Player Matchup

Medusa
Medusa
Archdemon1129
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,501 Elo+
Solo
Shiva
Shiva
JeConiah90
Shiva
Level 157
God Stats
0W - 2L
1,634 SR
Queue Stats
114W - 96L
1,488 Elo+
Party 1
Bakasura
Bakasura
PL4YB01_MEN4CE
Bakasura
Level 87
God Stats
15W - 17L
1,406 SR
Queue Stats
461W - 460L
1,501 Elo+
Solo
Anubis
Anubis
Tha_Elite_WKG
Anubis
Level 163
God Stats
91W - 79L
1,564 SR
Queue Stats
198W - 190L
1,447 Elo+
Party 1
Charon
Charon
YAMPI14
Charon
Level 147
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,466 Elo+

VS

Team Averages
Level 133
1,617 SR
1,473 Elo+
Ganesha
Ganesha
Cotaku20
Ganesha
Level 107
God Stats
2W - 0L
1,720 SR
Queue Stats
52W - 42L
1,531 Elo+
Party 2
Arachne
Arachne
GIANCARLOLINS_10
Arachne
Level 153
God Stats
30W - 18L
1,671 SR
Queue Stats
136W - 127L
1,531 Elo+
Party 2
Achilles
Achilles
JunebugA1-
Achilles
Level 116
God Stats
7W - 6L
1,493 SR
Queue Stats
236W - 229L
1,408 Elo+
Solo
Tiamat
Tiamat
pacuto25
Tiamat
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,439 Elo+
Party 2
Chernobog
Chernobog
smokinthekush420
Chernobog
Level 157
God Stats
36W - 24L
1,702 SR
Queue Stats
601W - 593L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,301
379
2,815
3,683
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
13
1 / 2 / 3
7,516
537
7,380
11,092
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
12
2 / 3 / 4
7,198
514
6,124
11,455
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 1
7,728
552
6,716
10,194
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
YAMPI14
Charon
10
0 / 1 / 1
5,803
415
6,545
6,983
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cotaku20
Ganesha
11
0 / 1 / 6
7,167
512
2,635
12,020
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 1 / 3
8,448
603
7,707
11,802
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
JunebugA1-
Achilles
12
0 / 3 / 2
6,774
484
5,767
13,931
13,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
pacuto25
Tiamat
13
2 / 2 / 4
7,289
521
5,800
8,453
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
14
3 / 0 / 3
8,205
586
6,797
8,079
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
10
11
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ganesha
Cotaku20
Ganesha
0
1
6
3
W
5
1
3
6.5
L
Shiva
1
2
3
1.25
W
Achilles
JunebugA1-
Achilles
0
3
2
0.33
L
Bakasura
2
3
4
1.33
L
4
4
1
1.13
L
Charon
YAMPI14
Charon
0
1
1
0.5
W
Tiamat
pacuto25
Tiamat
2
2
4
2
W
Chernobog
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
28,706
43,407
Taken
54,285
25,250
Mitigated
37,848
9,851
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,815
592
0
326
3,683
1,237
0
561
3,122
0
24,441
W
Ganesha
Cotaku20
Ganesha
2,635
71
445
3,633
12,020
11,114
519
5,326
6,617
24,921
0
W
7,707
5,052
0
7,828
11,802
6,065
0
1,986
9,746
0
80,397
L
Shiva
7,380
1,082
210
1,545
11,092
8,801
0
300
10,792
0
51,409
W
Achilles
JunebugA1-
Achilles
5,767
702
0
1,186
13,931
13,057
255
625
12,876
0
40,020
L
Bakasura
6,124
3,889
0
2,613
11,455
4,870
0
2,799
8,656
0
46,320
L
6,716
114
72
3,971
10,194
4,544
8
2,712
7,482
57,060
0
L
Charon
YAMPI14
Charon
6,545
1,346
23
1,091
6,983
5,798
1
2,063
4,920
21,107
0
W
Tiamat
pacuto25
Tiamat
5,800
437
0
2,493
8,453
4,341
266
3,470
4,983
40,730
0
W
Chernobog
6,797
3,613
0
2,944
8,079
3,271
2,775
1,854
6,035
0
76,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
37,883
314
Minions Killed
414
0
Camps Cleared
0
1,275,368
Distance Traveled
1,353,696
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,301
379
37
3
0
191,480
0
W
Ganesha
7,167
512
6
0
0
242,791
0
W
Arachne
8,448
603
110
8
0
326,037
0
L
Shiva
7,516
537
82
6
0
267,748
4
W
Achilles
6,774
484
57
4
0
251,163
0
L
Bakasura
7,198
514
80
6
0
303,549
0
L
Anubis
7,728
552
90
6
0
240,596
5
L
Charon
5,803
415
25
2
0
271,995
0
W
Tiamat
7,289
521
104
7
0
271,633
0
W
Chernobog
8,205
586
137
10
0
262,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role