Player Matchup

Apollo
Apollo
Gold III
Ariasintin
Apollo
Gold III
Level 126
God Stats
1W - 2L
1,300 SR
Queue Stats
72W - 72L
1,489 MMR
Solo
Raijin
Raijin
Platinum V
DrC4BR4
Raijin
Platinum V
Level 160
God Stats
12W - 13L
1,539 SR
Queue Stats
206W - 200L
1,608 MMR
Solo
Fenrir
Fenrir
Silver I
INSANE DUCHKID
Fenrir
Silver I
Level 155
God Stats
2W - 1L
1,987 SR
Queue Stats
4W - 7L
1,587 MMR
Solo
Mercury
Mercury
Platinum IV
SundayFunday95
Mercury
Platinum IV
Level 148
God Stats
8W - 6L
1,598 SR
Queue Stats
234W - 239L
1,576 MMR
Solo
Xing Tian
Xing Tian
Silver III
shopkins0
Xing Tian
Silver III
Level 119
God Stats
2W - 7L
1,635 SR
Queue Stats
58W - 65L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,612 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,634 SR
1,548 MMR
Maui
Maui
Gold IV
ScreenedGold
Maui
Gold IV
Level 103
God Stats
4W - 6L
1,936 SR
Queue Stats
313W - 337L
1,425 MMR
Solo
Ishtar
Ishtar
Gold V
Simply Scum
Ishtar
Gold V
Level 106
God Stats
0W - 2L
1,582 SR
Queue Stats
4W - 8L
1,404 MMR
Party 1
Thanatos
Thanatos
Platinum V
cantguardjim
Thanatos
Platinum V
Level 147
God Stats
9W - 9L
1,469 SR
Queue Stats
118W - 114L
1,667 MMR
Party 1
Yu Huang
Yu Huang
Gold II
dscheatz
Yu Huang
Gold II
Level 158
God Stats
7W - 12L
1,481 SR
Queue Stats
170W - 174L
1,597 MMR
Solo
Hades
Hades
Gold III
x DAT THUNDA x
Hades
Gold III
Level 129
God Stats
132W - 80L
1,700 SR
Queue Stats
392W - 396L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ariasintin
Apollo
15
4 / 0 / 2
9,173
706
8,556
8,586
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
DrC4BR4
Raijin
14
4 / 1 / 7
8,592
661
9,371
6,997
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 9
8,279
637
5,048
12,684
7,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 3
8,701
669
5,463
10,006
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
shopkins0
Xing Tian
13
1 / 0 / 1
7,893
607
3,264
8,259
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PeleMartichorasAthenaAo Kuang

VS

Bans
RavanaKaliBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,846
527
4,221
14,406
10,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
8
0 / 5 / 1
5,596
430
3,371
7,136
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
cantguardjim
Thanatos
11
1 / 3 / 1
6,767
521
4,542
10,068
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
dscheatz
Yu Huang
11
1 / 4 / 1
7,049
542
7,497
7,151
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 1
8,250
635
5,224
8,386
5,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ariasintin
Apollo
4
0
2
5
W
Raijin
DrC4BR4
Raijin
4
1
7
7.5
W
3
1
9
7.5
L
2
5
0
0.4
L
Ishtar
0
5
1
0.1
W
6
2
3
3.75
L
Thanatos
cantguardjim
Thanatos
1
3
1
0.5
L
Yu Huang
dscheatz
Yu Huang
1
4
1
0.38
W
Xing Tian
shopkins0
Xing Tian
1
0
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
24,855
46,532
Taken
47,147
22,389
Mitigated
24,603
12,683
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ariasintin
Apollo
8,556
6,028
0
4,208
8,586
3,921
2,404
2,542
6,044
0
82,995
W
Raijin
DrC4BR4
Raijin
9,371
1,348
0
397
6,997
2,566
158
2,789
4,208
76,643
0
W
5,048
1,917
1,763
4,394
12,684
7,737
0
5,876
6,808
645
16,544
L
4,221
1,384
0
2,594
14,406
10,203
0
3,476
10,861
11,327
0
L
Ishtar
3,371
2,411
0
803
7,136
2,525
0
64
7,072
0
26,911
W
5,463
2,851
0
701
10,006
3,882
0
3,204
6,802
0
72,280
L
Thanatos
cantguardjim
Thanatos
4,542
1,483
0
6,397
10,068
3,941
0
2,360
7,668
0
50,750
L
Yu Huang
dscheatz
Yu Huang
7,497
338
0
250
7,151
2,666
0
3,529
3,622
56,202
0
W
Xing Tian
shopkins0
Xing Tian
3,264
194
0
1,220
8,259
4,283
0
2,932
5,327
46,195
0
L
5,224
349
60
4,962
8,386
5,268
0
3,004
5,125
69,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
34,508
485
Minions Killed
378
0
Camps Cleared
0
1,407,367
Distance Traveled
1,197,395
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,173
706
134
10
0
280,011
4
W
Raijin
8,592
661
120
9
0
250,138
3
W
Fenrir
8,279
637
22
2
0
254,830
2
L
Maui
6,846
527
13
1
0
256,857
2
L
Ishtar
5,596
430
36
3
0
199,735
0
W
Mercury
8,701
669
110
8
0
344,728
0
L
Thanatos
6,767
521
83
6
0
239,568
0
L
Yu Huang
7,049
542
101
8
0
250,602
4
W
Xing Tian
7,893
607
99
8
0
277,660
3
L
Hades
8,250
635
145
11
0
250,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role