Player Matchup

Ao Kuang
Ao Kuang
FicklePlace5541
Ao Kuang
Level 108
God Stats
0W - 3L
1,296 SR
Queue Stats
209W - 203L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Jwhite14157
Sylvanus
Level 151
God Stats
5W - 5L
1,562 SR
Queue Stats
1,042W - 973L
1,536 Elo+
Party 1
Ishtar
Ishtar
Lartize
Ishtar
Level 235
God Stats
26W - 13L
1,704 SR
Queue Stats
1,608W - 1,390L
1,552 Elo+
Party 1
Medusa
Medusa
Smiteistrash384
Medusa
Level 151
God Stats
16W - 14L
1,726 SR
Queue Stats
1,292W - 1,029L
1,607 Elo+
Party 1
Cerberus
Cerberus
StacksOfMula
Cerberus
Level 62
God Stats
11W - 6L
1,500 SR
Queue Stats
685W - 542L
1,567 Elo+
Party 1
Team Averages
Level 141
1,558 SR
1,556 Elo+

VS

Team Averages
Level 158
1,694 SR
1,562 Elo+
Charon
Charon
JodiHighRoll3r
Charon
Level 153
God Stats
2W - 0L
1,670 SR
Queue Stats
189W - 144L
1,560 Elo+
Party 2
Discordia
Discordia
LameBoyAdvanced
Discordia
Level 154
God Stats
5W - 0L
2,030 SR
Queue Stats
170W - 107L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pidofriend
Morgan Le Fay
Level 159
God Stats
5W - 3L
1,575 SR
Queue Stats
346W - 326L
1,578 Elo+
Solo
Sobek
Sobek
Randyx
Sobek
Level 157
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 39L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Throwzenbo
Guan Yu
Level 167
God Stats
8W - 8L
1,474 SR
Queue Stats
822W - 784L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 5 / 5
9,988
713
10,317
14,334
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Jwhite14157
Sylvanus
16
3 / 4 / 9
9,023
645
7,165
17,489
21,251
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Lartize
Ishtar
16
1 / 5 / 11
9,115
651
12,571
16,551
8,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 5 / 5
9,119
651
18,442
14,912
7,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
StacksOfMula
Cerberus
16
1 / 3 / 11
8,655
618
11,757
24,322
25,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 21
11,241
803
11,433
15,340
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
LameBoyAdvanced
Discordia
18
2 / 2 / 12
10,845
775
27,078
13,043
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Pidofriend
Morgan Le Fay
19
6 / 2 / 12
11,562
826
20,178
9,895
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Randyx
Sobek
15
2 / 7 / 13
10,216
730
7,049
22,702
22,813
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Throwzenbo
Guan Yu
19
11 / 3 / 9
11,932
852
14,374
19,980
16,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
15
Kills
22
22
Deaths
15
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
5
5
1.9
W
1
1
21
11.5
L
Sylvanus
Jwhite14157
Sylvanus
3
4
9
1.88
W
Discordia
LameBoyAdvanced
Discordia
2
2
12
4
L
Ishtar
Lartize
Ishtar
1
5
11
1.3
W
Morgan Le Fay
Pidofriend
Morgan Le Fay
6
2
12
6
W
Sobek
Randyx
Sobek
2
7
13
1.21
L
3
5
5
1.1
L
Cerberus
StacksOfMula
Cerberus
1
3
11
2.17
W
Guan Yu
Throwzenbo
Guan Yu
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,252
Damage
80,112
87,608
Taken
80,960
74,983
Mitigated
66,838
33,025
Healing
38,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
10,317
1,064
11
2,528
14,334
13,112
0
10,933
2,996
14,907
0
W
11,433
1,437
802
2,597
15,340
15,617
1,219
4,408
10,573
22,243
0
L
Sylvanus
Jwhite14157
Sylvanus
7,165
1,407
7,108
5,183
17,489
21,251
0
12,193
5,050
10,491
0
W
Discordia
LameBoyAdvanced
Discordia
27,078
1,152
1,643
2,035
13,043
6,209
1,514
5,428
7,265
52,794
0
L
Ishtar
Lartize
Ishtar
12,571
6,940
653
2,549
16,551
8,110
0
13,901
2,393
0
38,829
W
Morgan Le Fay
Pidofriend
Morgan Le Fay
20,178
1,340
167
2,052
9,895
5,346
2,973
4,140
5,487
39,860
0
W
Sobek
Randyx
Sobek
7,049
468
1,694
4,497
22,702
22,813
582
6,665
15,525
10,428
0
L
18,442
4,136
1,489
1,114
14,912
7,237
0
10,462
4,250
0
33,753
L
Cerberus
StacksOfMula
Cerberus
11,757
502
1,384
11,006
24,322
25,273
0
16,726
7,181
20,835
0
W
Guan Yu
Throwzenbo
Guan Yu
14,374
1,602
15,026
7,912
19,980
16,853
1,142
6,602
12,871
0
25,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
55,796
142
Minions Killed
155
0
Camps Cleared
0
1,153,873
Distance Traveled
1,432,777
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,988
713
17
1
0
208,369
0
W
Charon
11,241
803
20
1
0
288,992
0
L
Sylvanus
9,023
645
14
1
0
199,753
0
W
Discordia
10,845
775
63
5
0
309,254
0
L
Ishtar
9,115
651
61
4
0
221,342
0
W
Morgan Le Fay
11,562
826
38
3
0
274,577
0
W
Sobek
10,216
730
10
1
0
269,658
1
L
Medusa
9,119
651
27
2
0
269,673
0
L
Cerberus
8,655
618
23
2
0
254,736
0
W
Guan Yu
11,932
852
24
2
0
290,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role