,906 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
Warblin
Aphrodite
Platinum IV
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 170L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlanOnSwitch
Heimdallr
15
3 / 1 / 2
8,714
670
7,526
9,137
4,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Jyuhnn
Agni
13
4 / 3 / 5
7,873
606
7,961
9,018
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 3
8,278
637
10,798
10,945
13,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
13
4 / 0 / 6
7,953
612
5,245
11,685
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
xKxVents
Anubis
14
4 / 3 / 8
8,148
627
12,500
9,587
4,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesDanzaburouAresAthena

VS

Bans
Sun WukongRaijinChernobogThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 4
7,205
554
11,131
9,992
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
 
Pele
11
3 / 5 / 1
6,927
533
5,239
14,561
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
NoXiousPower
Artemis
11
2 / 4 / 0
6,609
508
4,921
11,123
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TheVincent27
King Arthur
12
0 / 2 / 2
7,479
575
6,351
12,421
11,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Warblin
Aphrodite
9
1 / 4 / 1
5,982
460
3,555
11,105
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Pele
 
Pele
3
5
1
0.7
W
Heimdallr
AlanOnSwitch
Heimdallr
3
1
2
4
W
Agni
Jyuhnn
Agni
4
3
5
2.17
L
Artemis
NoXiousPower
Artemis
2
4
0
0.5
W
2
0
3
3.5
W
Horus
4
0
6
7
L
King Arthur
TheVincent27
King Arthur
0
2
2
0.5
L
Aphrodite
Warblin
Aphrodite
1
4
1
0.38
W
Anubis
xKxVents
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
31,197
50,372
Taken
59,202
36,847
Mitigated
30,987
20,680
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,131
605
0
2,260
9,992
3,984
0
4,711
5,281
56,487
0
L
Pele
 
Pele
5,239
1,280
0
2,491
14,561
4,684
0
6,987
7,574
0
49,715
W
Heimdallr
AlanOnSwitch
Heimdallr
7,526
3,725
0
5,532
9,137
4,715
238
784
8,353
0
74,305
W
Agni
Jyuhnn
Agni
7,961
817
0
750
9,018
3,528
498
6,022
2,588
51,058
0
L
Artemis
NoXiousPower
Artemis
4,921
2,215
0
1,803
11,123
3,401
0
1,973
9,150
0
29,653
W
10,798
1,286
0
4,714
10,945
13,144
263
994
9,895
176
69,409
W
Horus
5,245
2,104
516
3,717
11,685
10,769
303
3,886
7,658
0
20,308
L
King Arthur
TheVincent27
King Arthur
6,351
1,950
0
2,338
12,421
11,396
0
1,722
10,699
0
55,926
L
Aphrodite
Warblin
Aphrodite
3,555
743
2,581
3,093
11,105
7,522
0
5,225
5,880
20,290
0
W
Anubis
xKxVents
Anubis
12,500
914
0
5,451
9,587
4,691
160
2,171
7,192
76,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
34,202
460
Minions Killed
368
0
Camps Cleared
0
1,341,492
Distance Traveled
1,307,011
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,205
554
91
7
0
256,472
3
L
Pele
6,927
533
74
6
0
281,248
1
W
Heimdallr
8,714
670
124
10
0
233,428
2
W
Agni
7,873
606
96
7
0
274,363
2
L
Artemis
6,609
508
63
5
0
266,842
6
W
Chaac
8,278
637
111
9
0
293,863
0
W
Horus
7,953
612
24
2
0
272,176
2
L
King Arthur
7,479
575
111
9
0
259,710
6
L
Aphrodite
5,982
460
29
2
0
242,739
1
W
Anubis
8,148
627
105
8
0
267,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role