Player Matchup

Fenrir
Fenrir
KAT5U
Fenrir
Level 119
God Stats
2W - 7L
1,500 SR
Queue Stats
193W - 226L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
RCgaming234
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,380 Elo+
Party 2
Bellona
Bellona
SlappingJcats
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,330 Elo+
Party 1
Mulan
Mulan
rdschampion
Mulan
Level 113
God Stats
15W - 19L
1,081 SR
Queue Stats
203W - 237L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
sugondese-ho
Danzaburou
Level 103
God Stats
4W - 6L
1,397 SR
Queue Stats
112W - 114L
1,370 Elo+
Party 1
Team Averages
Level 80
1,396 SR
1,393 Elo+

VS

Team Averages
Level 113
1,511 SR
1,459 Elo+
Pele
Pele
BYJoel99
Pele
Level 110
God Stats
7W - 0L
1,500 SR
Queue Stats
299W - 286L
1,432 Elo+
Solo
Nike
Nike
CYTOXD
Nike
Level 151
God Stats
5W - 6L
1,454 SR
Queue Stats
64W - 75L
1,357 Elo+
Solo
Anubis
Anubis
Enerjettico
Anubis
Level 94
God Stats
6W - 2L
1,776 SR
Queue Stats
156W - 146L
1,529 Elo+
Solo
Ares
Ares
MochilatoOg
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ullr
Ullr
kinglionhart162
Ullr
Level 126
God Stats
1W - 1L
1,323 SR
Queue Stats
63W - 66L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAT5U
Fenrir
13
5 / 6 / 2
8,064
620
8,368
15,204
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
RCgaming234
Ix Chel
10
2 / 9 / 2
6,369
490
9,130
11,684
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
11
0 / 2 / 0
6,246
480
4,881
10,434
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 1
5,866
451
3,624
11,957
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sugondese-ho
Danzaburou
6
0 / 1 / 0
5,080
391
1,215
5,806
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 2 / 6
7,782
599
6,944
11,311
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
CYTOXD
Nike
12
1 / 1 / 1
6,759
520
5,032
8,531
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
14
11 / 3 / 2
9,041
695
11,281
12,604
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 7
7,472
575
4,604
10,587
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 3
7,800
600
5,685
5,260
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
23
23
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
6
2
6
4.5
W
Nike
CYTOXD
Nike
1
1
1
1.5
W
Anubis
11
3
2
4
L
Fenrir
KAT5U
Fenrir
5
6
2
1
W
2
1
7
5.5
L
Ix Chel
RCgaming234
Ix Chel
2
9
2
0.33
L
Bellona
0
2
0
0
W
3
1
3
4.5
L
1
5
1
0.3
L
Danzaburou
sugondese-ho
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
33,546
55,085
Taken
48,293
27,069
Mitigated
26,467
11,262
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,944
2,432
0
2,656
11,311
4,506
276
2,190
9,121
0
58,206
W
Nike
CYTOXD
Nike
5,032
435
0
2,324
8,531
4,565
228
0
8,531
0
33,156
W
Anubis
11,281
1,100
0
7,216
12,604
5,771
122
5,027
7,577
65,152
0
L
Fenrir
KAT5U
Fenrir
8,368
3,088
0
3,800
15,204
5,936
0
4,198
10,912
0
46,565
W
4,604
1,334
0
3,101
10,587
9,497
39
1,768
8,819
24,717
0
L
Ix Chel
RCgaming234
Ix Chel
9,130
1,639
426
611
11,684
3,280
0
6,268
5,416
37,831
0
L
Bellona
4,881
1,555
0
3,695
10,434
8,127
0
1,156
8,520
0
36,780
W
5,685
2,688
0
1,884
5,260
2,128
2,630
145
5,115
0
53,077
L
3,624
276
0
1,759
11,957
7,969
0
4,038
7,851
0
26,635
L
Danzaburou
sugondese-ho
Danzaburou
1,215
321
0
971
5,806
1,757
0
225
5,581
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
38,854
221
Minions Killed
330
0
Camps Cleared
0
1,090,702
Distance Traveled
1,242,248
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,782
599
66
5
0
298,345
0
W
Nike
6,759
520
51
4
0
258,541
3
W
Anubis
9,041
695
94
7
0
203,755
0
L
Fenrir
8,064
620
61
5
0
256,270
0
W
Ares
7,472
575
34
3
0
243,319
0
L
Ix Chel
6,369
490
50
4
0
215,759
0
L
Bellona
6,246
480
53
4
0
243,556
0
W
Ullr
7,800
600
85
7
0
238,288
0
L
Mulan
5,866
451
29
2
0
238,411
0
L
Danzaburou
5,080
391
28
2
0
136,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role