Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BigManJesus
Awilix
Level 159
God Stats
8W - 3L
1,791 SR
Queue Stats
240W - 203L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
CaramelChoppa
Jing Wei
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,549 Elo+
Party 2
Vulcan
Vulcan
Ptolomey
Vulcan
Level 194
God Stats
8W - 2L
1,753 SR
Queue Stats
324W - 135L
1,730 Elo+
Party 2
Shiva
Shiva
YouRightBestie
Shiva
Level 85
God Stats
1W - 0L
1,498 SR
Queue Stats
16W - 2L
1,829 Elo+
Party 2
Team Averages
Level 129
1,608 SR
1,638 Elo+

VS

Team Averages
Level 171
1,602 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DonDonnyPapa
Vulcan
Level 125
God Stats
1W - 1L
1,711 SR
Queue Stats
48W - 44L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
SeidlersSiggi
Kukulkan
Level 128
God Stats
5W - 4L
1,723 SR
Queue Stats
80W - 65L
1,588 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TCroonen
Cu Chulainn
Level 162
God Stats
4W - 9L
1,484 SR
Queue Stats
134W - 130L
1,465 Elo+
Solo
Susano
Susano
d2theA
Susano
Level 162
God Stats
53W - 41L
1,591 SR
Queue Stats
155W - 116L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 1 / 10
7,691
549
2,749
10,968
9,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
14
6 / 0 / 4
8,303
593
8,090
9,501
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
CaramelChoppa
Jing Wei
15
2 / 2 / 3
8,395
600
9,393
11,098
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Ptolomey
Vulcan
16
8 / 3 / 1
9,336
667
11,996
8,473
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 3 / 3
9,224
659
11,772
18,982
17,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 6 / 1
7,824
559
7,670
13,193
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
10
0 / 4 / 3
6,284
449
4,446
7,957
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SeidlersSiggi
Kukulkan
13
2 / 3 / 2
8,226
588
7,496
8,430
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TCroonen
Cu Chulainn
13
2 / 8 / 1
8,222
587
11,080
16,205
13,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
d2theA
Susano
15
3 / 3 / 1
8,402
600
5,729
14,128
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
9
9
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
10
6
L
Sol
 
Sol
2
6
1
0.42
W
Awilix
6
0
4
8
W
Jing Wei
CaramelChoppa
Jing Wei
2
2
3
1.75
L
Vulcan
0
4
3
0.38
W
Vulcan
Ptolomey
Vulcan
8
3
1
2.83
L
Kukulkan
SeidlersSiggi
Kukulkan
2
3
2
1
L
Cu Chulainn
TCroonen
Cu Chulainn
2
8
1
0.31
W
7
3
3
2.83
L
Susano
d2theA
Susano
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
36,421
59,022
Taken
59,913
39,524
Mitigated
28,928
12,264
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,749
361
0
1,859
10,968
9,173
0
5,555
5,413
20,362
0
L
Sol
 
Sol
7,670
3,762
0
4,473
13,193
4,201
485
609
12,584
65,188
3,194
W
Awilix
8,090
3,369
0
730
9,501
3,947
0
3,210
6,291
0
73,889
W
Jing Wei
CaramelChoppa
Jing Wei
9,393
6,228
0
4,176
11,098
4,638
0
6,975
4,123
0
80,150
L
Vulcan
4,446
2,092
0
758
7,957
2,357
0
3,392
4,565
25,740
0
W
Vulcan
Ptolomey
Vulcan
11,996
3,615
0
876
8,473
3,943
0
3,606
4,867
78,217
1,193
L
Kukulkan
SeidlersSiggi
Kukulkan
7,496
1,408
0
500
8,430
3,144
0
3,436
4,994
64,634
0
L
Cu Chulainn
TCroonen
Cu Chulainn
11,080
2,379
0
2,870
16,205
13,959
0
2,203
14,002
554
52,951
W
11,772
2,365
55
4,568
18,982
17,823
0
1,332
17,650
0
64,797
L
Susano
d2theA
Susano
5,729
1,347
0
6,324
14,128
5,267
0
4,694
9,434
0
73,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
38,958
511
Minions Killed
490
0
Camps Cleared
0
1,580,267
Distance Traveled
1,417,235
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,691
549
7
1
0
327,078
6
L
Sol
7,824
559
112
8
0
260,141
3
W
Awilix
8,303
593
110
8
0
368,135
1
W
Jing Wei
8,395
600
142
10
0
297,006
6
L
Vulcan
6,284
449
44
3
0
287,100
0
W
Vulcan
9,336
667
151
11
0
306,372
2
L
Kukulkan
8,226
588
124
9
0
285,891
3
L
Cu Chulainn
8,222
587
95
7
0
254,487
0
W
Shiva
9,224
659
101
7
0
281,676
1
L
Susano
8,402
600
115
8
0
329,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role