Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Diobrandon-
Cerberus
Gold V
Level 146
God Stats
0W - 2L
1,215 SR
Queue Stats
197W - 191L
1,264 MMR
Solo
Thanatos
Thanatos
Silver III
GoingToHell9
Thanatos
Silver III
Level 81
God Stats
6W - 7L
1,803 SR
Queue Stats
169W - 189L
1,284 MMR
Solo
Hercules
Hercules
Silver I
Vanguarda
Hercules
Silver I
Level 148
God Stats
0W - 4L
1,155 SR
Queue Stats
68W - 88L
1,294 MMR
Solo
Scylla
Scylla
Silver I
erock345
Scylla
Silver I
Level 156
God Stats
144W - 161L
1,482 SR
Queue Stats
504W - 529L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,431 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,476 SR
1,325 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
LokiJoestar
Da Ji
Silver I
Level 156
God Stats
18W - 24L
1,432 SR
Queue Stats
104W - 99L
1,258 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Oni Sama9741
Kuzenbo
Silver I
Level 80
God Stats
1W - 1L
1,451 SR
Queue Stats
53W - 57L
1,286 MMR
Solo
Kukulkan
Kukulkan
Silver I
byPonce
Kukulkan
Silver I
Level 125
God Stats
3W - 1L
1,319 SR
Queue Stats
44W - 50L
1,296 MMR
Solo
Nike
Nike
Gold V
sonn_silver
Nike
Gold V
Level 151
God Stats
16W - 7L
1,679 SR
Queue Stats
153W - 164L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 1
7,681
512
4,298
10,817
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Diobrandon-
Cerberus
9
1 / 3 / 0
6,423
428
6,187
16,717
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
GoingToHell9
Thanatos
14
4 / 2 / 0
8,139
543
6,648
13,286
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Vanguarda
Hercules
12
1 / 4 / 0
7,742
516
7,174
13,300
9,543
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
erock345
Scylla
11
0 / 6 / 1
7,075
472
4,201
9,479
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneThorAo KuangKali

VS

Bans
AthenaJanusKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 4
8,199
547
11,106
9,791
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 7
8,769
585
9,245
12,370
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Oni Sama9741
Kuzenbo
13
7 / 0 / 8
9,223
615
7,220
7,674
7,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
byPonce
Kukulkan
13
3 / 2 / 6
8,317
554
6,673
7,152
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 7
8,527
568
9,955
12,668
12,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
7
Kills
18
18
Deaths
7
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
1
0.5
W
Izanami
 
Izanami
1
3
4
1
L
Cerberus
Diobrandon-
Cerberus
1
3
0
0.33
L
Thanatos
GoingToHell9
Thanatos
4
2
0
2
W
6
0
7
9.5
W
Kuzenbo
Oni Sama9741
Kuzenbo
7
0
8
11
L
Hercules
Vanguarda
Hercules
1
4
0
0.25
W
Kukulkan
byPonce
Kukulkan
3
2
6
3
L
Scylla
erock345
Scylla
0
6
1
0.08
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
44,199
63,599
Taken
49,655
33,135
Mitigated
31,395
15,919
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,298
1,999
0
753
10,817
3,965
699
741
10,076
0
57,003
W
Izanami
 
Izanami
11,106
7,902
0
2,073
9,791
4,171
937
2,675
7,116
0
67,287
L
Cerberus
Diobrandon-
Cerberus
6,187
729
0
3,475
16,717
11,183
0
5,225
11,445
29,149
0
L
Thanatos
GoingToHell9
Thanatos
6,648
1,054
0
8,200
13,286
5,224
0
1,999
11,199
0
69,790
W
9,245
2,351
0
762
12,370
4,872
0
1,621
10,749
0
62,397
W
Kuzenbo
Oni Sama9741
Kuzenbo
7,220
3,132
2,151
1,911
7,674
7,622
0
2,792
4,882
18,069
0
L
Hercules
Vanguarda
Hercules
7,174
3,238
0
2,940
13,300
9,543
0
4,027
8,339
0
60,850
W
Kukulkan
byPonce
Kukulkan
6,673
256
0
491
7,152
2,326
596
2,422
4,730
61,938
0
L
Scylla
erock345
Scylla
4,201
156
0
551
9,479
3,220
0
4,128
5,243
42,132
0
W
9,955
2,150
0
1,869
12,668
12,404
0
878
11,790
10,188
53,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
43,035
442
Minions Killed
438
0
Camps Cleared
0
1,430,849
Distance Traveled
1,482,563
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,681
512
101
7
0
236,526
0
W
Izanami
8,199
547
107
7
0
255,684
0
L
Cerberus
6,423
428
64
4
0
282,427
5
L
Thanatos
8,139
543
100
7
0
355,720
0
W
Da Ji
8,769
585
80
5
0
339,874
5
W
Kuzenbo
9,223
615
17
1
0
316,021
11
L
Hercules
7,742
516
100
7
0
276,217
0
W
Kukulkan
8,317
554
121
8
0
321,483
1
L
Scylla
7,075
472
77
5
0
279,959
6
W
Nike
8,527
568
113
8
0
249,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role