Player Matchup

Fenrir
Fenrir
Alpharius
Fenrir
Level 140
God Stats
2W - 2L
1,649 SR
Queue Stats
325W - 347L
1,486 Elo+
Party 2
Ymir
Ymir
EvilKing5000
Ymir
Level 154
God Stats
2W - 4L
1,385 SR
Queue Stats
262W - 275L
1,458 Elo+
Party 1
Hera
Hera
LowLowSooLow
Hera
Level 155
God Stats
5W - 11L
1,293 SR
Queue Stats
184W - 184L
1,495 Elo+
Party 2
Bacchus
Bacchus
NoJelly2
Bacchus
Level 29
God Stats
4W - 2L
1,376 SR
Queue Stats
59W - 81L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
Peepmiser3000
Sylvanus
Level 163
God Stats
27W - 14L
1,724 SR
Queue Stats
597W - 582L
1,516 Elo+
Party 2
Team Averages
Level 128
1,486 SR
1,450 Elo+

VS

Team Averages
Level 140
1,347 SR
1,427 Elo+
Atlas
Atlas
Das Wilde
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Freudlaven
Guan Yu
Level 128
God Stats
0W - 4L
1,093 SR
Queue Stats
109W - 140L
1,477 Elo+
Solo
Ishtar
Ishtar
JonPSK506
Ishtar
Level 143
God Stats
16W - 17L
1,525 SR
Queue Stats
703W - 691L
1,424 Elo+
Solo
Lancelot
Lancelot
KongolMidget
Lancelot
Level 129
God Stats
0W - 3L
1,115 SR
Queue Stats
151W - 158L
1,517 Elo+
Solo
The Morrigan
The Morrigan
Psilisophic
The Morrigan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 53L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpharius
Fenrir
12
4 / 3 / 6
7,161
1,023
3,527
6,037
5,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 8
7,713
1,102
4,156
6,442
4,680
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 8
7,292
1,042
8,353
5,329
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NoJelly2
Bacchus
12
3 / 2 / 6
7,452
1,065
3,400
6,438
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Peepmiser3000
Sylvanus
13
1 / 0 / 11
7,210
1,030
5,491
3,789
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Das Wilde
Atlas
1
0 / 0 / 0
1,820
260
0
0
0
Guan Yu
Freudlaven
Guan Yu
10
1 / 4 / 2
6,049
864
1,209
9,695
5,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
JonPSK506
Ishtar
13
1 / 3 / 2
6,336
905
7,665
6,872
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
KongolMidget
Lancelot
13
1 / 3 / 3
6,734
962
5,578
7,661
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

The Morrigan
Psilisophic
The Morrigan
12
2 / 3 / 2
6,199
886
2,657
4,722
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
13
Kills
5
7
Deaths
13
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alpharius
Fenrir
4
3
6
2.33
L
Atlas
Das Wilde
Atlas
0
0
0
0
W
3
1
8
7
L
Guan Yu
Freudlaven
Guan Yu
1
4
2
0.5
L
Ishtar
JonPSK506
Ishtar
1
3
2
0.67
L
Lancelot
KongolMidget
Lancelot
1
3
3
0.83
W
2
1
8
6
W
Bacchus
NoJelly2
Bacchus
3
2
6
3
W
Sylvanus
Peepmiser3000
Sylvanus
1
0
11
6.5
L
The Morrigan
Psilisophic
The Morrigan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,927
Damage
17,109
28,035
Taken
28,950
21,833
Mitigated
13,686
11,457
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alpharius
Fenrir
3,527
624
305
346
6,037
5,710
632
954
5,083
0
5,796
L
Atlas
Das Wilde
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
4,156
496
0
150
6,442
4,680
500
245
6,197
7,785
0
L
Guan Yu
Freudlaven
Guan Yu
1,209
70
1,701
2,235
9,695
5,472
0
7,070
2,509
0
2,412
L
Ishtar
JonPSK506
Ishtar
7,665
3,519
1,418
1,399
6,872
3,064
0
4,387
2,389
0
17,974
L
Lancelot
KongolMidget
Lancelot
5,578
758
346
901
7,661
3,344
0
5,696
1,921
0
13,105
W
8,353
1,904
901
1,395
5,329
2,001
1,183
599
4,730
23,070
0
W
Bacchus
NoJelly2
Bacchus
3,400
192
354
1,143
6,438
6,404
376
172
6,266
7,496
0
W
Sylvanus
Peepmiser3000
Sylvanus
5,491
1,847
4,408
2,455
3,789
3,038
1,081
309
3,480
13,382
0
L
The Morrigan
Psilisophic
The Morrigan
2,657
302
0
0
4,722
1,806
0
3,873
557
6,596
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
27,138
60
Minions Killed
54
0
Camps Cleared
0
663,510
Distance Traveled
494,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,161
1,023
6
1
0
130,744
0
L
Atlas
1,820
260
0
0
0
0
0
W
Ymir
7,713
1,102
6
1
0
95,276
0
L
Guan Yu
6,049
864
3
0
0
129,733
0
L
Ishtar
6,336
905
23
3
0
127,954
0
L
Lancelot
6,734
962
26
4
0
127,939
0
W
Hera
7,292
1,042
23
3
0
165,900
0
W
Bacchus
7,452
1,065
7
1
0
137,657
0
W
Sylvanus
7,210
1,030
18
3
0
133,933
0
L
The Morrigan
6,199
886
2
0
0
108,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role