Player Matchup

Jormungandr
Jormungandr
Cornbread7115
Jormungandr
Level 123
God Stats
0W - 1L
1,849 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Mannon90
Bakasura
Level 115
God Stats
4W - 1L
1,829 SR
Queue Stats
66W - 56L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
Tussalrock
Ah Puch
Level 137
God Stats
3W - 6L
1,769 SR
Queue Stats
137W - 102L
1,657 Elo+
Party 2
Tyr
Tyr
VIVID Satan
Tyr
Level 175
God Stats
1W - 1L
1,894 SR
Queue Stats
32W - 30L
1,566 Elo+
Party 3
Hachiman
Hachiman
WeBlowed313
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,563 Elo+
Party 3
Team Averages
Level 131
1,768 SR
1,558 Elo+

VS

Team Averages
Level 133
1,570 SR
1,517 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Mackeyr
Apollo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 114L
1,353 Elo+
Solo
Thanatos
Thanatos
Nyancatss
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 69L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
TxNiinja
Ao Kuang
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
149W - 113L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
l3athalassassin
Kukulkan
Level 143
God Stats
5W - 3L
1,848 SR
Queue Stats
106W - 80L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cornbread7115
Jormungandr
11
1 / 1 / 0
6,165
411
3,925
8,097
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mannon90
Bakasura
14
0 / 3 / 4
7,684
512
6,292
14,240
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Tussalrock
Ah Puch
15
6 / 4 / 0
8,908
594
15,684
14,070
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
7,921
528
7,215
15,462
12,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
WeBlowed313
Hachiman
13
0 / 4 / 1
6,963
464
4,048
11,819
3,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 5
7,900
527
4,953
11,065
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Mackeyr
Apollo
13
0 / 1 / 1
8,038
536
3,895
9,966
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Nyancatss
Thanatos
15
7 / 2 / 3
9,078
605
11,834
15,274
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
TxNiinja
Ao Kuang
17
6 / 0 / 0
10,881
725
14,863
15,165
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
1 / 4 / 3
8,038
536
6,296
10,868
3,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
15
15
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
5
3.5
L
Jormungandr
Cornbread7115
Jormungandr
1
1
0
1
W
Apollo
Mackeyr
Apollo
0
1
1
0.5
L
Bakasura
Mannon90
Bakasura
0
3
4
0.67
W
Thanatos
Nyancatss
Thanatos
7
2
3
4.25
L
Ah Puch
Tussalrock
Ah Puch
6
4
0
1.5
W
Ao Kuang
TxNiinja
Ao Kuang
6
0
0
6
L
1
3
0
0.33
L
Hachiman
WeBlowed313
Hachiman
0
4
1
0.13
W
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
41,841
63,688
Taken
62,338
36,188
Mitigated
34,338
20,191
Healing
32,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,953
875
0
2,116
11,065
10,292
56
4,282
6,679
30,837
0
L
Jormungandr
Cornbread7115
Jormungandr
3,925
957
0
0
8,097
7,443
122
2,439
5,658
31,366
0
W
Apollo
Mackeyr
Apollo
3,895
2,157
0
3,801
9,966
4,239
822
2,962
6,994
0
63,740
L
Bakasura
Mannon90
Bakasura
6,292
5,166
0
5,140
14,240
6,422
0
3,787
10,453
0
65,644
W
Thanatos
Nyancatss
Thanatos
11,834
3,597
0
12,987
15,274
8,104
0
3,350
11,814
0
76,294
L
Ah Puch
Tussalrock
Ah Puch
15,684
864
0
4,468
14,070
5,839
0
7,121
6,949
78,562
0
W
Ao Kuang
TxNiinja
Ao Kuang
14,863
2,870
0
10,492
15,165
8,283
833
769
14,321
95,930
0
L
7,215
757
0
6,180
15,462
12,515
0
11,907
3,555
0
60,377
L
Hachiman
WeBlowed313
Hachiman
4,048
1,894
0
4,403
11,819
3,969
0
858
10,961
0
54,671
W
Kukulkan
6,296
911
0
2,932
10,868
3,420
248
8,246
2,582
65,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
43,935
481
Minions Killed
541
0
Camps Cleared
0
1,516,235
Distance Traveled
1,511,079
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,900
527
30
2
0
309,173
2
L
Jormungandr
6,165
411
43
3
0
304,549
0
W
Apollo
8,038
536
119
8
0
289,364
0
L
Bakasura
7,684
512
120
8
0
321,284
0
W
Thanatos
9,078
605
98
7
0
367,706
0
L
Ah Puch
8,908
594
123
8
0
300,553
2
W
Ao Kuang
10,881
725
162
11
0
283,151
0
L
Tyr
7,921
528
106
7
0
326,594
0
L
Hachiman
6,963
464
89
6
0
263,255
4
W
Kukulkan
8,038
536
132
9
0
261,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role