Player Matchup

Thoth
Thoth
BrawlyHawk609
Thoth
Level 126
God Stats
14W - 20L
1,309 SR
Queue Stats
227W - 238L
1,489 Elo+
Party 2
Bacchus
Bacchus
Goatinez
Bacchus
Level 126
God Stats
2W - 1L
1,296 SR
Queue Stats
156W - 186L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
Splitaugust4
Sun Wukong
Level 41
God Stats
23W - 26L
1,545 SR
Queue Stats
115W - 130L
1,466 Elo+
Party 2
Hachiman
Hachiman
ThirdAltBadGame
Hachiman
Level 16
God Stats
14W - 16L
1,330 SR
Queue Stats
20W - 25L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
Tycub1
Danzaburou
Level 61
God Stats
74W - 60L
1,574 SR
Queue Stats
260W - 272L
1,473 Elo+
Party 2
Team Averages
Level 74
1,411 SR
1,495 Elo+

VS

Team Averages
Level 46
1,410 SR
1,493 Elo+
Thanatos
Thanatos
DoubleJokerz
Thanatos
Level 4
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Oscient
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
Spanish Pope594
Athena
Level 128
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 6L
1,411 Elo+
Party 1
Hera
Hera
Xen0Mystic
Hera
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,556 Elo+
Solo
Cernunnos
Cernunnos
cresbow
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,988
582
3,391
4,106
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Goatinez
Bacchus
9
2 / 0 / 4
5,979
498
3,383
7,907
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Splitaugust4
Sun Wukong
12
1 / 0 / 0
7,204
600
3,625
9,279
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
13
6 / 1 / 0
7,664
639
7,235
5,761
2,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Tycub1
Danzaburou
12
1 / 1 / 5
7,023
585
2,941
11,666
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoubleJokerz
Thanatos
7
0 / 4 / 0
4,809
401
1,351
8,007
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Oscient
Achilles
12
0 / 0 / 1
6,279
523
7,225
7,664
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
5,101
425
2,304
8,641
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 0
7,489
624
6,256
4,854
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
cresbow
Cernunnos
8
0 / 4 / 0
4,795
400
3,453
8,944
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Thanatos
DoubleJokerz
Thanatos
0
4
0
0
W
Bacchus
Goatinez
Bacchus
2
0
4
4
L
Achilles
Oscient
Achilles
0
0
1
0.5
L
0
3
0
0
W
Sun Wukong
Splitaugust4
Sun Wukong
1
0
0
1
W
Hachiman
6
1
0
6
W
Danzaburou
Tycub1
Danzaburou
1
1
5
3.5
L
2
2
0
1
L
Cernunnos
cresbow
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
20,589
38,719
Taken
38,110
21,544
Mitigated
19,137
11,942
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,391
0
0
1,240
4,106
1,431
0
2,714
1,392
50,421
0
L
Thanatos
DoubleJokerz
Thanatos
1,351
381
0
2,768
8,007
2,548
0
787
7,220
0
21,694
W
Bacchus
Goatinez
Bacchus
3,383
685
0
1,606
7,907
7,206
0
2,363
5,544
17,137
0
L
Achilles
Oscient
Achilles
7,225
1,692
0
2,200
7,664
6,418
0
317
7,347
0
51,596
L
2,304
723
0
931
8,641
5,403
0
1,773
6,868
17,096
0
W
Sun Wukong
Splitaugust4
Sun Wukong
3,625
555
0
3,328
9,279
5,876
381
0
9,279
0
57,102
W
Hachiman
7,235
4,802
0
2,548
5,761
2,155
1,040
1,113
4,648
0
60,721
W
Danzaburou
Tycub1
Danzaburou
2,941
1,215
0
3,220
11,666
4,876
0
2,370
9,296
0
54,723
L
6,256
1,495
0
738
4,854
1,704
0
2,130
2,724
64,827
0
L
Cernunnos
cresbow
Cernunnos
3,453
1,945
0
1,078
8,944
3,064
0
1,767
7,177
0
23,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
28,473
392
Minions Killed
311
0
Camps Cleared
0
1,166,722
Distance Traveled
1,226,196
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,988
582
94
8
0
243,187
3
L
Thanatos
4,809
401
36
3
0
259,584
0
W
Bacchus
5,979
498
12
1
0
247,561
2
L
Achilles
6,279
523
82
7
0
227,212
0
L
Athena
5,101
425
38
3
0
263,067
0
W
Sun Wukong
7,204
600
102
9
0
211,003
1
W
Hachiman
7,664
639
101
8
0
217,591
4
W
Danzaburou
7,023
585
83
7
0
247,380
3
L
Hera
7,489
624
128
11
0
239,955
2
L
Cernunnos
4,795
400
27
2
0
236,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role