Player Matchup

Vulcan
Vulcan
GreatBumboGHOST
Vulcan
Level 55
God Stats
1W - 2L
1,281 SR
Queue Stats
36W - 39L
1,333 Elo+
Party 1
Surtr
Surtr
ITzFONDEST
Surtr
Level 74
God Stats
1W - 1L
1,498 SR
Queue Stats
268W - 274L
1,497 Elo+
Solo
Nemesis
Nemesis
SUPERAROD11
Nemesis
Level 99
God Stats
4W - 2L
1,619 SR
Queue Stats
211W - 213L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
WarMaker49
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
wordedcookie
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,331 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,403 Elo+

VS

Team Averages
Level 105
1,528 SR
1,439 Elo+
Geb
Geb
Dj1821
Geb
Level 76
God Stats
1W - 0L
1,603 SR
Queue Stats
19W - 16L
1,373 Elo+
Solo
Izanami
Izanami
Ijzaya
Izanami
Level 121
God Stats
5W - 2L
1,695 SR
Queue Stats
175W - 205L
1,472 Elo+
Solo
Chronos
Chronos
Roguestar9294
Chronos
Level 72
God Stats
2W - 2L
1,450 SR
Queue Stats
103W - 126L
1,475 Elo+
Solo
Ix Chel
Ix Chel
ShadowOfTorment
Ix Chel
Level 125
God Stats
2W - 1L
1,576 SR
Queue Stats
334W - 308L
1,388 Elo+
Solo
Bastet
Bastet
dancerboy23
Bastet
Level 129
God Stats
1W - 0L
1,318 SR
Queue Stats
61W - 62L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 7
9,923
763
13,165
14,021
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
1
0 / 1 / 0
3,320
255
0
761
111
Nemesis
SUPERAROD11
Nemesis
15
2 / 6 / 5
9,197
707
5,779
11,565
7,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
WarMaker49
Zhong Kui
20
10 / 5 / 3
10,934
841
26,116
19,518
18,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
wordedcookie
Sylvanus
14
0 / 8 / 5
8,385
645
5,286
19,087
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dj1821
Geb
19
6 / 4 / 15
12,095
930
13,492
24,492
27,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ijzaya
Izanami
15
5 / 4 / 9
10,318
794
9,116
9,263
4,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
16
1 / 4 / 15
10,177
783
9,307
13,341
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 14
10,977
844
16,042
13,097
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
19
11 / 1 / 8
12,026
925
11,772
13,795
6,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
15
Kills
28
28
Deaths
16
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Geb
Dj1821
Geb
6
4
15
3.38
L
3
8
7
0.81
L
Surtr
0
1
0
0
W
Izanami
Ijzaya
Izanami
5
4
9
2.38
W
Chronos
1
4
15
2.13
L
Nemesis
SUPERAROD11
Nemesis
2
6
5
0.75
W
5
3
14
4
L
Zhong Kui
WarMaker49
Zhong Kui
10
5
3
2.3
W
Bastet
11
1
8
15
L
Sylvanus
wordedcookie
Sylvanus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,346
Damage
59,729
64,952
Taken
73,988
46,936
Mitigated
50,393
15,580
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Dj1821
Geb
13,492
1,467
3,140
3,625
24,492
27,043
947
12,460
11,062
23,367
420
L
13,165
5,001
101
867
14,021
7,165
0
9,320
4,701
35,651
0
L
Surtr
0
0
0
0
761
111
0
229
532
0
0
W
Izanami
Ijzaya
Izanami
9,116
6,026
304
150
9,263
4,366
2,089
5,957
3,306
0
27,586
W
Chronos
9,307
769
2,021
1,216
13,341
6,057
2,812
9,347
3,994
25,418
0
L
Nemesis
SUPERAROD11
Nemesis
5,779
1,067
634
1,190
11,565
7,624
0
7,026
4,539
0
13,237
W
16,042
2,550
9,672
4,922
13,097
6,378
2,288
9,773
3,324
44,369
0
L
Zhong Kui
WarMaker49
Zhong Kui
26,116
4,154
373
8,900
19,518
18,639
0
8,654
10,864
42,953
0
W
Bastet
11,772
2,967
1,400
4,128
13,795
6,549
908
7,030
6,765
0
18,264
L
Sylvanus
wordedcookie
Sylvanus
5,286
1,191
1,329
2,186
19,087
13,397
0
13,192
5,895
9,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
55,593
115
Minions Killed
165
0
Camps Cleared
0
664,263
Distance Traveled
1,227,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,095
930
22
2
0
218,115
0
L
Vulcan
9,923
763
50
4
0
177,544
0
L
Surtr
3,320
255
0
0
0
0
0
W
Izanami
10,318
794
33
3
0
180,709
0
W
Chronos
10,177
783
43
3
0
262,276
0
L
Nemesis
9,197
707
18
1
0
145,479
0
W
Ix Chel
10,977
844
50
4
0
253,030
0
L
Zhong Kui
10,934
841
39
3
0
190,805
1
W
Bastet
12,026
925
17
1
0
313,653
0
L
Sylvanus
8,385
645
8
1
0
150,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role