Player Matchup

Discordia
Discordia
KAT5U
Discordia
Level 119
God Stats
26W - 17L
1,628 SR
Queue Stats
193W - 226L
1,442 Elo+
Party 1
Susano
Susano
MegaWhopper
Susano
Level 55
God Stats
1W - 0L
1,589 SR
Queue Stats
11W - 14L
1,397 Elo+
Solo
Izanami
Izanami
RCgaming234
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
daddyronald
Hou Yi
Level 46
God Stats
4W - 5L
1,649 SR
Queue Stats
179W - 152L
1,512 Elo+
Solo
Artio
Artio
solijuan02
Artio
Level 46
God Stats
4W - 3L
1,520 SR
Queue Stats
84W - 86L
1,507 Elo+
Solo
Team Averages
Level 59
1,577 SR
1,439 Elo+

VS

Team Averages
Level 65
1,600 SR
1,507 Elo+
Lancelot
Lancelot
BatSHADOW777
Lancelot
Level 105
God Stats
6W - 7L
1,495 SR
Queue Stats
336W - 321L
1,532 Elo+
Solo
Chaac
Chaac
HANIleggo
Chaac
Level 67
God Stats
4W - 7L
1,938 SR
Queue Stats
200W - 202L
1,514 Elo+
Solo
Horus
Horus
Mochila29
Horus
Level 51
God Stats
2W - 4L
1,829 SR
Queue Stats
52W - 56L
1,511 Elo+
Party 2
Izanami
Izanami
vSigss
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
zarroc8000
Olorun
Level 63
God Stats
0W - 1L
1,236 SR
Queue Stats
25W - 28L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KAT5U
Discordia
10
3 / 0 / 5
6,360
636
6,660
4,443
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
2 / 2 / 1
6,665
667
4,895
7,427
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RCgaming234
Izanami
10
1 / 0 / 0
6,296
630
3,525
2,411
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
11
4 / 0 / 3
6,411
641
7,459
6,809
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
9
1 / 0 / 9
6,316
632
5,700
9,373
7,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BatSHADOW777
Lancelot
9
0 / 4 / 1
5,399
540
4,979
10,203
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
HANIleggo
Chaac
10
2 / 1 / 0
5,917
592
5,371
9,501
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Mochila29
Horus
7
0 / 1 / 0
4,899
490
1,910
9,260
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
vSigss
Izanami
9
0 / 2 / 0
4,964
496
2,328
6,254
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
zarroc8000
Olorun
9
0 / 3 / 0
5,745
575
3,120
7,053
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BatSHADOW777
Lancelot
0
4
1
0.13
L
Chaac
HANIleggo
Chaac
2
1
0
2
W
Discordia
KAT5U
Discordia
3
0
5
5.5
W
Susano
2
2
1
1.25
L
Horus
Mochila29
Horus
0
1
0
0
W
Izanami
RCgaming234
Izanami
1
0
0
1
W
Hou Yi
4
0
3
5.5
W
Artio
1
0
9
5.5
L
Izanami
vSigss
Izanami
0
2
0
0
L
Olorun
zarroc8000
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
17,708
30,463
Taken
42,271
16,193
Mitigated
23,032
8,335
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BatSHADOW777
Lancelot
4,979
1,324
0
955
10,203
3,814
0
3,068
7,020
0
36,197
L
Chaac
HANIleggo
Chaac
5,371
521
0
3,025
9,501
8,485
45
1,577
7,871
0
38,311
W
Discordia
KAT5U
Discordia
6,660
271
0
1,080
4,443
1,506
40
1,059
3,294
37,612
0
W
Susano
4,895
1,050
0
1,557
7,427
3,895
0
0
7,104
0
41,915
L
Horus
Mochila29
Horus
1,910
998
440
3,958
9,260
6,254
0
3,428
5,665
0
12,036
W
Izanami
RCgaming234
Izanami
3,525
2,221
0
410
2,411
696
28
0
2,411
0
46,667
W
Hou Yi
7,459
2,758
0
625
6,809
2,764
0
1,628
5,136
0
41,741
W
Artio
5,700
438
1,209
3,454
9,373
7,332
0
433
8,772
16,743
0
L
Izanami
vSigss
Izanami
2,328
1,599
0
536
6,254
1,859
0
594
5,660
0
27,338
L
Olorun
zarroc8000
Olorun
3,120
1,836
180
1,332
7,053
2,620
917
3,054
3,695
45,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
26,924
296
Minions Killed
254
0
Camps Cleared
0
1,109,164
Distance Traveled
1,057,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,399
540
55
6
0
236,760
0
L
Chaac
5,917
592
58
6
0
197,272
0
W
Discordia
6,360
636
75
8
0
230,252
2
W
Susano
6,665
667
74
7
0
217,033
2
L
Horus
4,899
490
11
1
0
219,785
4
W
Izanami
6,296
630
78
8
0
199,340
0
W
Hou Yi
6,411
641
59
6
0
236,633
0
W
Artio
6,316
632
10
1
0
225,906
1
L
Izanami
4,964
496
42
4
0
209,469
1
L
Olorun
5,745
575
88
9
0
194,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role