Player Matchup

Shiva
Shiva
AlphaEstacado
Shiva
Level 105
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Hun Batz
Hun Batz
Darkjuan7
Hun Batz
Level 160
God Stats
2W - 2L
1,667 SR
Queue Stats
44W - 61L
1,481 Elo+
Party 1
Ganesha
Ganesha
LotsOMoney
Ganesha
Level 148
God Stats
47W - 47L
1,627 SR
Queue Stats
410W - 381L
1,557 Elo+
Solo
Nox
Nox
Shaniqua06
Nox
Level 129
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxOMNIPOTENTxx1
Ah Muzen Cab
Level 135
God Stats
0W - 2L
1,422 SR
Queue Stats
6W - 9L
1,427 Elo+
Party 1
Team Averages
Level 135
1,574 SR
1,394 Elo+

VS

Team Averages
Level 154
1,659 SR
1,531 Elo+
Martichoras
Martichoras
CasualPenguinOP
Martichoras
Level 155
God Stats
4W - 0L
1,753 SR
Queue Stats
124W - 107L
1,611 Elo+
Solo
Geb
Geb
KungFuuChrissy
Geb
Level 67
God Stats
6W - 4L
1,729 SR
Queue Stats
189W - 203L
1,460 Elo+
Solo
Maman Brigitte
Maman Brigitte
Navajowarmer
Maman Brigitte
Level 225
God Stats
20W - 16L
1,526 SR
Queue Stats
403W - 376L
1,526 Elo+
Party 2
Amaterasu
Amaterasu
Niyoldrayk
Amaterasu
Level 163
God Stats
4W - 3L
1,730 SR
Queue Stats
15W - 15L
1,514 Elo+
Party 2
Bakasura
Bakasura
RASORY280
Bakasura
Level 158
God Stats
12W - 5L
1,558 SR
Queue Stats
626W - 567L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,377
781
9,558
11,628
10,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Darkjuan7
Hun Batz
17
3 / 3 / 3
9,739
812
13,043
15,100
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
LotsOMoney
Ganesha
15
0 / 2 / 7
9,342
779
8,564
17,123
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
8,803
734
4,687
11,989
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
xxOMNIPOTENTxx1
Ah Muzen Cab
14
0 / 4 / 5
8,195
683
10,421
13,550
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CasualPenguinOP
Martichoras
17
2 / 2 / 6
9,658
805
12,740
10,355
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 1 / 5
10,116
843
8,297
12,756
14,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
Navajowarmer
Maman Brigitte
16
3 / 4 / 9
9,475
790
19,934
13,234
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Niyoldrayk
Amaterasu
15
2 / 0 / 5
8,823
735
6,723
11,991
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
RASORY280
Bakasura
18
5 / 1 / 5
10,702
892
14,097
14,351
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
8
Kills
14
14
Deaths
8
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
Martichoras
CasualPenguinOP
Martichoras
2
2
6
2.5
L
Hun Batz
Darkjuan7
Hun Batz
3
3
3
1.5
W
2
1
5
4.5
L
Ganesha
LotsOMoney
Ganesha
0
2
7
1.75
W
Maman Brigitte
Navajowarmer
Maman Brigitte
3
4
9
1.88
W
Amaterasu
Niyoldrayk
Amaterasu
2
0
5
4.5
W
Bakasura
RASORY280
Bakasura
5
1
5
7.5
L
1
4
2
0.5
L
Ah Muzen Cab
xxOMNIPOTENTxx1
Ah Muzen Cab
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
61,791
69,390
Taken
62,687
48,873
Mitigated
47,458
9,266
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,558
1,182
1,348
2,415
11,628
10,693
0
3,743
7,055
0
25,374
W
Martichoras
CasualPenguinOP
Martichoras
12,740
3,014
0
1,847
10,355
5,032
460
2,516
7,839
0
54,344
L
Hun Batz
Darkjuan7
Hun Batz
13,043
3,154
0
1,144
15,100
9,333
0
5,787
8,711
0
50,977
W
8,297
284
0
582
12,756
14,027
102
3,514
9,242
20,214
615
L
Ganesha
LotsOMoney
Ganesha
8,564
947
0
4,132
17,123
17,828
0
8,219
8,200
23,188
0
W
Maman Brigitte
Navajowarmer
Maman Brigitte
19,934
1,210
0
3,370
13,234
5,787
0
2,783
10,451
33,150
0
W
Amaterasu
Niyoldrayk
Amaterasu
6,723
2,101
0
2,370
11,991
13,250
15
2,191
9,800
0
22,045
W
Bakasura
RASORY280
Bakasura
14,097
8,578
0
4,338
14,351
9,362
912
2,247
12,104
0
33,148
L
4,687
556
0
227
11,989
5,365
0
4,078
7,579
18,712
0
L
Ah Muzen Cab
xxOMNIPOTENTxx1
Ah Muzen Cab
10,421
4,967
0
0
13,550
5,654
0
5,789
6,778
0
24,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
48,774
239
Minions Killed
279
0
Camps Cleared
0
1,244,618
Distance Traveled
1,248,295
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,377
781
67
6
0
277,308
0
W
Martichoras
9,658
805
90
8
0
214,692
0
L
Hun Batz
9,739
812
85
7
0
238,604
0
W
Geb
10,116
843
35
3
0
241,891
0
L
Ganesha
9,342
779
10
1
0
258,022
1
W
Maman Brigitte
9,475
790
39
3
0
249,403
5
W
Amaterasu
8,823
735
25
2
0
249,100
0
W
Bakasura
10,702
892
90
8
0
293,209
0
L
Nox
8,803
734
40
3
0
235,501
1
L
Ah Muzen Cab
8,195
683
37
3
0
235,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role