Player Matchup

Apollo
Apollo
Bronze III
DangleCramps
Apollo
Bronze III
Level 127
God Stats
13W - 10L
1,421 SR
Queue Stats
35W - 27L
1,584 MMR
Solo
Anubis
Anubis
Bronze III
Endorpoint
Anubis
Bronze III
Level 57
God Stats
6W - 1L
1,883 SR
Queue Stats
27W - 10L
1,538 MMR
Solo
Pele
Pele
Silver I
KuceGotJuice
Pele
Silver I
Level 69
God Stats
2W - 2L
1,694 SR
Queue Stats
74W - 84L
1,533 MMR
Solo
Merlin
Merlin
Gold III
MagickJuan
Merlin
Gold III
Level 107
God Stats
34W - 20L
1,666 SR
Queue Stats
338W - 342L
1,533 MMR
Solo
Cabrakan
Cabrakan
Gold II
sandwichpancake
Cabrakan
Gold II
Level 144
God Stats
1W - 0L
1,208 SR
Queue Stats
35W - 29L
1,555 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,574 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,615 SR
1,536 MMR
Cliodhna
Cliodhna
Platinum V
Adaunus
Cliodhna
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 144L
1,541 MMR
Solo
Ymir
Ymir
Gold IV
ITYB x BEBO
Ymir
Gold IV
Level 162
God Stats
1W - 2L
1,553 SR
Queue Stats
90W - 98L
1,459 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
Kickurface420
Ah Muzen Cab
Gold III
Level 105
God Stats
3W - 1L
1,890 SR
Queue Stats
52W - 43L
1,533 MMR
Solo
Chaac
Chaac
Gold IV
King LouLouL
Chaac
Gold IV
Level 117
God Stats
1W - 4L
1,434 SR
Queue Stats
23W - 32L
1,538 MMR
Solo
Bakasura
Bakasura
Gold III
Sandmann2324
Bakasura
Gold III
Level 285
God Stats
4W - 3L
1,698 SR
Queue Stats
34W - 38L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 4 / 16
11,944
597
15,243
14,017
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Endorpoint
Anubis
18
13 / 3 / 11
13,499
675
24,036
15,953
9,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 4 / 14
12,289
614
19,542
21,370
11,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MagickJuan
Merlin
17
3 / 4 / 13
11,981
599
13,309
11,042
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
6 / 2 / 16
12,176
609
10,006
18,698
30,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bans
ArachneMercuryHachimanCharon

VS

Bans
ChernobogThorAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adaunus
Cliodhna
17
2 / 5 / 4
10,619
531
10,284
18,090
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 6
9,059
453
8,238
24,120
23,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Kickurface420
Ah Muzen Cab
16
7 / 5 / 2
10,385
519
13,215
18,061
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 9 / 1
7,849
392
5,737
18,258
15,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sandmann2324
Bakasura
18
7 / 8 / 3
11,422
571
14,551
25,195
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
34
Kills
17
17
Deaths
34
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Adaunus
Cliodhna
2
5
4
0.8
W
Apollo
4
4
16
3
W
Anubis
Endorpoint
Anubis
13
3
11
6.17
L
0
7
6
0.43
L
Ah Muzen Cab
Kickurface420
Ah Muzen Cab
7
5
2
1.6
L
1
9
1
0.17
W
8
4
14
3.75
W
Merlin
MagickJuan
Merlin
3
4
13
2.38
L
Bakasura
Sandmann2324
Bakasura
7
8
3
1.06
W
Cabrakan
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,136
Damage
52,025
81,080
Taken
103,724
62,297
Mitigated
64,680
22,236
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Adaunus
Cliodhna
10,284
1,204
0
2,639
18,090
7,401
0
9,392
8,508
0
93,765
W
Apollo
15,243
9,924
0
4,812
14,017
6,304
3,673
1,533
11,928
0
97,507
W
Anubis
Endorpoint
Anubis
24,036
1,387
0
8,726
15,953
9,314
1,900
1,699
13,336
115,892
0
L
8,238
704
0
1,930
24,120
23,874
0
10,071
13,852
41,970
0
L
Ah Muzen Cab
Kickurface420
Ah Muzen Cab
13,215
6,270
0
1,581
18,061
7,125
1,503
5,597
12,348
0
81,935
L
5,737
579
0
1,750
18,258
15,625
46
11,635
6,554
0
31,536
W
19,542
5,051
0
5,265
21,370
11,482
1,056
2,315
18,573
0
96,751
W
Merlin
MagickJuan
Merlin
13,309
968
0
766
11,042
5,009
1,143
1,195
9,608
101,334
0
L
Bakasura
Sandmann2324
Bakasura
14,551
9,448
0
6,013
25,195
10,655
0
10,000
15,111
0
80,498
W
Cabrakan
10,006
1,761
0
2,667
18,698
30,188
0
2,567
15,766
29,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,889
Gold Earned
49,334
615
Minions Killed
522
0
Camps Cleared
0
1,972,658
Distance Traveled
1,830,067
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,619
531
164
8
0
399,770
0
W
Apollo
11,944
597
156
8
0
407,391
2
W
Anubis
13,499
675
150
8
0
362,741
2
L
Ymir
9,059
453
57
3
0
350,507
5
L
Ah Muzen Cab
10,385
519
119
6
0
330,225
1
L
Chaac
7,849
392
39
2
0
326,796
0
W
Pele
12,289
614
119
6
0
447,807
0
W
Merlin
11,981
599
165
8
0
385,780
6
L
Bakasura
11,422
571
143
7
0
422,769
4
W
Cabrakan
12,176
609
25
1
0
368,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role